summaryrefslogtreecommitdiff
path: root/libs/canvas/colors.cc
blob: fc1bf474571dd723771ec58206ce1c92106c122b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
/*
    Copyright (C) 2014 Paul Davis

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#include <algorithm>
#include <cmath>
#include <stdint.h>
#include <cfloat>

#include "canvas/colors.h"
#include "canvas/colorspace.h"

using namespace std;
using namespace ArdourCanvas;

using std::max;
using std::min;

void
ArdourCanvas::color_to_hsv (Color color, double& h, double& s, double& v)
{
	double a;
	color_to_hsva (color, h, s, v, a);
}

void
ArdourCanvas::color_to_hsva (Color color, double& h, double& s, double& v, double& a)
{
	double r, g, b;
	double cmax;
	double cmin;
	double delta;
	
	color_to_rgba (color, r, g, b, a);
	
	if (r > g) {
		cmax = max (r, b);
	} else {
		cmax = max (g, b);
	}

	if (r < g) {
		cmin = min (r, b);
	} else {
		cmin = min (g, b);
	}

	v = cmax;

	delta = cmax - cmin;

	if (cmax == 0) {
		// r = g = b == 0 ... v is undefined, s = 0
		s = 0.0;  
		h = 0.0;
		return;
	}

	if (delta != 0.0) {	
		if (cmax == r) {
			h = fmod ((g - b)/delta, 6.0);
		} else if (cmax == g) {
			h = ((b - r)/delta) + 2;
		} else {
			h = ((r - g)/delta) + 4;
		}
		
		h *= 60.0;
		
		if (h < 0.0) {
			/* negative values are legal but confusing, because
			   they alias positive values.
			*/
			h = 360 + h;
		}
	}

	if (delta == 0 || cmax == 0) {
		s = 0;
	} else {
		s = delta / cmax;
	}
}

ArdourCanvas::Color
ArdourCanvas::hsva_to_color (double h, double s, double v, double a)
{
	s = min (1.0, max (0.0, s));
	v = min (1.0, max (0.0, v));

	if (s == 0) {
		return rgba_to_color (v, v, v, a);
	}

	h = fmod (h + 360.0, 360.0);

	double c = v * s;
        double x = c * (1.0 - fabs(fmod(h / 60.0, 2) - 1.0));
        double m = v - c;

        if (h >= 0.0 && h < 60.0) {
		return rgba_to_color (c + m, x + m, m, a);
        } else if (h >= 60.0 && h < 120.0) {
		return rgba_to_color (x + m, c + m, m, a);
        } else if (h >= 120.0 && h < 180.0) {
		return rgba_to_color (m, c + m, x + m, a);
        } else if (h >= 180.0 && h < 240.0) {
		return rgba_to_color (m, x + m, c + m, a);
        } else if (h >= 240.0 && h < 300.0) {
		return rgba_to_color (x + m, m, c + m, a);
        } else if (h >= 300.0 && h < 360.0) {
		return rgba_to_color (c + m, m, x + m, a);
        } 
	return rgba_to_color (m, m, m, a);
}

void
ArdourCanvas::color_to_rgba (Color color, double& r, double& g, double& b, double& a)
{
	r = ((color >> 24) & 0xff) / 255.0;
	g = ((color >> 16) & 0xff) / 255.0;
	b = ((color >>  8) & 0xff) / 255.0;
	a = ((color >>  0) & 0xff) / 255.0;
}

ArdourCanvas::Color
ArdourCanvas::rgba_to_color (double r, double g, double b, double a)
{
	/* clamp to [0 .. 1] range */

	r = min (1.0, max (0.0, r));
	g = min (1.0, max (0.0, g));
	b = min (1.0, max (0.0, b));
	a = min (1.0, max (0.0, a));

	/* convert to [0..255] range */

	unsigned int rc, gc, bc, ac;
	rc = rint (r * 255.0);
	gc = rint (g * 255.0);
	bc = rint (b * 255.0);
	ac = rint (a * 255.0);

	/* build-an-integer */

	return (rc << 24) | (gc << 16) | (bc << 8) | ac;
}

// Inverse of sRGB "gamma" function.
static inline double 
inv_gam_sRGB (double c) 
{
        if (c <= 0.04045) {
                return c/12.92;
        } else {
                return pow(((c+0.055)/(1.055)),2.4);
        }
}

// sRGB "gamma" function
static inline int 
gam_sRGB(double v) 
{
        if (v <= 0.0031308) {
                v *= 12.92;
        } else {
                v = 1.055 * pow (v, 1.0 / 2.4) - 0.055;
        }
        return int (v*255+.5);
}

static double 
luminance (uint32_t c)
{
        // sRGB luminance(Y) values
        const double rY = 0.212655;
        const double gY = 0.715158;
        const double bY = 0.072187;

        double r, g, b, a;

        ArdourCanvas::color_to_rgba (c, r, g, b, a);
        
        return (gam_sRGB (rY*inv_gam_sRGB(r) + gY*inv_gam_sRGB(g) + bY*inv_gam_sRGB(b))) / 255.0;
}    

uint32_t
ArdourCanvas::contrasting_text_color (uint32_t c)
{
	/* use a slightly off-white... XXX should really look this up */

        static const uint32_t white = ArdourCanvas::rgba_to_color (0.98, 0.98, 0.98, 1.0);
        static const uint32_t black = ArdourCanvas::rgba_to_color (0.0, 0.0, 0.0, 1.0);

	return (luminance (c) < 0.50) ? white : black;
}



HSV::HSV ()
	: h (0.0)
	, s (1.0)
	, v (1.0)
	, a (1.0) 
{
}

HSV::HSV (double hh, double ss, double vv, double aa)
	: h (hh)
	, s (ss)
	, v (vv)
	, a (aa) 
{
	if (h < 0.0) {
		/* normalize negative hue values into positive range */
		h = 360.0 + h;
	}
}

HSV::HSV (Color c)
{
	color_to_hsva (c, h, s, v, a);
}

bool
HSV::is_gray () const
{
	return s == 0;
}

void
HSV::clamp ()
{
	h = fmod (h, 360.0);
	if (h < 0.0) {
		/* normalize negative hue values into positive range */
		h = 360.0 + h;
	}
	s = min (1.0, s);
	v = min (1.0, v);
	a = min (1.0, a);
}

HSV
HSV::operator+ (const HSV& operand) const
{
	HSV hsv;
	hsv.h = h + operand.h;
	hsv.s = s + operand.s;
	hsv.v = v + operand.v;
	hsv.a = a + operand.a;
	hsv.clamp ();
	return hsv;
}

HSV
HSV::operator- (const HSV& operand) const
{
	HSV hsv;
	hsv.h = h - operand.h;
	hsv.s = s - operand.s;
	hsv.v = s - operand.v;
	hsv.a = a - operand.a;
	hsv.clamp ();
	return hsv;
}

HSV&
HSV::operator=(Color c)
{
	color_to_hsva (c, h, s, v, a);
	clamp ();
	return *this;
}

HSV&
HSV::operator=(const std::string& str)
{
	uint32_t c;
	c = strtol (str.c_str(), 0, 16);
	color_to_hsva (c, h, s, v, a);
	clamp ();
	return *this;
}

bool
HSV::operator== (const HSV& other)
{
	return h == other.h &&
		s == other.s &&
		v == other.v &&
		a == other.a;
}

HSV
HSV::shade (double factor) const
{
	HSV hsv (*this);
	
	/* algorithm derived from a google palette website
	   and analysis of their color palettes.

	   basic rule: to make a color darker, increase its saturation 
	   until it reaches 88%, but then additionally reduce value/lightness 
	   by a larger amount.

	   invert rule to make a color lighter.
	*/

	if (factor > 1.0) {
		if (s < 88) {
			hsv.v += (hsv.v * (factor * 10.0));
		} 
		hsv.s *= factor;
	} else {
		if (s < 88) {
			hsv.v -= (hsv.v * (factor * 10.0));
		} 
		hsv.s *= factor;
	}

	hsv.clamp();

	return hsv;
}

HSV
HSV::outline () const
{
	if (luminance (color()) < 0.50) {
		/* light color, darker outline: black with 15% opacity */
		return HSV (0.0, 0.0, 0.0, 0.15);
	} else {
		/* dark color, lighter outline: white with 15% opacity */
		return HSV (0.0, 0.0, 1.0, 0.15);
	}
}

HSV
HSV::mix (const HSV& other, double amount) const
{
	HSV hsv;

	hsv.h = h + (amount * (other.h - h));
	hsv.v = v + (amount * (other.s - s));
	hsv.s = s + (amount * (other.v - v));

	hsv.clamp();

	return hsv;
}

HSV
HSV::delta (const HSV& other) const
{
	HSV d;

	if (is_gray() && other.is_gray()) {
		d.h = 0.0;
		d.s = 0.0;
		d.v = v - other.v;
	} else {
		d.h = h - other.h;
		d.s = s - other.s;
		d.v = v - other.v;
	}
	d.a = a - other.a;
	/* do not clamp - we are returning a delta */
	return d;
}

double
HSV::distance (const HSV& other) const
{
	if (is_gray() && other.is_gray()) {
		/* human color perception of achromatics generates about 450
		   distinct colors. By contrast, CIE94 could give a maximal
		   perceptual distance of sqrt ((360^2) + 1 + 1) = 360. The 450 
		   are not evenly spread (Webers Law), so lets use 360 as an
		   approximation of the number of distinct achromatics.
		   
		   So, scale up the achromatic difference to give about
		   a maximal distance between v = 1.0 and v = 0.0 of 360.
		   
		   A difference of about 0.0055 will generate a return value of
		   2, which is roughly the limit of human perceptual
		   discrimination for chromatics.
		*/
		return fabs (360.0 * (v - other.v));
	}

	if (is_gray() != other.is_gray()) {
		/* no comparison possible */
		return DBL_MAX;
	}

	/* Use CIE94 definition for now */

	double sL, sA, sB;
	double oL, oA, oB;
	double r, g, b, alpha;  // Careful, "a" is a field of this
	Color c; 

	c = hsva_to_color (h, s, v, a);
	color_to_rgba (c, r, g, b, alpha);
	Rgb2Lab (&sL, &sA, &sB, r, g, b);

	c = hsva_to_color (other.h, other.s, other.v, other.a);
	color_to_rgba (c, r, g, b, alpha);
	Rgb2Lab (&oL, &oA, &oB, r, g, b);

	// Weighting factors depending on the application (1 = default)

	const double whtL = 1.0;
	const double whtC = 1.0;
	const double whtH = 1.0;  

	const double xC1 = sqrt ((sA * sA) + (sB * oB));
	const double xC2 = sqrt ((oA * oA) + (oB * oB));
	double xDL = oL - sL;
	double xDC = xC2 - xC1;
	const double xDE = sqrt (((sL - oL) * (sL - oL))
				 + ((sA - oA) * (sA - oA))
				 + ((sB - oB) * (sB - oB)));
	
	double xDH;

	if (sqrt (xDE) > (sqrt (abs (xDL)) + sqrt (abs (xDC)))) {
		xDH = sqrt ((xDE * xDE) - (xDL * xDL) - (xDC * xDC));
	} else {
		xDH = 0;
	}

	const double xSC = 1 + (0.045 * xC1);
	const double xSH = 1 + (0.015 * xC1);

	xDL /= whtL;
	xDC /= whtC * xSC;
	xDH /= whtH * xSH;
	
	return sqrt ((xDL * xDL) + (xDC * xDC) + (xDH * xDH));
}

HSV
HSV::opposite () const
{
	HSV hsv (*this);
	hsv.h = fmod (h + 180.0, 360.0);
	return hsv;
}

HSV
HSV::bw_text () const
{
	return HSV (contrasting_text_color (color()));
}

HSV
HSV::text () const
{
	return opposite ();
}

HSV
HSV::selected () const
{
	/* XXX hack */
	return HSV (Color (0xff0000));
}


void
HSV::print (std::ostream& o) const
{
	if (!is_gray()) {
		o << '(' << h << ',' << s << ',' << v << ',' << a << ')';
	} else {
		o << "gray(" << v << ')';
	}
}


std::ostream& operator<<(std::ostream& o, const ArdourCanvas::HSV& hsv) { hsv.print (o); return o; }