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-rw-r--r--examples/States/ExamplePluginStates.cpp4
-rw-r--r--examples/States/ExampleUIStates.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/examples/States/ExamplePluginStates.cpp b/examples/States/ExamplePluginStates.cpp
index 3e5a0196..b9f9ee57 100644
--- a/examples/States/ExamplePluginStates.cpp
+++ b/examples/States/ExamplePluginStates.cpp
@@ -72,7 +72,7 @@ The plugin will be treated as an effect, but it will not change the host audio."
*/
const char* getHomePage() const override
{
- return "https://github.com/DISTRHO/plugin-examples";
+ return "https://github.com/DISTRHO/DPF";
}
/**
@@ -277,7 +277,7 @@ The plugin will be treated as an effect, but it will not change the host audio."
void run(const float** inputs, float** outputs, uint32_t frames) override
{
/**
- This plugin does nothing, it just demonstrates parameter usage.
+ This plugin does nothing, it just demonstrates state usage.
So here we directly copy inputs over outputs, leaving the audio untouched.
We need to be careful in case the host re-uses the same buffer for both ins and outs.
*/
diff --git a/examples/States/ExampleUIStates.cpp b/examples/States/ExampleUIStates.cpp
index d7da8dea..85546225 100644
--- a/examples/States/ExampleUIStates.cpp
+++ b/examples/States/ExampleUIStates.cpp
@@ -192,7 +192,7 @@ protected:
/**
Mouse press event.
- This UI will de/activate blocks when you click them and reports it as a state change to the plugin.
+ This UI will de/activate blocks when you click them and report it as a state change to the plugin.
*/
bool onMouse(const MouseEvent& ev) override
{