diff options
author | Ben Loftis <ben@harrisonconsoles.com> | 2016-01-28 13:43:47 -0600 |
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committer | Ben Loftis <ben@harrisonconsoles.com> | 2016-01-28 13:46:33 -0600 |
commit | 3332633d199e14cc0948ad8da521e7a6a36237ee (patch) | |
tree | d50084d3dbb88cfaf80af86bce608701ec64b465 /gtk2_ardour/editor.h | |
parent | 458a2b723cedb967fe8cea7416b1cc26abf5e7ee (diff) |
Editing from a control surface must have the ability to ignore mouse location.
Add mark_in and mark_out actions that explicitly use the playhead as the edit location.
Diffstat (limited to 'gtk2_ardour/editor.h')
-rw-r--r-- | gtk2_ardour/editor.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gtk2_ardour/editor.h b/gtk2_ardour/editor.h index 3c89281a4a..fab6535f98 100644 --- a/gtk2_ardour/editor.h +++ b/gtk2_ardour/editor.h @@ -1497,8 +1497,8 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD void set_loop_start_from_edit_point (); void set_loop_end_from_edit_point (); - void keyboard_selection_begin (); - void keyboard_selection_finish (bool add); + void keyboard_selection_begin ( Editing::EditIgnoreOption = Editing::EDIT_IGNORE_NONE ); + void keyboard_selection_finish (bool add, Editing::EditIgnoreOption = Editing::EDIT_IGNORE_NONE); bool have_pending_keyboard_selection; framepos_t pending_keyboard_selection_start; |