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/*
Copyright (C) 2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <cassert>
#include <ardour/audioengine.h>
#include <ardour/jack_audio_port.h>
using namespace ARDOUR;
JackAudioPort::JackAudioPort(const std::string& name, Flags flgs)
: Port (DataType::AUDIO, flgs), AudioPort (flgs), JackPort (name, DataType::AUDIO, flgs)
{
}
int
JackAudioPort::reestablish ()
{
int ret = JackPort::reestablish ();
if (ret == 0 && _flags & IsOutput) {
_buffer.silence (jack_get_buffer_size (engine->jack()));
}
return ret;
}
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