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+/* Copyright © 2007 Apple Inc. All Rights Reserved.
+
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by
+ Apple Inc. ("Apple") in consideration of your agreement to the
+ following terms, and your use, installation, modification or
+ redistribution of this Apple software constitutes acceptance of these
+ terms. If you do not agree with these terms, please do not use,
+ install, modify or redistribute this Apple software.
+
+ In consideration of your agreement to abide by the following terms, and
+ subject to these terms, Apple grants you a personal, non-exclusive
+ license, under Apple's copyrights in this original Apple software (the
+ "Apple Software"), to use, reproduce, modify and redistribute the Apple
+ Software, with or without modifications, in source and/or binary forms;
+ provided that if you redistribute the Apple Software in its entirety and
+ without modifications, you must retain this notice and the following
+ text and disclaimers in all such redistributions of the Apple Software.
+ Neither the name, trademarks, service marks or logos of Apple Inc.
+ may be used to endorse or promote products derived from the Apple
+ Software without specific prior written permission from Apple. Except
+ as expressly stated in this notice, no other rights or licenses, express
+ or implied, are granted by Apple herein, including but not limited to
+ any patent rights that may be infringed by your derivative works or by
+ other works in which the Apple Software may be incorporated.
+
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE
+ MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
+ THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
+ OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
+
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
+ OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
+ MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
+ AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
+ STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+*/
+#ifndef __AUPannerBase_h__
+#define __AUPannerBase_h__
+
+#include "AUBase.h"
+#include <math.h>
+#include "CAAutoDisposer.h"
+#include "CAAudioChannelLayout.h"
+
+
+/*! @class AUPannerBase */
+class AUPannerBase : public AUBase
+{
+public:
+/*! @ctor AUPannerBase */
+ AUPannerBase(AudioComponentInstance inAudioUnit);
+/*! @dtor ~AUPannerBase */
+ virtual ~AUPannerBase();
+
+ /*! @method Initialize */
+ virtual OSStatus Initialize();
+
+ /*! @method Cleanup */
+ virtual void Cleanup();
+
+
+ /*! @method Reset */
+ virtual OSStatus Reset( AudioUnitScope inScope,
+ AudioUnitElement inElement);
+
+ /*! @method GetParameterInfo */
+ virtual OSStatus GetParameterInfo( AudioUnitScope inScope,
+ AudioUnitParameterID inParameterID,
+ AudioUnitParameterInfo &outParameterInfo );
+
+
+ /*! @method GetPropertyInfo */
+ virtual OSStatus GetPropertyInfo (AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ UInt32 & outDataSize,
+ Boolean & outWritable);
+
+ /*! @method GetProperty */
+ virtual OSStatus GetProperty (AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ void * outData);
+
+ /*! @method SetProperty */
+ virtual OSStatus SetProperty(AudioUnitPropertyID inID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ const void * inData,
+ UInt32 inDataSize);
+
+
+ /*! @method StreamFormatWritable */
+ virtual bool StreamFormatWritable (AudioUnitScope scope,
+ AudioUnitElement element);
+
+ /*! @method ChangeStreamFormat */
+ virtual OSStatus ChangeStreamFormat (
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ const CAStreamBasicDescription & inPrevFormat,
+ const CAStreamBasicDescription & inNewFormat);
+
+
+ /*! @method IsBypassEffect */
+ // This is used for the property value - to reflect to the UI if an effect is bypassed
+ bool IsBypassEffect () { return mBypassEffect; }
+
+ /*! @method SetBypassEffect */
+ virtual void SetBypassEffect (bool inFlag) { mBypassEffect = inFlag; }
+
+
+ /*! @method Render */
+ virtual OSStatus Render(AudioUnitRenderActionFlags & ioActionFlags,
+ const AudioTimeStamp & inTimeStamp,
+ UInt32 inNumberFrames);
+
+ /*! @method Render */
+ virtual OSStatus PannerRender(AudioUnitRenderActionFlags & ioActionFlags,
+ const AudioTimeStamp & inTimeStamp,
+ UInt32 inNumberFrames) = 0;
+
+ /*! @method BypassRender */
+ virtual OSStatus BypassRender(AudioUnitRenderActionFlags & ioActionFlags,
+ const AudioTimeStamp & inTimeStamp,
+ UInt32 inNumberFrames);
+
+
+ /*! @method GetAudioChannelLayout */
+ virtual UInt32 GetAudioChannelLayout( AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ AudioChannelLayout * outLayoutPtr,
+ Boolean & outWritable);
+
+ /*! @method SetAudioChannelLayout */
+ virtual OSStatus SetAudioChannelLayout( AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ const AudioChannelLayout * inLayout);
+
+ /*! @method RemoveAudioChannelLayout */
+ virtual OSStatus RemoveAudioChannelLayout( AudioUnitScope inScope,
+ AudioUnitElement inElement);
+
+ /*! @method GetChannelLayoutTags */
+ virtual UInt32 GetChannelLayoutTags( AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ AudioChannelLayoutTag* outTags);
+
+ /*! @method GetNumberOfInputChannels */
+ UInt32 GetNumberOfInputChannels() { return ((AUIOElement*)Inputs().SafeGetElement(0))->NumberChannels(); };
+ /*! @method GetNumberOfOutputChannels */
+ UInt32 GetNumberOfOutputChannels() { return ((AUIOElement*)Outputs().SafeGetElement(0))->NumberChannels(); }
+
+ /*! @method GetParameter */
+ virtual OSStatus GetParameter( AudioUnitParameterID inParamID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ Float32 & outValue);
+
+ /*! @method SetParameter */
+ virtual OSStatus SetParameter( AudioUnitParameterID inParamID,
+ AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ Float32 inValue,
+ UInt32 inBufferOffsetInFrames);
+
+ // convenience wrappers for accessing parameters in the global scope
+ /*! @method SetParameter */
+ void SetParameter( UInt32 inParamID,
+ Float32 inValue)
+ {
+ OSStatus err = SetParameter(inParamID, kAudioUnitScope_Global, 0, inValue, 0);
+ if (err) throw err;
+ }
+
+ /*! @method GetParameter */
+ Float32 GetParameter( UInt32 inParamID )
+ {
+ Float32 outValue = 0.;
+ OSStatus err = GetParameter(inParamID, kAudioUnitScope_Global, 0, outValue);
+ if (err) throw err;
+ return outValue;
+ }
+
+ /*! @method InputChannelConfigIsSupported */
+ bool InputChannelConfigIsSupported(UInt32 inNumberChannels);
+ /*! @method OutputChannelConfigIsSupported */
+ bool OutputChannelConfigIsSupported(UInt32 inNumberChannels);
+ /*! @method ChannelConfigIsSupported */
+ bool ChannelConfigIsSupported();
+
+ /*! @method SupportsTail */
+ virtual bool SupportsTail () { return true; }
+ /*! @method GetTailTime */
+ virtual Float64 GetTailTime() { return 0; }
+
+
+ /*! @method GetGain */
+ Float32 GetGain() { return GetParameter(kPannerParam_Gain); }
+ /*! @method GetTailTime */
+ Float32 GetAzimuth() { return GetParameter(kPannerParam_Azimuth); }
+ /*! @method GetElevation */
+ Float32 GetElevation() { return GetParameter(kPannerParam_Elevation); }
+ /*! @method GetDistance */
+ Float32 GetDistance() { return GetParameter(kPannerParam_Distance); }
+ /*! @method GetCoordScale */
+ Float32 GetCoordScale() { return GetParameter(kPannerParam_CoordScale); }
+ /*! @method GetRefDistance */
+ Float32 GetRefDistance() { return GetParameter(kPannerParam_RefDistance); }
+
+ /*! @method SetGain */
+ void SetGain(Float32 inValue) { SetParameter(kPannerParam_Gain, inValue); }
+ /*! @method SetAzimuth */
+ void SetAzimuth(Float32 inValue) { SetParameter(kPannerParam_Azimuth, inValue); }
+ /*! @method SetElevation */
+ void SetElevation(Float32 inValue) { SetParameter(kPannerParam_Elevation, inValue); }
+ /*! @method SetDistance */
+ void SetDistance(Float32 inValue) { SetParameter(kPannerParam_Distance, inValue); }
+ /*! @method SetCoordScale */
+ void SetCoordScale(Float32 inValue) { SetParameter(kPannerParam_CoordScale, inValue); }
+ /*! @method SetRefDistance */
+ void SetRefDistance(Float32 inValue) { SetParameter(kPannerParam_RefDistance, inValue); }
+
+protected:
+ /*! @method ShouldBypassEffect */
+ // This is used in the render call to see if an effect is bypassed
+ // It can return a different status than IsBypassEffect (though it MUST take that into account)
+ virtual bool ShouldBypassEffect () { return IsBypassEffect(); }
+
+ /*! @method AllocBypassMatrix */
+ void AllocBypassMatrix();
+
+ /*! @method UpdateBypassMatrix */
+ OSStatus UpdateBypassMatrix();
+
+ /*! @method SetDefaultChannelLayoutsIfNone */
+ OSStatus SetDefaultChannelLayoutsIfNone();
+
+ /*! @method ChannelLayoutTagIsSupported */
+ bool ChannelLayoutTagIsSupported( AudioUnitScope inScope,
+ AudioUnitElement inElement,
+ AudioChannelLayoutTag inTag);
+
+ const AudioChannelLayout& GetInputLayout() const { return mInputLayout.Layout(); }
+ const AudioChannelLayout& GetOutputLayout() const { return mOutputLayout.Layout(); }
+
+private:
+
+ /*! @var UpdateBypassMatrix */
+ bool mBypassEffect;
+ /*! @var mBypassMatrix */
+ CAAutoFree<Float32> mBypassMatrix;
+ /*! @var mInputLayout */
+ CAAudioChannelLayout mInputLayout;
+ /*! @var mOutputLayout */
+ CAAudioChannelLayout mOutputLayout;
+};
+
+#endif /* __AUPannerBase_h__ */