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+/*
+ File: AUTimestampGenerator.h
+ Abstract: Part of CoreAudio Utility Classes
+ Version: 1.1
+
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
+ Inc. ("Apple") in consideration of your agreement to the following
+ terms, and your use, installation, modification or redistribution of
+ this Apple software constitutes acceptance of these terms. If you do
+ not agree with these terms, please do not use, install, modify or
+ redistribute this Apple software.
+
+ In consideration of your agreement to abide by the following terms, and
+ subject to these terms, Apple grants you a personal, non-exclusive
+ license, under Apple's copyrights in this original Apple software (the
+ "Apple Software"), to use, reproduce, modify and redistribute the Apple
+ Software, with or without modifications, in source and/or binary forms;
+ provided that if you redistribute the Apple Software in its entirety and
+ without modifications, you must retain this notice and the following
+ text and disclaimers in all such redistributions of the Apple Software.
+ Neither the name, trademarks, service marks or logos of Apple Inc. may
+ be used to endorse or promote products derived from the Apple Software
+ without specific prior written permission from Apple. Except as
+ expressly stated in this notice, no other rights or licenses, express or
+ implied, are granted by Apple herein, including but not limited to any
+ patent rights that may be infringed by your derivative works or by other
+ works in which the Apple Software may be incorporated.
+
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE
+ MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
+ THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
+ OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
+
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
+ OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
+ MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
+ AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
+ STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ Copyright (C) 2014 Apple Inc. All Rights Reserved.
+
+*/
+#ifndef __AUTimestampGenerator_h__
+#define __AUTimestampGenerator_h__
+
+#include <math.h>
+#include "CAHostTimeBase.h"
+#include <stdio.h>
+
+#define TSGFMT "0x%10qx"
+//#define TSGFMT "%10qd"
+
+// This class generates a continuously increasing series of timestamps based
+// on a series of potentially discontinuous timestamps (as can be delivered from
+// CoreAudio in the event of an overload or major engine change).
+// N.B.: "output" = downstream (source) timestamp
+// "input" = upstream (derived) timestamp
+class AUTimestampGenerator {
+public:
+ AUTimestampGenerator(bool hostTimeDiscontinuityCorrection = false)
+ {
+ mState.mStartInputAtZero = true;
+ mState.mBypassed = false;
+ mState.mHostTimeDiscontinuityCorrection = hostTimeDiscontinuityCorrection;
+#if DEBUG
+ mVerbosity = 0;
+ snprintf(mDebugName, sizeof(mDebugName), "tsg @ %p", this);
+#endif
+ // CAHostTimeBase should be used instead of the calls in <CoreAudio/HostTime.h>
+ // we make this call here to ensure that this is initialized, otherwise the first time
+ // you do actually call CAHostTimeBase to do work, can be on the render thread, and lead to unwanted VM faults
+ CAHostTimeBase::GetFrequency();
+ Reset();
+ }
+
+ void SetStartInputAtZero(bool b) { mState.mStartInputAtZero = b; }
+ bool GetStartInputAtZero() const { return mState.mStartInputAtZero; }
+
+ // bypassing is intended for a narrow special case. the upstream sample time will always be the same as the downstream time.
+ void SetBypassed(bool b) { mState.mBypassed = b; }
+ bool GetBypassed() const { return mState.mBypassed; }
+
+ // Call this to reset the timeline.
+ void Reset()
+ {
+ mState.mCurrentInputTime.mSampleTime = 0.;
+ mState.mNextInputSampleTime = 0.;
+ mState.mCurrentOutputTime.mSampleTime = 0.;
+ mState.mNextOutputSampleTime = 0.;
+ mState.mLastOutputTime.mFlags = 0;
+ mState.mRateScalarAdj = 1.;
+
+ mFirstTime = true;
+#if DEBUG
+ if (mVerbosity)
+ printf("%-20.20s: Reset\n", mDebugName);
+#endif
+ }
+
+ // Call this once per render cycle with the downstream timestamp.
+ // expectedDeltaFrames is the expected difference between the current and NEXT
+ // downstream timestamps.
+ // sampleRate is the OUTPUT sample rate.
+ void AddOutputTime(const AudioTimeStamp &inTimeStamp, Float64 expectedDeltaFrames, double outputSampleRate, double rateScalarAdj=1.0);
+
+ // Call this once per render cycle to obtain the upstream timestamp.
+ // framesToAdvance is the number of frames the input timeline is to be
+ // advanced during this render cycle.
+ // sampleRate is the INPUT sample rate.
+ const AudioTimeStamp & GenerateInputTime(Float64 framesToAdvance, double inputSampleRate, bool advanceHostTime = false);
+
+ // this can be called to override the setting of the next input sample time in GenerateInputTime
+ void Advance(Float64 framesToAdvance)
+ {
+#if DEBUG
+ if (mVerbosity > 1)
+ printf("%-20.20s: ADVANCE in = " TSGFMT " advance = " TSGFMT "\n", mDebugName, (SInt64)mState.mCurrentInputTime.mSampleTime, (SInt64)framesToAdvance);
+#endif
+ mState.mNextInputSampleTime = mState.mCurrentInputTime.mSampleTime + framesToAdvance;
+ }
+
+ struct State {
+ AudioTimeStamp mCurrentInputTime;
+ Float64 mNextInputSampleTime;
+ Float64 mNextOutputSampleTime;
+ Float64 mInputSampleTimeForOutputPull;
+
+ AudioTimeStamp mLastOutputTime;
+ AudioTimeStamp mCurrentOutputTime;
+
+ bool mStartInputAtZero; // if true, input timeline starts at 0, else it starts
+ // synced with the output timeline
+ bool mDiscontinuous;
+ bool mBypassed;
+ Float64 mDiscontinuityDeltaSamples;
+
+ double mRateScalarAdj;
+
+ bool mHostTimeDiscontinuityCorrection; // If true, propagate timestamp discontinuities using host time.
+ };
+
+ void GetState(State& outState) const { outState = mState; }
+ void SetState(State const& inState) { mState = inState; mFirstTime = false; }
+
+private:
+
+ struct State mState;
+
+ bool mFirstTime;
+
+#if DEBUG
+public:
+ int mVerbosity;
+ char mDebugName[64];
+#endif
+};
+
+
+#endif // __AUTimestampGenerator_h__