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Diffstat (limited to 'libs/appleutility/CoreAudio/AudioCodecs/ACPublic/ACCodecDispatchTypes.h')
-rw-r--r-- | libs/appleutility/CoreAudio/AudioCodecs/ACPublic/ACCodecDispatchTypes.h | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/libs/appleutility/CoreAudio/AudioCodecs/ACPublic/ACCodecDispatchTypes.h b/libs/appleutility/CoreAudio/AudioCodecs/ACPublic/ACCodecDispatchTypes.h new file mode 100644 index 0000000000..42c2bc5ba6 --- /dev/null +++ b/libs/appleutility/CoreAudio/AudioCodecs/ACPublic/ACCodecDispatchTypes.h @@ -0,0 +1,259 @@ +/* + File: ACCodecDispatchTypes.h + Abstract: Part of CoreAudio Utility Classes + Version: 1.1 + + Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple + Inc. ("Apple") in consideration of your agreement to the following + terms, and your use, installation, modification or redistribution of + this Apple software constitutes acceptance of these terms. If you do + not agree with these terms, please do not use, install, modify or + redistribute this Apple software. + + In consideration of your agreement to abide by the following terms, and + subject to these terms, Apple grants you a personal, non-exclusive + license, under Apple's copyrights in this original Apple software (the + "Apple Software"), to use, reproduce, modify and redistribute the Apple + Software, with or without modifications, in source and/or binary forms; + provided that if you redistribute the Apple Software in its entirety and + without modifications, you must retain this notice and the following + text and disclaimers in all such redistributions of the Apple Software. + Neither the name, trademarks, service marks or logos of Apple Inc. may + be used to endorse or promote products derived from the Apple Software + without specific prior written permission from Apple. Except as + expressly stated in this notice, no other rights or licenses, express or + implied, are granted by Apple herein, including but not limited to any + patent rights that may be infringed by your derivative works or by other + works in which the Apple Software may be incorporated. + + The Apple Software is provided by Apple on an "AS IS" basis. APPLE + MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION + THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS + FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND + OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. + + IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL + OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, + MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED + AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), + STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + Copyright (C) 2014 Apple Inc. All Rights Reserved. + +*/ +#if !defined(__ACCodecDispatchTypes_h__) +#define __ACCodecDispatchTypes_h__ + +//============================================================================= +// Includes +//============================================================================= + +// note that AudioCodec.h needs to be included prior to including this file +#if !defined(__AudioCodec_h__) + #error AudioCodec.h needs to be included prior to including this file +#endif + +//============================================================================= +// Parameter Blocks for AudioCodec Component Routines +// +// Note that the arguments for all the AudioCodec component routines are +// 4 bytes in size (assuming pointers are 4 bytes). This means that even on +// Windows (where all arguments are forced into SInt32s), we can get away with +// mass casting the argument list through the appropriate paramblock structure. +// This gets around the fact that the component glue passes the arguments in +// a different order depending on the platform and therefore makes writing the +// calling glue and the dispatcher much simpler. +//============================================================================= + +#if PRAGMA_STRUCT_ALIGN + #pragma options align=mac68k +#elif PRAGMA_STRUCT_PACKPUSH + #pragma pack(push, 2) +#elif PRAGMA_STRUCT_PACK + #pragma pack(2) +#endif + +#define AudioCodecStandardGluePBFields UInt8 componentFlags; UInt8 componentParamSize; SInt16 componentWhat + +#if !TARGET_OS_WIN32 +struct AudioCodecOpenGluePB { + AudioCodecStandardGluePBFields; + AudioCodec inCodec; + void* unused; +}; +#else +struct AudioCodecOpenGluePB { + AudioCodecStandardGluePBFields; + AudioCodec inCodec; +}; +#endif +typedef struct AudioCodecOpenGluePB AudioCodecOpenGluePB; + +#if !TARGET_OS_WIN32 +struct AudioCodecGetPropertyInfoGluePB +{ + AudioCodecStandardGluePBFields; + Boolean* outWritable; + UInt32* outSize; + AudioCodecPropertyID inPropertyID; + AudioCodec inCodec; +}; +#else +struct AudioCodecGetPropertyInfoGluePB +{ + AudioCodecStandardGluePBFields; + AudioCodecPropertyID inPropertyID; + UInt32* outSize; + Boolean* outWritable; +}; +#endif +typedef struct AudioCodecGetPropertyInfoGluePB AudioCodecGetPropertyInfoGluePB; + +#if !TARGET_OS_WIN32 +struct AudioCodecGetPropertyGluePB +{ + AudioCodecStandardGluePBFields; + void* outPropertyData; + UInt32* ioPropertyDataSize; + AudioCodecPropertyID inPropertyID; + AudioCodec inCodec; +}; +#else +struct AudioCodecGetPropertyGluePB +{ + AudioCodecStandardGluePBFields; + AudioCodecPropertyID inPropertyID; + UInt32* ioPropertyDataSize; + void* outPropertyData; +}; +#endif +typedef struct AudioCodecGetPropertyGluePB AudioCodecGetPropertyGluePB; + +#if !TARGET_OS_WIN32 +struct AudioCodecSetPropertyGluePB +{ + AudioCodecStandardGluePBFields; + const void* inPropertyData; + UInt32 inPropertyDataSize; + AudioCodecPropertyID inPropertyID; + AudioCodec inCodec; +}; +#else +struct AudioCodecSetPropertyGluePB +{ + AudioCodecStandardGluePBFields; + AudioCodecPropertyID inPropertyID; + UInt32 inPropertyDataSize; + const void* inPropertyData; +}; +#endif +typedef struct AudioCodecSetPropertyGluePB AudioCodecSetPropertyGluePB; + +#if !TARGET_OS_WIN32 +struct AudioCodecInitializeGluePB +{ + AudioCodecStandardGluePBFields; + UInt32 inMagicCookieByteSize; + const void* inMagicCookie; + const AudioStreamBasicDescription* inOutputFormat; + const AudioStreamBasicDescription* inInputFormat; + AudioCodec inCodec; +}; +#else +struct AudioCodecInitializeGluePB +{ + AudioCodecStandardGluePBFields; + const AudioStreamBasicDescription* inInputFormat; + const AudioStreamBasicDescription* inOutputFormat; + const void* inMagicCookie; + UInt32 inMagicCookieByteSize; +}; +#endif +typedef struct AudioCodecInitializeGluePB AudioCodecInitializeGluePB; + +#if !TARGET_OS_WIN32 +struct AudioCodecUninitializeGluePB +{ + AudioCodecStandardGluePBFields; + AudioCodec inCodec; +}; +#else +struct AudioCodecUninitializeGluePB +{ + AudioCodecStandardGluePBFields; +}; +#endif +typedef struct AudioCodecUninitializeGluePB AudioCodecUninitializeGluePB; + +#if !TARGET_OS_WIN32 +struct AudioCodecAppendInputDataGluePB +{ + AudioCodecStandardGluePBFields; + const AudioStreamPacketDescription* inPacketDescription; + UInt32* ioNumberPackets; + UInt32* ioInputDataByteSize; + const void* inInputData; + AudioCodec inCodec; +}; +#else +struct AudioCodecAppendInputDataGluePB +{ + AudioCodecStandardGluePBFields; + const void* inInputData; + UInt32* ioInputDataByteSize; + UInt32* ioNumberPackets; + const AudioStreamPacketDescription* inPacketDescription; +}; +#endif +typedef struct AudioCodecAppendInputDataGluePB AudioCodecAppendInputDataGluePB; + +#if !TARGET_OS_WIN32 +struct AudioCodecProduceOutputPacketsGluePB +{ + AudioCodecStandardGluePBFields; + UInt32* outStatus; + AudioStreamPacketDescription* outPacketDescription; + UInt32* ioNumberPackets; + UInt32* ioOutputDataByteSize; + void* outOutputData; + AudioCodec inCodec; +}; +#else +struct AudioCodecProduceOutputPacketsGluePB +{ + AudioCodecStandardGluePBFields; + void* outOutputData; + UInt32* ioOutputDataByteSize; + UInt32* ioNumberPackets; + AudioStreamPacketDescription* outPacketDescription; + UInt32* outStatus; +}; +#endif +typedef struct AudioCodecProduceOutputPacketsGluePB AudioCodecProduceOutputPacketsGluePB; + +#if !TARGET_OS_WIN32 +struct AudioCodecResetGluePB +{ + AudioCodecStandardGluePBFields; + AudioCodec inCodec; +}; +#else +struct AudioCodecResetGluePB +{ + AudioCodecStandardGluePBFields; +}; +#endif +typedef struct AudioCodecResetGluePB AudioCodecResetGluePB; + +#if PRAGMA_STRUCT_ALIGN + #pragma options align=reset +#elif PRAGMA_STRUCT_PACKPUSH + #pragma pack(pop) +#elif PRAGMA_STRUCT_PACK + #pragma pack() +#endif + +#endif |