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#include "tonestacks.hpp"
static const float tones[] = {
// R1 R2 R3 R4 C1 C2 C3
250e+3,1e+6, 25e+3, 56e+3, 250e-12,20e-9, 20e-9,
250e+3,250e+3, 25e+3, 100e+3, 250e-12,100e-9, 47e-9,
250e+3,250e+3, 10e+3, 100e+3, 120e-12,100e-9, 47e-9,
250e+3,250e+3, 4.8e+3, 100e+3, 250e-12,100e-9, 47e-9,
220e+3,1e+6, 22e+3, 33e+3, 470e-12,22e-9, 22e-9,
250e+3,1e+6, 25e+3, 56e+3, 500e-12,22e-9, 22e-9,
250e+3,1e+6, 25e+3, 33e+3, 270e-12,22e-9, 22e-9,
250e+3,1e+6, 25e+3, 33e+3, 500e-12,22e-9, 22e-9,
250e+3,250e+3, 25e+3, 56e+3, 250e-12,47e-9, 47e-9,
1e+6, 1e+6, 10e+3, 100e+3, 50e-12, 22e-9, 22e-9,
220e+3,220e+3, 220e+3, 100e+3, 470e-12,100e-9, 47e-9,
250e+3,1e+6, 25e+3, 47e+3, 470e-12,20e-9, 20e-9,
500e+3,1e+6, 10e+3, 47e+3, 470e-12,22e-9, 22e-9,
250e+3,250e+3, 20e+3, 68e+3, 270e-12,22e-9, 22e-9,
250e+3,250e+3, 10e+3, 100e+3, 270e-12,100e-9, 40e-9,
250e+3,250e+3, 10e+3, 41e+3, 240e-12,33e-9, 82e-9,
250e+3,1e+6, 25e+3, 32e+3, 470e-12,22e-9, 22e-9,
250e+3,250e+3, 10e+3, 100e+3, 100e-12,100e-9, 47e-9,
250e+3,1e+6, 33e+3, 51e+3, 220e-12,15e-9, 47e-9,
220e+3,1e+6, 22e+3, 68e+3, 470e-12,22e-9, 22e-9,
220e+3,220e+3, 10e+3, 100e+3, 220e-12,47e-9, 47e-9,
250e+3,250e+3, 25e+3, 100e+3, 250e-12,22e-9, 22e-9,
250e+3,250e+3, 10e+3, 100e+3, 250e-12,100e-9, 47e-9,
250e+3,250e+3, 25e+3, 130e+3, 250e-12,100e-9, 22e-9,
1e+6, 1e+6, 94e+3, 270e+3, 25e-12, 60e-9, 20e-9
};
static const float levels[] = {
8.,
10.,
17.,
13.,
5.,
5.,
6.,
4.,
8.,
15.,
1.,
5.,
4.,
9.,
11.,
10.,
4.,
19.,
7.,
7.,
14.,
10.,
12.,
10.,
12.
};
const float* Tonestacks::bassman = (const float*)&tones[0];
const float* Tonestacks::mesa = (const float*)&tones[1*7];
const float* Tonestacks::twin = (const float*)&tones[2*7];
const float* Tonestacks::princeton = (const float*)&tones[3*7];
const float* Tonestacks::jcm800 = (const float*)&tones[4*7];
const float* Tonestacks::jcm2000 = (const float*)&tones[5*7];
const float* Tonestacks::jtm45 = (const float*)&tones[6*7];
const float* Tonestacks::mlead = (const float*)&tones[7*7];
const float* Tonestacks::m2199 = (const float*)&tones[8*7];
const float* Tonestacks::ac30 = (const float*)&tones[9*7];
const float* Tonestacks::ac15 = (const float*)&tones[10*7];
const float* Tonestacks::soldano = (const float*)&tones[11*7];
const float* Tonestacks::sovtek = (const float*)&tones[12*7];
const float* Tonestacks::peavey = (const float*)&tones[13*7];
const float* Tonestacks::ibanez = (const float*)&tones[14*7];
const float* Tonestacks::roland = (const float*)&tones[15*7];
const float* Tonestacks::ampeg = (const float*)&tones[16*7];
const float* Tonestacks::ampegrev = (const float*)&tones[17*7];
const float* Tonestacks::bogner = (const float*)&tones[18*7];
const float* Tonestacks::groove = (const float*)&tones[19*7];
const float* Tonestacks::crunch = (const float*)&tones[20*7];
const float* Tonestacks::fenderblues = (const float*)&tones[21*7];
const float* Tonestacks::fender = (const float*)&tones[22*7];
const float* Tonestacks::fenderdeville = (const float*)&tones[23*7];
const float* Tonestacks::gibson = (const float*)&tones[24*7];
const float* Tonestacks::adjustdb = (const float*)&levels[0];
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