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+/*
+ File: AUInputElement.h
+ Abstract: Part of CoreAudio Utility Classes
+ Version: 1.1
+
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
+ Inc. ("Apple") in consideration of your agreement to the following
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+ this Apple software constitutes acceptance of these terms. If you do
+ not agree with these terms, please do not use, install, modify or
+ redistribute this Apple software.
+
+ In consideration of your agreement to abide by the following terms, and
+ subject to these terms, Apple grants you a personal, non-exclusive
+ license, under Apple's copyrights in this original Apple software (the
+ "Apple Software"), to use, reproduce, modify and redistribute the Apple
+ Software, with or without modifications, in source and/or binary forms;
+ provided that if you redistribute the Apple Software in its entirety and
+ without modifications, you must retain this notice and the following
+ text and disclaimers in all such redistributions of the Apple Software.
+ Neither the name, trademarks, service marks or logos of Apple Inc. may
+ be used to endorse or promote products derived from the Apple Software
+ without specific prior written permission from Apple. Except as
+ expressly stated in this notice, no other rights or licenses, express or
+ implied, are granted by Apple herein, including but not limited to any
+ patent rights that may be infringed by your derivative works or by other
+ works in which the Apple Software may be incorporated.
+
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE
+ MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
+ THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
+ OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
+
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
+ OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
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+ AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
+ STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ Copyright (C) 2014 Apple Inc. All Rights Reserved.
+
+*/
+#ifndef __AUInput_h__
+#define __AUInput_h__
+
+#include "AUScopeElement.h"
+#include "AUBuffer.h"
+
+/*! @class AUInputElement */
+class AUInputElement : public AUIOElement {
+public:
+
+ /*! @ctor AUInputElement */
+ AUInputElement(AUBase *audioUnit);
+ /*! @dtor ~AUInputElement */
+ virtual ~AUInputElement() { }
+
+ // AUElement override
+ /*! @method SetStreamFormat */
+ virtual OSStatus SetStreamFormat(const CAStreamBasicDescription &desc);
+ /*! @method NeedsBufferSpace */
+ virtual bool NeedsBufferSpace() const { return IsCallback(); }
+
+ /*! @method SetConnection */
+ void SetConnection(const AudioUnitConnection &conn);
+ /*! @method SetInputCallback */
+ void SetInputCallback(AURenderCallback proc, void *refCon);
+
+ /*! @method IsActive */
+ bool IsActive() const { return mInputType != kNoInput; }
+ /*! @method IsCallback */
+ bool IsCallback() const { return mInputType == kFromCallback; }
+ /*! @method HasConnection */
+ bool HasConnection() const { return mInputType == kFromConnection; }
+
+ /*! @method PullInput */
+ OSStatus PullInput( AudioUnitRenderActionFlags & ioActionFlags,
+ const AudioTimeStamp & inTimeStamp,
+ AudioUnitElement inElement,
+ UInt32 inNumberFrames);
+
+ /*! @method PullInputWithBufferList */
+ OSStatus PullInputWithBufferList( AudioUnitRenderActionFlags & ioActionFlags,
+ const AudioTimeStamp & inTimeStamp,
+ AudioUnitElement inElement,
+ UInt32 nFrames,
+ AudioBufferList * inBufferList);
+protected:
+ /*! @method Disconnect */
+ void Disconnect();
+
+ enum EInputType { kNoInput, kFromConnection, kFromCallback };
+
+ /*! @var mInputType */
+ EInputType mInputType;
+
+ // if from callback:
+ /*! @var mInputProc */
+ AURenderCallback mInputProc;
+ /*! @var mInputProcRefCon */
+ void * mInputProcRefCon;
+
+ // if from connection:
+ /*! @var mConnection */
+ AudioUnitConnection mConnection;
+#if !CA_USE_AUDIO_PLUGIN_ONLY
+ /*! @var mConnRenderProc */
+ AudioUnitRenderProc mConnRenderProc;
+#endif
+ /*! @var mConnInstanceStorage */
+ void * mConnInstanceStorage; // for the input component
+};
+
+
+#endif // __AUInput_h__