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DISTRHO Plugin Framework (by falktx)
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dgl
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ApplicationPrivateData.cpp
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Commit message (
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Author
2022-07-10
Add Application::getClassName(), more wasm pugl things
falkTX
2022-07-02
wasm and egl/gles related things
falkTX
2022-06-17
Update pugl, get rid of puglMacOSActivateApp (no longer needed)
falkTX
2021-11-24
Expose puglGetTime as Application::getTime
falkTX
2021-10-01
VST3: Handle UI on macOS and Windows
falkTX
2021-09-13
Allow to call Application::quit() from plugins
falkTX
2021-08-27
Do not crash if all X11 fails
falkTX
2021-08-14
Make x11 sofd dialog work without patching pugl
falkTX
2021-08-05
Fix Mac standalone window focus
Luciano Iam
2021-07-10
Fix RtAudio-related windows build
falkTX
2021-07-03
Mention thread-safety on Application class
falkTX
2021-06-13
Alternative approach to thread-safe Application::quit
falkTX
2021-05-23
Fixup mess surrounding application class name once and for all
falkTX
2021-05-23
Make Application::quit() thread-safe
falkTX
2021-05-23
testing
falkTX
2021-05-23
Temporary debug measures
falkTX
2021-05-23
Get file browser to work, including test
falkTX
2021-05-03
Add the needed bits to make window visible, setting size
falkTX
2021-05-03
Start adding some actual implementation to Window class
falkTX
2021-05-02
Make Window::PrivateData an IdleCallback, add a few comments
falkTX
2021-05-01
Start Window related tests; comment out all code
falkTX
2021-05-01
Do not crash if puglNewWorld fails
falkTX
2021-05-01
Put IdleCallback stuff directly in Application class
falkTX
2021-04-30
Wrap the entire pugl in a cpp file so we can namespace it
falkTX
2021-03-08
Cleanup DGL Application class
falkTX