summaryrefslogtreecommitdiff
path: root/libs/ardour/ardour/location.h
blob: 2b9c53e0633c7852a8da8bbf4b75486b334f5087 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
/*
    Copyright (C) 2000 Paul Davis

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

*/

#ifndef __ardour_location_h__
#define __ardour_location_h__

#include <string>
#include <list>
#include <iostream>
#include <map>

#include <sys/types.h>

#include <glibmm/threads.h>

#include "pbd/undo.h"
#include "pbd/stateful.h"
#include "pbd/statefuldestructible.h"

#include "ardour/ardour.h"
#include "ardour/session_handle.h"

namespace ARDOUR {

class Location : public SessionHandleRef, public PBD::StatefulDestructible
{
  public:
	enum Flags {
		IsMark = 0x1,
		IsAutoPunch = 0x2,
		IsAutoLoop = 0x4,
		IsHidden = 0x8,
		IsCDMarker = 0x10,
		IsRangeMarker = 0x20,
		IsSessionRange = 0x40
	};

	Location (Session &);
	Location (Session &, framepos_t, framepos_t, const std::string &, Flags bits = Flags(0));
	Location (const Location& other);
	Location (Session &, const XMLNode&);
	Location* operator= (const Location& other);
    
        bool operator==(const Location& other);

	bool locked() const { return _locked; }
	void lock ();
	void unlock ();

	framepos_t start() const  { return _start; }
	framepos_t end() const { return _end; }
	framecnt_t length() const { return _end - _start; }

	int set_start (framepos_t s, bool force = false, bool allow_bbt_recompute = true);
	int set_end (framepos_t e, bool force = false, bool allow_bbt_recompute = true);
	int set (framepos_t start, framepos_t end, bool allow_bbt_recompute = true);

	int move_to (framepos_t pos);

	const std::string& name() const { return _name; }
	void set_name (const std::string &str) { _name = str; name_changed(this); }

	void set_auto_punch (bool yn, void *src);
	void set_auto_loop (bool yn, void *src);
	void set_hidden (bool yn, void *src);
	void set_cd (bool yn, void *src);
	void set_is_range_marker (bool yn, void* src);

	bool is_auto_punch () const { return _flags & IsAutoPunch; }
	bool is_auto_loop () const { return _flags & IsAutoLoop; }
	bool is_mark () const { return _flags & IsMark; }
	bool is_hidden () const { return _flags & IsHidden; }
	bool is_cd_marker () const { return _flags & IsCDMarker; }
	bool is_session_range () const { return _flags & IsSessionRange; }
	bool is_range_marker() const { return _flags & IsRangeMarker; }
	bool matches (Flags f) const { return _flags & f; }

	Flags flags () const { return _flags; }

	PBD::Signal1<void,Location*> name_changed;
	PBD::Signal1<void,Location*> end_changed;
	PBD::Signal1<void,Location*> start_changed;

	PBD::Signal1<void,Location*> LockChanged;
	PBD::Signal2<void,Location*,void*> FlagsChanged;
	PBD::Signal1<void,Location*> PositionLockStyleChanged;

	/* this is sent only when both start and end change at the same time */
	PBD::Signal1<void,Location*> changed;

	/* CD Track / CD-Text info */

	std::map<std::string, std::string> cd_info;
	XMLNode& cd_info_node (const std::string &, const std::string &);

	XMLNode& get_state (void);
	int set_state (const XMLNode&, int version);

	PositionLockStyle position_lock_style() const { return _position_lock_style; }
	void set_position_lock_style (PositionLockStyle ps);
	void recompute_frames_from_bbt ();

  private:
	std::string        _name;
	framepos_t         _start;
	Timecode::BBT_Time _bbt_start;
	framepos_t         _end;
	Timecode::BBT_Time _bbt_end;
	Flags              _flags;
	bool               _locked;
	PositionLockStyle  _position_lock_style;

	void set_mark (bool yn);
	bool set_flag_internal (bool yn, Flags flag);
	void recompute_bbt_from_frames ();
};

class Locations : public SessionHandleRef, public PBD::StatefulDestructible
{
  public:
	typedef std::list<Location *> LocationList;

	Locations (Session &);
	~Locations ();

	const LocationList& list() { return locations; }

	void add (Location *, bool make_current = false);
	void remove (Location *);
	void clear ();
	void clear_markers ();
	void clear_ranges ();

	XMLNode& get_state (void);
	int set_state (const XMLNode&, int version);
	Location *get_location_by_id(PBD::ID);

	Location* auto_loop_location () const;
	Location* auto_punch_location () const;
	Location* session_range_location() const;

	int next_available_name(std::string& result,std::string base);
	uint32_t num_range_markers() const;

	int set_current (Location *, bool want_lock = true);
	Location *current () const { return current_location; }

	Location* first_location_before (framepos_t, bool include_special_ranges = false);
	Location* first_location_after (framepos_t, bool include_special_ranges = false);

	void marks_either_side (framepos_t const, framepos_t &, framepos_t &) const;

	void find_all_between (framepos_t start, framepos_t, LocationList&, Location::Flags);

	enum Change {
		ADDITION, ///< a location was added, but nothing else changed
		REMOVAL, ///< a location was removed, but nothing else changed
		OTHER ///< something more complicated happened
	};

	PBD::Signal1<void,Location*> current_changed;
	/** something changed about the location list; the parameter gives some idea as to what */
	PBD::Signal1<void,Change>    changed;
	/** a location has been added to the end of the list */
	PBD::Signal1<void,Location*> added;
	PBD::Signal1<void,Location*> removed;
	PBD::Signal1<void,const PBD::PropertyChange&>    StateChanged;

	template<class T> void apply (T& obj, void (T::*method)(LocationList&)) {
		Glib::Threads::Mutex::Lock lm (lock);
		(obj.*method)(locations);
	}

	template<class T1, class T2> void apply (T1& obj, void (T1::*method)(LocationList&, T2& arg), T2& arg) {
		Glib::Threads::Mutex::Lock lm (lock);
		(obj.*method)(locations, arg);
	}

  private:

	LocationList         locations;
	Location            *current_location;
	mutable Glib::Threads::Mutex  lock;

	int set_current_unlocked (Location *);
	void location_changed (Location*);
};

} // namespace ARDOUR

#endif /* __ardour_location_h__ */