diff options
author | Paul Davis <paul@linuxaudiosystems.com> | 2009-03-26 14:12:22 +0000 |
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committer | Paul Davis <paul@linuxaudiosystems.com> | 2009-03-26 14:12:22 +0000 |
commit | 8afd32fd24e41260c65da0cfc35d67e71576b644 (patch) | |
tree | 52cf62566de2fbe96fa84dbe71a64baeed0225b6 /libs | |
parent | 4561a8468408cc60f1d1edec08b9083d60baf0aa (diff) |
remove another dead file, post-VAMP-2.0 cleanup
git-svn-id: svn://localhost/ardour2/branches/2.0-ongoing@4900 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs')
-rw-r--r-- | libs/vamp-sdk/vamp-sdk/RealTime.cpp | 254 |
1 files changed, 0 insertions, 254 deletions
diff --git a/libs/vamp-sdk/vamp-sdk/RealTime.cpp b/libs/vamp-sdk/vamp-sdk/RealTime.cpp deleted file mode 100644 index 0b541cc33e..0000000000 --- a/libs/vamp-sdk/vamp-sdk/RealTime.cpp +++ /dev/null @@ -1,254 +0,0 @@ -/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ - -/* - Vamp - - An API for audio analysis and feature extraction plugins. - - Centre for Digital Music, Queen Mary, University of London. - Copyright 2006 Chris Cannam. - - Permission is hereby granted, free of charge, to any person - obtaining a copy of this software and associated documentation - files (the "Software"), to deal in the Software without - restriction, including without limitation the rights to use, copy, - modify, merge, publish, distribute, sublicense, and/or sell copies - of the Software, and to permit persons to whom the Software is - furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be - included in all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR - ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF - CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - Except as contained in this notice, the names of the Centre for - Digital Music; Queen Mary, University of London; and Chris Cannam - shall not be used in advertising or otherwise to promote the sale, - use or other dealings in this Software without prior written - authorization. -*/ - -/* - This is a modified version of a source file from the - Rosegarden MIDI and audio sequencer and notation editor. - This file copyright 2000-2006 Chris Cannam. - Relicensed by the author as detailed above. -*/ - -#include <iostream> - -#if (__GNUC__ < 3) -#include <strstream> -#define stringstream strstream -#else -#include <sstream> -#endif - -using std::cerr; -using std::endl; - -#include "RealTime.h" - -#ifndef _WIN32 -#include <sys/time.h> -#endif - -namespace Vamp { - -// A RealTime consists of two ints that must be at least 32 bits each. -// A signed 32-bit int can store values exceeding +/- 2 billion. This -// means we can safely use our lower int for nanoseconds, as there are -// 1 billion nanoseconds in a second and we need to handle double that -// because of the implementations of addition etc that we use. -// -// The maximum valid RealTime on a 32-bit system is somewhere around -// 68 years: 999999999 nanoseconds longer than the classic Unix epoch. - -#define ONE_BILLION 1000000000 - -RealTime::RealTime(int s, int n) : - sec(s), nsec(n) -{ - if (sec == 0) { - while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; } - while (nsec >= ONE_BILLION) { nsec -= ONE_BILLION; ++sec; } - } else if (sec < 0) { - while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; } - while (nsec > 0) { nsec -= ONE_BILLION; ++sec; } - } else { - while (nsec >= ONE_BILLION) { nsec -= ONE_BILLION; ++sec; } - while (nsec < 0) { nsec += ONE_BILLION; --sec; } - } -} - -RealTime -RealTime::fromSeconds(double sec) -{ - return RealTime(int(sec), int((sec - int(sec)) * ONE_BILLION + 0.5)); -} - -RealTime -RealTime::fromMilliseconds(int msec) -{ - return RealTime(msec / 1000, (msec % 1000) * 1000000); -} - -#ifndef _WIN32 -RealTime -RealTime::fromTimeval(const struct timeval &tv) -{ - return RealTime(tv.tv_sec, tv.tv_usec * 1000); -} -#endif - -std::ostream &operator<<(std::ostream &out, const RealTime &rt) -{ - if (rt < RealTime::zeroTime) { - out << "-"; - } else { - out << " "; - } - - int s = (rt.sec < 0 ? -rt.sec : rt.sec); - int n = (rt.nsec < 0 ? -rt.nsec : rt.nsec); - - out << s << "."; - - int nn(n); - if (nn == 0) out << "00000000"; - else while (nn < (ONE_BILLION / 10)) { - out << "0"; - nn *= 10; - } - - out << n << "R"; - return out; -} - -std::string -RealTime::toString() const -{ - std::stringstream out; - out << *this; - -#if (__GNUC__ < 3) - out << std::ends; -#endif - - std::string s = out.str(); - - // remove trailing R - return s.substr(0, s.length() - 1); -} - -std::string -RealTime::toText(bool fixedDp) const -{ - if (*this < RealTime::zeroTime) return "-" + (-*this).toText(); - - std::stringstream out; - - if (sec >= 3600) { - out << (sec / 3600) << ":"; - } - - if (sec >= 60) { - out << (sec % 3600) / 60 << ":"; - } - - if (sec >= 10) { - out << ((sec % 60) / 10); - } - - out << (sec % 10); - - int ms = msec(); - - if (ms != 0) { - out << "."; - out << (ms / 100); - ms = ms % 100; - if (ms != 0) { - out << (ms / 10); - ms = ms % 10; - } else if (fixedDp) { - out << "0"; - } - if (ms != 0) { - out << ms; - } else if (fixedDp) { - out << "0"; - } - } else if (fixedDp) { - out << ".000"; - } - -#if (__GNUC__ < 3) - out << std::ends; -#endif - - std::string s = out.str(); - - return s; -} - - -RealTime -RealTime::operator/(int d) const -{ - int secdiv = sec / d; - int secrem = sec % d; - - double nsecdiv = (double(nsec) + ONE_BILLION * double(secrem)) / d; - - return RealTime(secdiv, int(nsecdiv + 0.5)); -} - -double -RealTime::operator/(const RealTime &r) const -{ - double lTotal = double(sec) * ONE_BILLION + double(nsec); - double rTotal = double(r.sec) * ONE_BILLION + double(r.nsec); - - if (rTotal == 0) return 0.0; - else return lTotal/rTotal; -} - -long -RealTime::realTime2Frame(const RealTime &time, unsigned int sampleRate) -{ - if (time < zeroTime) return -realTime2Frame(-time, sampleRate); - - // We like integers. The last term is always zero unless the - // sample rate is greater than 1MHz, but hell, you never know... - - long frame = - time.sec * sampleRate + - (time.msec() * sampleRate) / 1000 + - ((time.usec() - 1000 * time.msec()) * sampleRate) / 1000000 + - ((time.nsec - 1000 * time.usec()) * sampleRate) / 1000000000; - - return frame; -} - -RealTime -RealTime::frame2RealTime(long frame, unsigned int sampleRate) -{ - if (frame < 0) return -frame2RealTime(-frame, sampleRate); - - RealTime rt; - rt.sec = frame / long(sampleRate); - frame -= rt.sec * long(sampleRate); - rt.nsec = (int)(((float(frame) * 1000000) / long(sampleRate)) * 1000); - return rt; -} - -const RealTime RealTime::zeroTime(0,0); - -} |