diff options
author | Ben Loftis <ben@harrisonconsoles.com> | 2016-12-19 12:22:39 -0600 |
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committer | Ben Loftis <ben@harrisonconsoles.com> | 2016-12-19 13:14:44 -0600 |
commit | 628c99d5555b30992d41e8b5b5ffef44ad7f31d7 (patch) | |
tree | 86336ef01b624ef0e228bef44b3dd13251a1c79c /gtk2_ardour/editor_mouse.cc | |
parent | 267dd5edd9b3f6296778c7f108b437033bcf2b39 (diff) |
Follow Edits => Follow Range
* "Follow Edits" button had several behaviors that confused users.
* "Follow Range" only has 2 behaviors:
** Click anywhere in Range mode (or Smart mode) to locate the playhead.
** When you select a Range, "Play" will play the selected range.
Diffstat (limited to 'gtk2_ardour/editor_mouse.cc')
-rw-r--r-- | gtk2_ardour/editor_mouse.cc | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/gtk2_ardour/editor_mouse.cc b/gtk2_ardour/editor_mouse.cc index 578595ff2a..e34c38c43c 100644 --- a/gtk2_ardour/editor_mouse.cc +++ b/gtk2_ardour/editor_mouse.cc @@ -2551,6 +2551,10 @@ Editor::update_join_object_range_location (double y) if (entered_regionview) { + //ToDo: there is currently a bug here(?) + //when we are inside a region fade handle, it acts as though we are in range mode because it is in the top half of the region + //can it be fixed here? + ArdourCanvas::Duple const item_space = entered_regionview->get_canvas_group()->canvas_to_item (ArdourCanvas::Duple (0, y)); double const c = item_space.y / entered_regionview->height(); |