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author | Robin Gareus <robin@gareus.org> | 2015-03-28 18:00:31 +0100 |
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committer | Robin Gareus <robin@gareus.org> | 2015-03-28 18:22:37 +0100 |
commit | 74b3d0b6024ee49f9476f6d6d314ca87f2729aea (patch) | |
tree | f1e6adebec46920e25b4dc4bba1b585a08c49b4f /libs/ardour | |
parent | 8962bfba619626bc1aa0a289e63d24576d428eeb (diff) |
Drag/Drop work-around midi note bleeding
During DnD, the region uses the 'old/current'
midi_stream_view()'s range and its position/height calculation.
Ideally DnD would decouple the midi_stream_view() for the
region(s) being dragged and set it to the target's range
(or in case of the drop-zone, FullRange).
but I don't see how this can be done without major rework.
For now, just prevent visual bleeding of events in case
the target-track is smaller.
Diffstat (limited to 'libs/ardour')
0 files changed, 0 insertions, 0 deletions