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authornick_m <mainsbridge@gmail.com>2015-12-23 05:58:49 +1100
committernick_m <mainsbridge@gmail.com>2016-05-27 23:38:09 +1000
commit340bd42c62a10578eb0314faf67eff115b975c2a (patch)
treef0d868311715690bdd8b53628877014a30f0dbbe /gtk2_ardour/editor.h
parent7898435d3f94355fa0996dc9f85b3bc1ef173585 (diff)
Tempo ramps - allow live updating of tempo markers.
- all a bit slow, but should be ok once we can lock markers to frames.
Diffstat (limited to 'gtk2_ardour/editor.h')
-rw-r--r--gtk2_ardour/editor.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/gtk2_ardour/editor.h b/gtk2_ardour/editor.h
index 139e044eae..7a2988005d 100644
--- a/gtk2_ardour/editor.h
+++ b/gtk2_ardour/editor.h
@@ -1697,6 +1697,7 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
void compute_current_bbt_points (std::vector<ARDOUR::TempoMap::BBTPoint>& grid, framepos_t left, framepos_t right);
void tempo_map_changed (const PBD::PropertyChange&);
+ void marker_position_changed ();
void redisplay_tempo (bool immediate_redraw);
uint32_t bbt_beat_subdivision;