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+/* Copyright: © Copyright 2005 Apple Computer, Inc. All rights reserved.
+
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc.
+ ("Apple") in consideration of your agreement to the following terms, and your
+ use, installation, modification or redistribution of this Apple software
+ constitutes acceptance of these terms. If you do not agree with these terms,
+ please do not use, install, modify or redistribute this Apple software.
+
+ In consideration of your agreement to abide by the following terms, and subject
+ to these terms, Apple grants you a personal, non-exclusive license, under AppleÕs
+ copyrights in this original Apple software (the "Apple Software"), to use,
+ reproduce, modify and redistribute the Apple Software, with or without
+ modifications, in source and/or binary forms; provided that if you redistribute
+ the Apple Software in its entirety and without modifications, you must retain
+ this notice and the following text and disclaimers in all such redistributions of
+ the Apple Software. Neither the name, trademarks, service marks or logos of
+ Apple Computer, Inc. may be used to endorse or promote products derived from the
+ Apple Software without specific prior written permission from Apple. Except as
+ expressly stated in this notice, no other rights or licenses, express or implied,
+ are granted by Apple herein, including but not limited to any patent rights that
+ may be infringed by your derivative works or by other works in which the Apple
+ Software may be incorporated.
+
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
+ WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
+ WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
+ COMBINATION WITH YOUR PRODUCTS.
+
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION
+ OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT
+ (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/*=============================================================================
+ AUOutputBL.h
+
+=============================================================================*/
+#include "AUOutputBL.h"
+
+/*
+struct AudioBufferList
+{
+ UInt32 mNumberBuffers;
+ AudioBuffer mBuffers[1];
+};
+struct AudioBuffer
+{
+ UInt32 mNumberChannels; // number of interleaved channels in the buffer
+ UInt32 mDataByteSize; // the size of the buffer pointed to by mData
+ void* mData; // the pointer to the buffer
+};
+*/
+
+AUOutputBL::AUOutputBL (const CAStreamBasicDescription &inDesc, UInt32 inDefaultNumFrames)
+ : mFormat (inDesc),
+ mBufferMemory(NULL),
+ mBufferList (NULL),
+ mNumberBuffers (0), // keep this here, so can ensure integrity of ABL
+ mBufferSize (0),
+ mFrames(inDefaultNumFrames)
+{
+ mNumberBuffers = mFormat.IsInterleaved() ? 1 : mFormat.NumberChannels();
+ mBufferList = reinterpret_cast<AudioBufferList*>(new Byte[sizeof(UInt32) + (mNumberBuffers * sizeof(AudioBuffer))]);
+}
+
+AUOutputBL::~AUOutputBL()
+{
+ if (mBufferMemory)
+ delete[] mBufferMemory;
+
+ if (mBufferList)
+ delete [] mBufferList;
+}
+
+void AUOutputBL::Prepare (UInt32 inNumFrames, bool inWantNullBufferIfAllocated)
+{
+ UInt32 channelsPerBuffer = mFormat.IsInterleaved() ? mFormat.NumberChannels() : 1;
+
+ if (mBufferMemory == NULL || inWantNullBufferIfAllocated)
+ {
+ mBufferList->mNumberBuffers = mNumberBuffers;
+ AudioBuffer *buf = &mBufferList->mBuffers[0];
+ for (UInt32 i = 0; i < mNumberBuffers; ++i, ++buf) {
+ buf->mNumberChannels = channelsPerBuffer;
+ buf->mDataByteSize = mFormat.FramesToBytes (inNumFrames);
+ buf->mData = NULL;
+ }
+ }
+ else
+ {
+ UInt32 nBytes = mFormat.FramesToBytes (inNumFrames);
+ if ((nBytes * mNumberBuffers) > AllocatedBytes())
+ throw OSStatus(-10874);//(kAudioUnitErr_TooManyFramesToProcess);
+
+ mBufferList->mNumberBuffers = mNumberBuffers;
+ AudioBuffer *buf = &mBufferList->mBuffers[0];
+ Byte* p = mBufferMemory;
+ for (UInt32 i = 0; i < mNumberBuffers; ++i, ++buf) {
+ buf->mNumberChannels = channelsPerBuffer;
+ buf->mDataByteSize = nBytes;
+ buf->mData = p;
+ p += mBufferSize;
+ }
+ }
+}
+
+
+void AUOutputBL::Allocate (UInt32 inNumFrames)
+{
+ if (inNumFrames)
+ {
+ UInt32 nBytes = mFormat.FramesToBytes (inNumFrames);
+
+ if (nBytes <= AllocatedBytes())
+ return;
+
+ // align successive buffers for Altivec and to take alternating
+ // cache line hits by spacing them by odd multiples of 16
+ if (mNumberBuffers > 1)
+ nBytes = (nBytes + (0x10 - (nBytes & 0xF))) | 0x10;
+
+ mBufferSize = nBytes;
+
+ UInt32 memorySize = mBufferSize * mNumberBuffers;
+ Byte *newMemory = new Byte[memorySize];
+ memset(newMemory, 0, memorySize); // make buffer "hot"
+
+ Byte *oldMemory = mBufferMemory;
+ mBufferMemory = newMemory;
+ delete[] oldMemory;
+
+ mFrames = inNumFrames;
+ }
+ else
+ {
+ if (mBufferMemory) {
+ delete [] mBufferMemory;
+ mBufferMemory = NULL;
+ }
+ mBufferSize = 0;
+ mFrames = 0;
+ }
+}
+
+#if DEBUG
+void AUOutputBL::Print()
+{
+ printf ("AUOutputBL::Print\n");
+ mFormat.Print();
+ printf ("Num Buffers:%ld, mFrames:%ld, allocatedMemory:%c\n", mBufferList->mNumberBuffers, mFrames, (mBufferMemory != NULL ? 'T' : 'F'));
+ AudioBuffer *buf = &mBufferList->mBuffers[0];
+ for (UInt32 i = 0; i < mBufferList->mNumberBuffers; ++i, ++buf)
+ printf ("\tBuffer:%ld, Size:%ld, Chans:%ld, Buffer:%X\n", i, buf->mDataByteSize, buf->mNumberChannels, int(buf->mData));
+}
+#endif
+