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/*
* ZamDelay mono delay effect
* Copyright (C) 2015 Damien Zammit <damien@zamaudio.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* For a full copy of the GNU General Public License see the doc/GPL.txt file.
*/
#ifndef ZAMCOMPUI_HPP_INCLUDED
#define ZAMCOMPUI_HPP_INCLUDED
#include "DistrhoUI.hpp"
#include "ImageWidgets.hpp"
#include "../../widgets/ZamWidgets.hpp"
#include "ZamDelayArtwork.hpp"
using DGL::Image;
using DGL::ZamKnob;
using DGL::ImageSwitch;
using DGL::ImageSlider;
START_NAMESPACE_DISTRHO
// -----------------------------------------------------------------------
class ZamDelayUI : public UI,
public ZamKnob::Callback,
public ImageSwitch::Callback,
public ImageSlider::Callback
{
public:
ZamDelayUI();
protected:
// -------------------------------------------------------------------
// DSP Callbacks
void parameterChanged(uint32_t index, float value) override;
void programLoaded(uint32_t index) override;
// -------------------------------------------------------------------
// Widget Callbacks
void imageKnobDragStarted(ZamKnob* knob) override;
void imageKnobDragFinished(ZamKnob* knob) override;
void imageKnobValueChanged(ZamKnob* knob, float value) override;
void imageSwitchClicked(ImageSwitch* tog, bool down) override;
void imageSliderDragStarted(ImageSlider* s) override;
void imageSliderDragFinished(ImageSlider* s) override;
void imageSliderValueChanged(ImageSlider* s, float value) override;
void onDisplay() override;
private:
Image fImgBackground;
ScopedPointer<ZamKnob> fKnobDelaytime, fKnobLPF, fKnobGain, fKnobDrywet, fKnobFeedback;
ScopedPointer<ImageSwitch> fToggleInvert, fToggleBPM;
ScopedPointer<ImageSlider> fSliderDiv;
};
// -----------------------------------------------------------------------
END_NAMESPACE_DISTRHO
#endif
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