summaryrefslogtreecommitdiff
path: root/share/patchfiles/Lexicon_PCM_80.midnam
blob: ef0eceedfbdd4ec0bde49af1af9bb0354d820c1f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
  <Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
  <MasterDeviceNames>
    <Manufacturer>Lexicon</Manufacturer>
    <Model>PCM-80</Model>
    <CustomDeviceMode Name="Mode 1">
      <ChannelNameSetAssignments>
        <ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="4" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="5" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="6" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="8" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="9" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="10" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="11" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="12" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="13" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="14" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
      </ChannelNameSetAssignments>
    </CustomDeviceMode>
    <ChannelNameSet Name="Name Set 1">
      <AvailableForChannels>
        <AvailableChannel Channel="1" Available="true"/>
        <AvailableChannel Channel="2" Available="true"/>
        <AvailableChannel Channel="3" Available="true"/>
        <AvailableChannel Channel="4" Available="true"/>
        <AvailableChannel Channel="5" Available="true"/>
        <AvailableChannel Channel="6" Available="true"/>
        <AvailableChannel Channel="7" Available="true"/>
        <AvailableChannel Channel="8" Available="true"/>
        <AvailableChannel Channel="9" Available="true"/>
        <AvailableChannel Channel="10" Available="true"/>
        <AvailableChannel Channel="11" Available="true"/>
        <AvailableChannel Channel="12" Available="true"/>
        <AvailableChannel Channel="13" Available="true"/>
        <AvailableChannel Channel="14" Available="true"/>
        <AvailableChannel Channel="15" Available="true"/>
        <AvailableChannel Channel="16" Available="true"/>
      </AvailableForChannels>
      <PatchBank Name="P0 Bank">
        <MIDICommands>
          <ControlChange Control="32" Value="0"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="0" Name="Prime Blue" ProgramChange="0"/>
          <Patch Number="1" Name="EkoChorus" ProgramChange="1"/>
          <Patch Number="2" Name="Wet Chorus" ProgramChange="2"/>
          <Patch Number="3" Name="Wet Chorus 2" ProgramChange="3"/>
          <Patch Number="4" Name="Wet Chorus 3" ProgramChange="4"/>
          <Patch Number="5" Name="Chorus Plate" ProgramChange="5"/>
          <Patch Number="6" Name="Chorus Room" ProgramChange="6"/>
          <Patch Number="7" Name="ChorusToRvb" ProgramChange="7"/>
          <Patch Number="8" Name="Funkus Room" ProgramChange="8"/>
          <Patch Number="9" Name="Detune&amp;Room" ProgramChange="9"/>
          <Patch Number="10" Name="Detune&amp;Dbl" ProgramChange="10"/>
          <Patch Number="11" Name="Tight Space" ProgramChange="11"/>
          <Patch Number="12" Name="Flange&gt;Rvb" ProgramChange="12"/>
          <Patch Number="13" Name="Flange+Rvb" ProgramChange="13"/>
          <Patch Number="14" Name="X Eko Flange" ProgramChange="14"/>
          <Patch Number="15" Name="Glide &gt; Verb" ProgramChange="15"/>
          <Patch Number="16" Name="Glide X-Ekos" ProgramChange="16"/>
          <Patch Number="17" Name="Detuned Ekos" ProgramChange="17"/>
          <Patch Number="18" Name="StereoEqEkos" ProgramChange="18"/>
          <Patch Number="19" Name="EDJUpMyEchos" ProgramChange="19"/>
          <Patch Number="20" Name="FSw2Elevate" ProgramChange="20"/>
          <Patch Number="21" Name="Chorus&amp;Pan" ProgramChange="21"/>
          <Patch Number="22" Name="Chorus&amp;Amb" ProgramChange="22"/>
          <Patch Number="23" Name="6 Vox Chorus" ProgramChange="23"/>
          <Patch Number="24" Name="Split C&amp;E" ProgramChange="24"/>
          <Patch Number="25" Name="Env:PanKorus" ProgramChange="25"/>
          <Patch Number="26" Name="6 Vox Flange" ProgramChange="26"/>
          <Patch Number="27" Name="Mod Max" ProgramChange="27"/>
          <Patch Number="28" Name="PreciseGlide" ProgramChange="28"/>
          <Patch Number="29" Name="Round 147" ProgramChange="29"/>
          <Patch Number="30" Name="FSw2 Rotary" ProgramChange="30"/>
          <Patch Number="31" Name="RotorCabinet" ProgramChange="31"/>
          <Patch Number="32" Name="MIDI Rotary" ProgramChange="32"/>
          <Patch Number="33" Name="Tiled Rotary" ProgramChange="33"/>
          <Patch Number="34" Name="RotoWood" ProgramChange="34"/>
          <Patch Number="35" Name="RandomImages" ProgramChange="35"/>
          <Patch Number="36" Name="Under Water" ProgramChange="36"/>
          <Patch Number="37" Name="Thunder FX" ProgramChange="37"/>
          <Patch Number="38" Name="Thunder FX 2" ProgramChange="38"/>
          <Patch Number="39" Name="ChaosImpulse" ProgramChange="39"/>
          <Patch Number="40" Name="DemonDescent" ProgramChange="40"/>
          <Patch Number="41" Name="RoughtIdle FX" ProgramChange="41"/>
          <Patch Number="42" Name="RoxStutter" ProgramChange="42"/>
          <Patch Number="43" Name="Split Pitch?" ProgramChange="43"/>
          <Patch Number="44" Name="TryTalk'n" ProgramChange="44"/>
          <Patch Number="45" Name="AutoInfinite" ProgramChange="45"/>
          <Patch Number="46" Name="Remove Cntr" ProgramChange="46"/>
          <Patch Number="47" Name="V-Eliminate" ProgramChange="47"/>
          <Patch Number="48" Name="NoCenter Eko" ProgramChange="48"/>
          <Patch Number="49" Name="Rvb On L-R" ProgramChange="49"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="P1 Bank">
        <MIDICommands>
          <ControlChange Control="32" Value="1"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="0" Name="[n]Ekos/Beat" ProgramChange="0"/>
          <Patch Number="1" Name="StereoTapDly" ProgramChange="1"/>
          <Patch Number="2" Name="OffBeat Eko" ProgramChange="2"/>
          <Patch Number="3" Name="OffBeatEko2" ProgramChange="3"/>
          <Patch Number="4" Name="Dotted 8ths" ProgramChange="4"/>
          <Patch Number="5" Name="Shuffle Ekos" ProgramChange="5"/>
          <Patch Number="6" Name="Shuffles" ProgramChange="6"/>
          <Patch Number="7" Name="Sliding Eko" ProgramChange="7"/>
          <Patch Number="8" Name="Six Trips" ProgramChange="8"/>
          <Patch Number="9" Name="6 StrokeRoll" ProgramChange="9"/>
          <Patch Number="10" Name="TapGated Rvb" ProgramChange="10"/>
          <Patch Number="11" Name="TapEkoGate 1" ProgramChange="11"/>
          <Patch Number="12" Name="TapEkoGate 2" ProgramChange="12"/>
          <Patch Number="13" Name="TapEkoClear" ProgramChange="13"/>
          <Patch Number="14" Name="Tap Chamber1" ProgramChange="14"/>
          <Patch Number="15" Name="Tap Chamber2" ProgramChange="15"/>
          <Patch Number="16" Name="LatchedEkos" ProgramChange="16"/>
          <Patch Number="17" Name="X-PanEQ BPM" ProgramChange="17"/>
          <Patch Number="18" Name="Pan&gt;Eko BPM" ProgramChange="18"/>
          <Patch Number="19" Name="Tempo Verb" ProgramChange="19"/>
          <Patch Number="20" Name="Tempo Gate" ProgramChange="20"/>
          <Patch Number="21" Name="Tape Echo" ProgramChange="21"/>
          <Patch Number="22" Name="NonLinear 1" ProgramChange="22"/>
          <Patch Number="23" Name="NonLinear 2" ProgramChange="23"/>
          <Patch Number="24" Name="NonLinear 3" ProgramChange="24"/>
          <Patch Number="25" Name="Six Across" ProgramChange="25"/>
          <Patch Number="26" Name="BankEko Rvb" ProgramChange="26"/>
          <Patch Number="27" Name="BandEkoSweep" ProgramChange="27"/>
          <Patch Number="28" Name="LFO EQ Echo" ProgramChange="28"/>
          <Patch Number="29" Name="ChaseEcho" ProgramChange="29"/>
          <Patch Number="30" Name="Panned Dlys" ProgramChange="30"/>
          <Patch Number="31" Name="X-Pan Delays" ProgramChange="31"/>
          <Patch Number="32" Name="Dly&gt;EQ&gt;Pans" ProgramChange="32"/>
          <Patch Number="33" Name="Ekoz 4 Drums" ProgramChange="33"/>
          <Patch Number="34" Name="Haas PanKnob" ProgramChange="34"/>
          <Patch Number="35" Name="Dial a Delay" ProgramChange="35"/>
          <Patch Number="36" Name="Precision Dly" ProgramChange="36"/>
          <Patch Number="37" Name="PhoneOrRoom?" ProgramChange="37"/>
          <Patch Number="38" Name="CheapTV Room" ProgramChange="38"/>
          <Patch Number="39" Name="Empty Stage" ProgramChange="39"/>
          <Patch Number="40" Name="Tomb Room" ProgramChange="40"/>
          <Patch Number="41" Name="Comb Room" ProgramChange="41"/>
          <Patch Number="42" Name="Zoom Over" ProgramChange="42"/>
          <Patch Number="43" Name="OneShotCarBy" ProgramChange="43"/>
          <Patch Number="44" Name="AmbientCarBy" ProgramChange="44"/>
          <Patch Number="45" Name="HeadOn CarBy" ProgramChange="45"/>
          <Patch Number="46" Name="2WayStreet" ProgramChange="46"/>
          <Patch Number="47" Name="IntoTunnel" ProgramChange="47"/>
          <Patch Number="48" Name="2WayTunnel" ProgramChange="48"/>
          <Patch Number="49" Name="FinishLine" ProgramChange="49"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="P2 Bank">
        <MIDICommands>
          <ControlChange Control="32" Value="2"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="0" Name="StereoLoPass" ProgramChange="0"/>
          <Patch Number="1" Name="Low Pass HiQ" ProgramChange="1"/>
          <Patch Number="2" Name="Low Pass LFO" ProgramChange="2"/>
          <Patch Number="3" Name="StereoHiPass" ProgramChange="3"/>
          <Patch Number="4" Name="StereoB-Pass" ProgramChange="4"/>
          <Patch Number="5" Name="Stereo Notch" ProgramChange="5"/>
          <Patch Number="6" Name="SweptNotches" ProgramChange="6"/>
          <Patch Number="7" Name="Env Notches" ProgramChange="7"/>
          <Patch Number="8" Name="BandReject4" ProgramChange="8"/>
          <Patch Number="9" Name="WaaPedalEko" ProgramChange="9"/>
          <Patch Number="10" Name="RotorWaa" ProgramChange="10"/>
          <Patch Number="11" Name="Movable Echo" ProgramChange="11"/>
          <Patch Number="12" Name="Movable Hall" ProgramChange="12"/>
          <Patch Number="13" Name="Go Away" ProgramChange="13"/>
          <Patch Number="14" Name="Circular Pan" ProgramChange="14"/>
          <Patch Number="15" Name="Spatial Hall" ProgramChange="15"/>
          <Patch Number="16" Name="Rear of Hall" ProgramChange="16"/>
          <Patch Number="17" Name="Backstage" ProgramChange="17"/>
          <Patch Number="18" Name="Steered Rear" ProgramChange="18"/>
          <Patch Number="19" Name="Too Deep!" ProgramChange="19"/>
          <Patch Number="20" Name="Dyna-Hall" ProgramChange="20"/>
          <Patch Number="21" Name="RotoRox" ProgramChange="21"/>
          <Patch Number="22" Name="RotoRoomVox" ProgramChange="22"/>
          <Patch Number="23" Name="RotoRoom" ProgramChange="23"/>
          <Patch Number="24" Name="RotoRoom#2" ProgramChange="24"/>
          <Patch Number="25" Name="Tremolo Tap1" ProgramChange="25"/>
          <Patch Number="26" Name="X-TremoloTap" ProgramChange="26"/>
          <Patch Number="27" Name="Panner BPM" ProgramChange="27"/>
          <Patch Number="28" Name="Nice Pan!" ProgramChange="28"/>
          <Patch Number="29" Name="Spin &amp; Duck" ProgramChange="29"/>
          <Patch Number="30" Name="MultiFx Fade" ProgramChange="30"/>
          <Patch Number="31" Name="Ghost" ProgramChange="31"/>
          <Patch Number="32" Name="Ghost Flange" ProgramChange="32"/>
          <Patch Number="33" Name="GhostVibrato" ProgramChange="33"/>
          <Patch Number="34" Name="AutoFadeIn 1" ProgramChange="34"/>
          <Patch Number="35" Name="AutoFadeIn 2" ProgramChange="35"/>
          <Patch Number="36" Name="AutoFadeIn 3" ProgramChange="36"/>
          <Patch Number="37" Name="ChordSwells" ProgramChange="37"/>
          <Patch Number="38" Name="BowedChords" ProgramChange="38"/>
          <Patch Number="39" Name="BowedEchos" ProgramChange="39"/>
          <Patch Number="40" Name="Pedal Swell" ProgramChange="40"/>
          <Patch Number="41" Name="RezClimber" ProgramChange="41"/>
          <Patch Number="42" Name="Chord Walk" ProgramChange="42"/>
          <Patch Number="43" Name="Mars Bars" ProgramChange="43"/>
          <Patch Number="44" Name="ModalImpulse" ProgramChange="44"/>
          <Patch Number="45" Name="MajorMinor" ProgramChange="45"/>
          <Patch Number="46" Name="MIDIchords" ProgramChange="46"/>
          <Patch Number="47" Name="LvlSweeper" ProgramChange="47"/>
          <Patch Number="48" Name="Sweeper" ProgramChange="48"/>
          <Patch Number="49" Name="MIDIsustain" ProgramChange="49"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="P3 Bank">
        <MIDICommands>
          <ControlChange Control="32" Value="3"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="0" Name="Small+Stage" ProgramChange="0"/>
          <Patch Number="1" Name="Small Room" ProgramChange="1"/>
          <Patch Number="2" Name="Living Room" ProgramChange="2"/>
          <Patch Number="3" Name="Brick Kick" ProgramChange="3"/>
          <Patch Number="4" Name="Large Room" ProgramChange="4"/>
          <Patch Number="5" Name="Snare Chamber" ProgramChange="5"/>
          <Patch Number="6" Name="Tiled Room" ProgramChange="6"/>
          <Patch Number="7" Name="Rich Chamber" ProgramChange="7"/>
          <Patch Number="8" Name="Vox Chamber" ProgramChange="8"/>
          <Patch Number="9" Name="Locker Room" ProgramChange="9"/>
          <Patch Number="10" Name="Wide Chamber" ProgramChange="10"/>
          <Patch Number="11" Name="Gate Chamber" ProgramChange="11"/>
          <Patch Number="12" Name="Vox Plate" ProgramChange="12"/>
          <Patch Number="13" Name="Good olPlate" ProgramChange="13"/>
          <Patch Number="14" Name="Slap Plate" ProgramChange="14"/>
          <Patch Number="15" Name="Brass Plate" ProgramChange="15"/>
          <Patch Number="16" Name="Drum Plate" ProgramChange="16"/>
          <Patch Number="17" Name="Rich Plate" ProgramChange="17"/>
          <Patch Number="18" Name="Concert Wave" ProgramChange="18"/>
          <Patch Number="19" Name="Concert Hall" ProgramChange="19"/>
          <Patch Number="20" Name="ConcertHall2" ProgramChange="20"/>
          <Patch Number="21" Name="Piano Hall" ProgramChange="21"/>
          <Patch Number="22" Name="Medium Hall" ProgramChange="22"/>
          <Patch Number="23" Name="Vocal Hall" ProgramChange="23"/>
          <Patch Number="24" Name="Deep Space" ProgramChange="24"/>
          <Patch Number="25" Name="Plate4 Horns" ProgramChange="25"/>
          <Patch Number="26" Name="Alley Slap" ProgramChange="26"/>
          <Patch Number="27" Name="Drum Gate" ProgramChange="27"/>
          <Patch Number="28" Name="Slope Down" ProgramChange="28"/>
          <Patch Number="29" Name="BigBoomRoom" ProgramChange="29"/>
          <Patch Number="30" Name="Whammy Hall" ProgramChange="30"/>
          <Patch Number="31" Name="Jet Chamber" ProgramChange="31"/>
          <Patch Number="32" Name="EnvChamber" ProgramChange="32"/>
          <Patch Number="33" Name="Wizz &amp; Wazz" ProgramChange="33"/>
          <Patch Number="34" Name="Sci Fi" ProgramChange="34"/>
          <Patch Number="35" Name="Wobble Plate" ProgramChange="35"/>
          <Patch Number="36" Name="Dyna Vibrato" ProgramChange="36"/>
          <Patch Number="37" Name="VibroVerb" ProgramChange="37"/>
          <Patch Number="38" Name="SweepVerb" ProgramChange="38"/>
          <Patch Number="39" Name="EnveloVerb" ProgramChange="39"/>
          <Patch Number="40" Name="Super Ball!" ProgramChange="40"/>
          <Patch Number="41" Name="LevlStutter" ProgramChange="41"/>
          <Patch Number="42" Name="Freez 2 of 8" ProgramChange="42"/>
          <Patch Number="43" Name="Freez 2over3" ProgramChange="43"/>
          <Patch Number="44" Name="Freeze&amp;Speed" ProgramChange="44"/>
          <Patch Number="45" Name="ADJToFreeze" ProgramChange="45"/>
          <Patch Number="46" Name="ADJToFreeze2" ProgramChange="46"/>
          <Patch Number="47" Name="FSw2 Freeze" ProgramChange="47"/>
          <Patch Number="48" Name="FSw2 Speedup" ProgramChange="48"/>
          <Patch Number="49" Name="LongestLoop" ProgramChange="49"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="R0 Bank">
        <MIDICommands>
          <ControlChange Control="32" Value="4"/>
        </MIDICommands>
        <PatchNameList>
          <Patch Number="0" Name="User Effect" ProgramChange="0"/>
          <Patch Number="1" Name="User Effect" ProgramChange="1"/>
          <Patch Number="2" Name="User Effect" ProgramChange="2"/>
          <Patch Number="3" Name="User Effect" ProgramChange="3"/>
          <Patch Number="4" Name="User Effect" ProgramChange="4"/>
          <Patch Number="5" Name="User Effect" ProgramChange="5"/>
          <Patch Number="6" Name="User Effect" ProgramChange="6"/>
          <Patch Number="7" Name="User Effect" ProgramChange="7"/>
          <Patch Number="8" Name="User Effect" ProgramChange="8"/>
          <Patch Number="9" Name="User Effect" ProgramChange="9"/>
          <Patch Number="10" Name="User Effect" ProgramChange="10"/>
          <Patch Number="11" Name="User Effect" ProgramChange="11"/>
          <Patch Number="12" Name="User Effect" ProgramChange="12"/>
          <Patch Number="13" Name="User Effect" ProgramChange="13"/>
          <Patch Number="14" Name="User Effect" ProgramChange="14"/>
          <Patch Number="15" Name="User Effect" ProgramChange="15"/>
          <Patch Number="16" Name="User Effect" ProgramChange="16"/>
          <Patch Number="17" Name="User Effect" ProgramChange="17"/>
          <Patch Number="18" Name="User Effect" ProgramChange="18"/>
          <Patch Number="19" Name="User Effect" ProgramChange="19"/>
          <Patch Number="20" Name="User Effect" ProgramChange="20"/>
          <Patch Number="21" Name="User Effect" ProgramChange="21"/>
          <Patch Number="22" Name="User Effect" ProgramChange="22"/>
          <Patch Number="23" Name="User Effect" ProgramChange="23"/>
          <Patch Number="24" Name="User Effect" ProgramChange="24"/>
          <Patch Number="25" Name="User Effect" ProgramChange="25"/>
          <Patch Number="26" Name="User Effect" ProgramChange="26"/>
          <Patch Number="27" Name="User Effect" ProgramChange="27"/>
          <Patch Number="28" Name="User Effect" ProgramChange="28"/>
          <Patch Number="29" Name="User Effect" ProgramChange="29"/>
          <Patch Number="30" Name="User Effect" ProgramChange="30"/>
          <Patch Number="31" Name="User Effect" ProgramChange="31"/>
          <Patch Number="32" Name="User Effect" ProgramChange="32"/>
          <Patch Number="33" Name="User Effect" ProgramChange="33"/>
          <Patch Number="34" Name="User Effect" ProgramChange="34"/>
          <Patch Number="35" Name="User Effect" ProgramChange="35"/>
          <Patch Number="36" Name="User Effect" ProgramChange="36"/>
          <Patch Number="37" Name="User Effect" ProgramChange="37"/>
          <Patch Number="38" Name="User Effect" ProgramChange="38"/>
          <Patch Number="39" Name="User Effect" ProgramChange="39"/>
          <Patch Number="40" Name="User Effect" ProgramChange="40"/>
          <Patch Number="41" Name="User Effect" ProgramChange="41"/>
          <Patch Number="42" Name="User Effect" ProgramChange="42"/>
          <Patch Number="43" Name="User Effect" ProgramChange="43"/>
          <Patch Number="44" Name="User Effect" ProgramChange="44"/>
          <Patch Number="45" Name="User Effect" ProgramChange="45"/>
          <Patch Number="46" Name="User Effect" ProgramChange="46"/>
          <Patch Number="47" Name="User Effect" ProgramChange="47"/>
          <Patch Number="48" Name="User Effect" ProgramChange="48"/>
          <Patch Number="49" Name="User Effect" ProgramChange="49"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Pitch/Dual FX Exp Bank 0">
        <MIDICommands>
          <ControlChange Control="32" Value="5"/>
        </MIDICommands>
        <PatchNameList/>
      </PatchBank>
      <PatchBank Name="Pitch/Dual FX Exp Bank 1">
        <MIDICommands>
          <ControlChange Control="32" Value="6"/>
        </MIDICommands>
        <PatchNameList/>
      </PatchBank>
      <PatchBank Name="Dual FX Exp Bank 2">
        <MIDICommands>
          <ControlChange Control="32" Value="7"/>
        </MIDICommands>
        <PatchNameList/>
      </PatchBank>
      <PatchBank Name="Dual FX Exp Bank 3">
        <MIDICommands>
          <ControlChange Control="32" Value="8"/>
        </MIDICommands>
        <PatchNameList/>
      </PatchBank>
      <PatchBank Name="Dual FX Exp Bank 4">
        <MIDICommands>
          <ControlChange Control="32" Value="9"/>
        </MIDICommands>
        <PatchNameList/>
      </PatchBank>
      <PatchBank Name="Post/Music FX Exp Bank 0">
        <MIDICommands>
          <ControlChange Control="32" Value="10"/>
        </MIDICommands>
        <PatchNameList/>
      </PatchBank>
      <PatchBank Name="Post/Music FX Exp Bank 1">
        <MIDICommands>
          <ControlChange Control="32" Value="11"/>
        </MIDICommands>
        <PatchNameList/>
      </PatchBank>
    </ChannelNameSet>
  </MasterDeviceNames>
</MIDINameDocument>