1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
|
/* Copyright © 2007 Apple Inc. All Rights Reserved.
Disclaimer: IMPORTANT: This Apple software is supplied to you by
Apple Inc. ("Apple") in consideration of your agreement to the
following terms, and your use, installation, modification or
redistribution of this Apple software constitutes acceptance of these
terms. If you do not agree with these terms, please do not use,
install, modify or redistribute this Apple software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, Apple grants you a personal, non-exclusive
license, under Apple's copyrights in this original Apple software (the
"Apple Software"), to use, reproduce, modify and redistribute the Apple
Software, with or without modifications, in source and/or binary forms;
provided that if you redistribute the Apple Software in its entirety and
without modifications, you must retain this notice and the following
text and disclaimers in all such redistributions of the Apple Software.
Neither the name, trademarks, service marks or logos of Apple Inc.
may be used to endorse or promote products derived from the Apple
Software without specific prior written permission from Apple. Except
as expressly stated in this notice, no other rights or licenses, express
or implied, are granted by Apple herein, including but not limited to
any patent rights that may be infringed by your derivative works or by
other works in which the Apple Software may be incorporated.
The Apple Software is provided by Apple on an "AS IS" basis. APPLE
MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __AUInstrumentBase__
#define __AUInstrumentBase__
#include <vector>
#include <stdexcept>
#include <AudioUnit/AudioUnit.h>
#include <CoreAudio/CoreAudio.h>
#include "MusicDeviceBase.h"
#include "LockFreeFIFO.h"
#include "SynthEvent.h"
#include "SynthNote.h"
#include "SynthElement.h"
////////////////////////////////////////////////////////////////////////////////////////////////////////////
typedef LockFreeFIFOWithFree<SynthEvent> SynthEventQueue;
class AUInstrumentBase : public MusicDeviceBase
{
public:
AUInstrumentBase(
ComponentInstance inInstance,
UInt32 numInputs,
UInt32 numOutputs,
UInt32 numGroups = 32,
UInt32 numParts = 0);
virtual ~AUInstrumentBase();
virtual OSStatus Initialize();
virtual void Cleanup();
virtual AUElement* CreateElement( AudioUnitScope scope,
AudioUnitElement element);
virtual OSStatus Reset( AudioUnitScope inScope,
AudioUnitElement inElement);
virtual bool ValidFormat( AudioUnitScope inScope,
AudioUnitElement inElement,
const CAStreamBasicDescription & inNewFormat);
virtual bool StreamFormatWritable( AudioUnitScope scope,
AudioUnitElement element);
virtual OSStatus Render( AudioUnitRenderActionFlags & ioActionFlags,
const AudioTimeStamp & inTimeStamp,
UInt32 inNumberFrames);
virtual OSStatus StartNote( MusicDeviceInstrumentID inInstrument,
MusicDeviceGroupID inGroupID,
NoteInstanceID * outNoteInstanceID,
UInt32 inOffsetSampleFrame,
const MusicDeviceNoteParams &inParams);
virtual OSStatus StopNote( MusicDeviceGroupID inGroupID,
NoteInstanceID inNoteInstanceID,
UInt32 inOffsetSampleFrame);
virtual OSStatus RealTimeStartNote( SynthGroupElement *inGroup,
NoteInstanceID inNoteInstanceID,
UInt32 inOffsetSampleFrame,
const MusicDeviceNoteParams &inParams);
virtual OSStatus RealTimeStopNote( MusicDeviceGroupID inGroupID,
NoteInstanceID inNoteInstanceID,
UInt32 inOffsetSampleFrame);
virtual OSStatus HandleControlChange( UInt8 inChannel,
UInt8 inController,
UInt8 inValue,
UInt32 inStartFrame);
virtual OSStatus HandlePitchWheel( UInt8 inChannel,
UInt8 inPitch1,
UInt8 inPitch2,
UInt32 inStartFrame);
virtual OSStatus HandleChannelPressure( UInt8 inChannel,
UInt8 inValue,
UInt32 inStartFrame);
virtual OSStatus HandleProgramChange( UInt8 inChannel,
UInt8 inValue);
virtual OSStatus HandlePolyPressure( UInt8 inChannel,
UInt8 inKey,
UInt8 inValue,
UInt32 inStartFrame);
virtual OSStatus HandleResetAllControllers( UInt8 inChannel);
virtual OSStatus HandleAllNotesOff( UInt8 inChannel);
virtual OSStatus HandleAllSoundOff( UInt8 inChannel);
SynthNote* GetNote(UInt32 inIndex)
{
if (!mNotes) throw std::runtime_error("no notes");
return (SynthNote*)((char*)mNotes + inIndex * mNoteSize);
}
SynthNote* GetAFreeNote(UInt32 inFrame);
void AddFreeNote(SynthNote* inNote);
MidiControls* GetControls( MusicDeviceGroupID inChannel)
{
SynthGroupElement *group = GetElForGroupID(inChannel);
return &(group->mMidiControls);
}
protected:
UInt32 NextNoteID() { return IncrementAtomic(&mNoteIDCounter); }
// call SetNotes in your Initialize() method to give the base class your note structures and to set the maximum
// number of active notes. inNoteData should be an array of size inMaxActiveNotes.
void SetNotes(UInt32 inNumNotes, UInt32 inMaxActiveNotes, SynthNote* inNotes, UInt32 inNoteSize);
void PerformEvents( const AudioTimeStamp & inTimeStamp);
OSStatus SendPedalEvent(MusicDeviceGroupID inGroupID, UInt32 inEventType, UInt32 inOffsetSampleFrame);
virtual SynthNote* VoiceStealing(UInt32 inFrame, bool inKillIt);
UInt32 MaxActiveNotes() const { return mMaxActiveNotes; }
UInt32 NumActiveNotes() const { return mNumActiveNotes; }
void IncNumActiveNotes() { mNumActiveNotes ++; }
void DecNumActiveNotes() { mNumActiveNotes --; }
UInt32 CountActiveNotes();
// this call throws if there's no assigned element for the group ID
SynthGroupElement * GetElForGroupID (MusicDeviceGroupID inGroupID);
SynthGroupElement * GetElForNoteID (NoteInstanceID inNoteID);
SInt64 mAbsoluteSampleFrame;
private:
SInt32 mNoteIDCounter;
SynthEventQueue mEventQueue;
UInt32 mNumNotes;
UInt32 mNumActiveNotes;
UInt32 mMaxActiveNotes;
SynthNote* mNotes;
SynthNoteList mFreeNotes;
UInt32 mNoteSize;
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////
class AUMonotimbralInstrumentBase : public AUInstrumentBase
{
public:
AUMonotimbralInstrumentBase(
ComponentInstance inInstance,
UInt32 numInputs,
UInt32 numOutputs,
UInt32 numGroups = 32,
UInt32 numParts = 0);
virtual OSStatus RealTimeStartNote( SynthGroupElement *inGroup,
NoteInstanceID inNoteInstanceID,
UInt32 inOffsetSampleFrame,
const MusicDeviceNoteParams &inParams);
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////
// this is a work in progress! The mono-timbral one is finished though!
class AUMultitimbralInstrumentBase : public AUInstrumentBase
{
public:
AUMultitimbralInstrumentBase(
ComponentInstance inInstance,
UInt32 numInputs,
UInt32 numOutputs,
UInt32 numGroups,
UInt32 numParts);
virtual OSStatus GetPropertyInfo( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable);
virtual OSStatus GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual OSStatus SetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
const void * inData,
UInt32 inDataSize);
private:
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////
#endif
|