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authorDamien Zammit <damien@zamaudio.com>2016-07-05 18:19:00 +1000
committerDamien Zammit <damien@zamaudio.com>2016-07-05 18:19:00 +1000
commit2a7bd996cde8d89fb170886794e5ceea30e5ac92 (patch)
tree6d0c2d8bb6e390e4eef4f478327688bc3716efd3 /libs/plugins/a-comp.lv2/a-comp.c
parentbf7c4c7d60e5211ce388ce14a17e45feddd78735 (diff)
a-comp: Fix inline comp curve shading
Diffstat (limited to 'libs/plugins/a-comp.lv2/a-comp.c')
-rw-r--r--libs/plugins/a-comp.lv2/a-comp.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/plugins/a-comp.lv2/a-comp.c b/libs/plugins/a-comp.lv2/a-comp.c
index 77895410f2..62d2a1d312 100644
--- a/libs/plugins/a-comp.lv2/a-comp.c
+++ b/libs/plugins/a-comp.lv2/a-comp.c
@@ -626,7 +626,7 @@ render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
// maybe cut off at x-position?
const float x = w * (self->v_lvl_in + 60) / 60.f;
const float y = h * (self->v_lvl_out + 60) / 60.f;
- cairo_rectangle (cr, 0, h - y, x, y);
+ cairo_rectangle (cr, 0, h - x, y, h);
if (self->v_ratio > 1.0) {
cairo_set_source (cr, pat);
} else {