diff options
author | Paul Davis <paul@linuxaudiosystems.com> | 2019-09-25 12:16:13 -0600 |
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committer | Paul Davis <paul@linuxaudiosystems.com> | 2019-09-25 12:16:13 -0600 |
commit | 5ec5bc4523e5c0fd998a6a133c6a03ab1475f063 (patch) | |
tree | f9ef6c71d72ff95a4824c417ec874e8768627db7 /libs/ardour/ardour | |
parent | 13c874d8b071e4d1d540ec7da2d76856ef228918 (diff) |
goodbye USE_TRACKS_CODE_FEATURES and is_tracks_build
Diffstat (limited to 'libs/ardour/ardour')
-rw-r--r-- | libs/ardour/ardour/audioengine.h | 2 | ||||
-rw-r--r-- | libs/ardour/ardour/engine_state_controller.h | 652 | ||||
-rw-r--r-- | libs/ardour/ardour/rc_configuration_vars.h | 20 | ||||
-rw-r--r-- | libs/ardour/ardour/session.h | 3 | ||||
-rw-r--r-- | libs/ardour/ardour/session_configuration_vars.h | 11 |
5 files changed, 0 insertions, 688 deletions
diff --git a/libs/ardour/ardour/audioengine.h b/libs/ardour/ardour/audioengine.h index 09f3b46486..3d08759787 100644 --- a/libs/ardour/ardour/audioengine.h +++ b/libs/ardour/ardour/audioengine.h @@ -156,8 +156,6 @@ class LIBARDOUR_API AudioEngine : public PortManager, public SessionHandlePtr void remove_session (); // not a replacement for SessionHandle::session_going_away() Session* session() const { return _session; } - void reconnect_session_routes (bool reconnect_inputs = true, bool reconnect_outputs = true); - class NoBackendAvailable : public std::exception { public: virtual const char *what() const throw() { return "could not connect to engine backend"; } diff --git a/libs/ardour/ardour/engine_state_controller.h b/libs/ardour/ardour/engine_state_controller.h deleted file mode 100644 index e64a7a6975..0000000000 --- a/libs/ardour/ardour/engine_state_controller.h +++ /dev/null @@ -1,652 +0,0 @@ -/* - * Copyright (C) 2015-2017 Paul Davis <paul@linuxaudiosystems.com> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program; if not, write to the Free Software Foundation, Inc., - * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - */ - -#ifndef __gtk2_ardour__engine_state_controller__ -#define __gtk2_ardour__engine_state_controller__ - -#include <vector> -#include <list> - -#include "ardour/types.h" -#include "ardour/audio_backend.h" - -namespace ARDOUR { - -class AudioBackendInfo; - -/** - * @class EngineStateController - * @brief EngineStateController class. - * - * Implements usecases for Audio devices and Audio/Midi ports. - * Persistantly saves to the config device configuration settings and audio/midi port states - */ -class EngineStateController -{ - public: - - // public data types: - - /** - * @struct PortState - * Structure which represents AudioPort state - */ - struct PortState { - std::string name; ///< Audio Port name - bool active; ///< Audio Port state - - PortState () - : name("") - , active(false) - { - } - - PortState (const std::string& name) - : name(name) - , active(false) - { - } - - bool operator==(const PortState& rhs) {return rhs.name == name; } - - }; - - /// @typedef Type for the list of all available audio ports - typedef std::list<PortState> PortStateList; - - /** - * @struct MidiPortState - * Structure which represents MidiPort state. - */ - struct MidiPortState - { - std::string name; ///< Midi Port name - bool active; ///< Midi Port state - bool available; ///< Midi Port availability - if it is physicaly available or not - bool scene_connected; ///< Is midi port used for scene MIDI marker in/out - bool mtc_in; ///< Is midi port used as MTC in - - MidiPortState(const std::string& name) - : name(name) - , active(false) - , available(false) - , scene_connected(false) - , mtc_in(false) - {} - - bool operator==(const MidiPortState& rhs) - { - return name == rhs.name; - } - }; - - /// @typedef Type for the list of MidiPorts ever registered in the system - typedef std::list<MidiPortState> MidiPortStateList; - - - //Interfaces - - /** Get an instance of EngineStateController singleton. - * @return EngineStateController instance pointer - */ - static EngineStateController* instance (); - - /** Associate session with EngineStateController instance. - */ - void set_session (Session* session); - - /** Remove link to the associated session. - */ - void remove_session (); - - ////////////////////////////////////////////////////////////////////////////////////////////////////////// - // General backend/device information methods - - /** Provides names of all available backends. - * - * @param[out] available_backends - vector of available backends - */ - void available_backends (std::vector<const AudioBackendInfo*>& available_backends); - - /** Provides the name of currently used backend. - * - * @return the name of currently used backend - */ - const std::string& get_current_backend_name() const; - - /** Provides the name of currently used device. - * - * @return the name of currently used device - */ - const std::string& get_current_device_name () const; - - /** Provides names for all available devices. - * - * @param[out] device_vector - vector of available devices - */ - void enumerate_devices (std::vector<ARDOUR::AudioBackend::DeviceStatus>& device_vector) const; - - /** Get sample rate used by current device. - * - * @return current sample rate - */ - ARDOUR::samplecnt_t get_current_sample_rate () const; - - /** Get default sample rate for current backend. - * - * @return default sample rate for current backend - */ - ARDOUR::samplecnt_t get_default_sample_rate () const; - - /** Get sample rates which are supported by current device and current backend. - * - * @param[out] sample_rates - vector of supported sample rates - */ - void available_sample_rates_for_current_device (std::vector<float>& sample_rates) const; - - /** Get buffer size used by current device. - * - * @return current buffer size - */ - ARDOUR::pframes_t get_current_buffer_size () const; - - /** Get default buffer size for current backend. - * - * @return default buffer size for current backend - */ - ARDOUR::pframes_t get_default_buffer_size () const; - - /** Get buffer sizes which are supported by current device and current backend. - * - * @param[out] buffer_sizes - vector of supported buffer_sizes - */ - void available_buffer_sizes_for_current_device (std::vector<ARDOUR::pframes_t>& buffer_sizes) const; - - ///////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // device state control methods - - /** Get the number of all enabled Audio inputs. - * - * @return number of all enabled Audio inputs - */ - uint32_t get_available_inputs_count() const; - /** Get the number of all enabled Audio outputs. - * - * @return number of all enabled Audio outputs - */ - uint32_t get_available_outputs_count () const; - - /** Get vector of all enabled physical Audio input port names. - * - * @param[out] port_names - vector of all enabled Audio input names - */ - void get_physical_audio_inputs (std::vector<std::string>& port_names); - /** Get vector of all enabled physical Audio input port names. - * - * @param[out] port_names - vector of all enabled Audio input names - */ - void get_physical_audio_outputs (std::vector<std::string>& port_names); - - /** Get vector of all enabled physical MIDI input port names. - * - * @param[out] port_names - vector of all enabled MIDI input names - */ - void get_physical_midi_inputs (std::vector<std::string>& port_names); - /** Get vector of all enabled physical MIDI output port names. - * - * @param[out] port_names - vector of all enabled MIDI output names - */ - void get_physical_midi_outputs (std::vector<std::string>& port_names); - - /** Sets new state to all Audio inputs. - * - * @param[in] state - new state - */ - void set_state_to_all_inputs(bool state); - /** Sets new state to all Audio outputs. - * @note Does nothing in Stereo Out mode - * @param[in] state - new state - */ - void set_state_to_all_outputs(bool state); - - /** Get vector of states for all physical Audio input ports. - * - * @param[out] channel_states - vector of input port states - */ - void get_physical_audio_input_states(std::vector<PortState>& channel_states); - /** Get vector of states for all physical Audio output ports. - * - * @param[out] channel_states - vector of output port states - */ - void get_physical_audio_output_states(std::vector<PortState>& channel_states); - - /** Set state of the specified Audio input port. - * - * @param[in] port_name - input name - * @param[in] state - new state - */ - void set_physical_audio_input_state(const std::string& port_name, bool state); - /** Set state of the specified Audio output port. - * - * @param[in] port_name - output name - * @param[in] state - new state - */ - void set_physical_audio_output_state(const std::string& port_name, bool state); - - /** Get state of the specified Audio input port. - * - * @param[in] port_name - input name - * @return input state - */ - bool get_physical_audio_input_state(const std::string& port_name); - /** Get state of the specified Audi output port. - * - * @param[in] port_name - output name - * @return output state - */ - bool get_physical_audio_output_state(const std::string& port_name); - - - /** Get vector of all enabled MIDI input port names. - * - * @param[out] channel_states - vector of enabled inputs - */ - void get_physical_midi_input_states (std::vector<MidiPortState>& channel_states); - /** Get vector of all enabled MIDI output port names. - * - * @param[out] channel_states - vector of enabled outputs - */ - void get_physical_midi_output_states (std::vector<MidiPortState>& channel_states); - - /** Get name of mtc source port - * - * return name of mtc source port - */ - std::string get_mtc_source_port (); - - /** Set ltc source port - * - * @param[in] port - name of ltc source port - */ - void set_ltc_source_port (const std::string& port); - /** Get name of ltc source port - * - * return name of ltc source port - */ - std::string get_ltc_source_port (); - - /** Set ltc output port - * - * @param[in] port - name of ltc output port - */ - void set_ltc_output_port (const std::string&); - /** Get name of ltc output port - * - * return name of ltc output port - */ - std::string get_ltc_output_port (); - - /** Set state of the specified MIDI input port. - * - * @param[in] port_name - input name - * @param[in] state - new state - */ - void set_physical_midi_input_state(const std::string& port_name, bool state); - /** Set state of the specified MIDI output port. - * - * @param[in] port_name - output name - * @param[in] state - new state - */ - void set_physical_midi_output_state(const std::string& port_name, bool state); - /** Get state of the specified MIDI input port. - * - * @param[in] port_name - input name - * @param[out] scene_connected - is port used as Scene In or not - * @return input state - */ - bool get_physical_midi_input_state(const std::string& port_name, bool& scene_connected); - /** Get state of the specified MIDI output port. - * - * @param[in] port_name - output name - * @param[out] scene_connected - is port used as Scene Out or not - * @return output state - */ - bool get_physical_midi_output_state(const std::string& port_name, bool& scene_connected); - - /** Set state of Scene In connection for the specified MIDI input port. - * - * @param[in] port_name - input name - * @param[in] state - new state - */ - void set_physical_midi_scene_in_connection_state(const std::string& port_name, bool state); - /** Set state of Scene Out connection for the specified MIDI output port. - * - * @param[in] port_name - input name - * @param[in] state - new state - */ - void set_physical_midi_scenen_out_connection_state(const std::string&, bool); - - /** Disocnnect all MIDI input ports from Scene In. - */ - void set_all_midi_scene_inputs_disconnected(); - /** Disocnnect all MIDI output ports from Scene Out. - */ - void set_all_midi_scene_outputs_disconnected(); - - /** Set MIDI TimeCode input port - * @note There is a sense to choose MIDI TimeCode input only because - * our MIDI TimeCode is propagated to all midi output ports. - */ - void set_mtc_source_port (const std::string&); - - /** Check if AudioEngine setup is required - * @return true if setup is required, otherwise - false - */ - bool is_setup_required() const {return ARDOUR::AudioEngine::instance()->setup_required (); } - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Methods set parameters inside the controller - // the state of engine won't change untill we make a "push" of this state to the backend - // NOTE: Use push_state_to_backend() method to update backend with the most recent controller state - - /** Set new sample rate for current device in EngineStateController database - * @note Use push_state_to_backend() method to update backend/device state with the most recent controller state - * @param sample_rate - new sample rate - */ - bool set_new_sample_rate_in_controller(samplecnt_t sample_rate); - /** Set new buffer size for current device in EngineStateController database - * @note Use push_state_to_backend() method to update backend/device state with the most recent controller state - * @param buffer_size - new buffer size - */ - bool set_new_buffer_size_in_controller(pframes_t buffer_size); - - /** @brief push current controller state to backend. - * Propagate and set all current EngineStateController parameters to the backend - * @note Engine will be restarted if it's running when this method is called. - * @note If an attempt ot set parameters is unsuccessful current device will be switched to "None". - * @param start - start the Engine if it was not running when this function was called. - * @return true on success, otherwise - false - */ - bool push_current_state_to_backend(bool start); - /** Switch to new backend - * @note The change will be propagated emmidiatelly as if push_current_state_to_backend () was called. - * @param backend_name - new backend name. - * @return true on success, otherwise - false - */ - bool set_new_backend_as_current(const std::string& backend_name); - /** Switch to new device - * @note The change will be propagated emmidiatelly as if push_current_state_to_backend () was called. - * @param device_name - new device name. - * @return true on success, otherwise - false - */ - bool set_new_device_as_current(const std::string& device_name); - - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Methods to save/serialize setting states - - /** Serialize Audio/Midi settings (entire EngineStateController database) to XML - * @return XML note with serialized states - */ - XMLNode& serialize_audio_midi_settings(); - /** Save Audio/Midi settings (entire EngineStateController database) to config persistently - */ - void save_audio_midi_settings(); - - //////////////////////////////////////////////////////////////////////////////////////////////////// - //UPDATE SIGNALS - /** This signal is emitted if the sample rate changes */ - PBD::Signal0<void> SampleRateChanged; - /** This signal is emitted if the buffer size changes */ - PBD::Signal0<void> BufferSizeChanged; - /** This signal is emitted if the device list changes */ - PBD::Signal1<void, bool> DeviceListChanged; - /** This signal is emitted if the device cannot operate properly */ - PBD::Signal0<void> DeviceError; - - //////////////////////////////////////////////////////////////////////////////////////////////////// - //ENGINE STATE SIGNALS - /** This signal is emitted when the engine is started */ - PBD::Signal0<void> EngineRunning; - /** This signal is emitted when the engine is stopped */ - PBD::Signal0<void> EngineStopped; - /** This signal is emitted if Engine processing is terminated */ - PBD::Signal0<void> EngineHalted; - - /** This signal is emitted if the AUDIO input channel configuration changes */ - PBD::Signal0<void> InputConfigChanged; - /** This signal is emitted if the AUDIO output channel configuration changes */ - PBD::Signal0<void> OutputConfigChanged; - /** This signal is emitted if the AUDIO output connection mode changes - * @note By output connection mode "Stereo Out" or "Multi Out" is meant - */ - PBD::Signal0<void> OutputConnectionModeChanged; - - /** This signals is emitted if the MIDI input channel configuration changes */ - PBD::Signal0<void> MIDIInputConfigChanged; - /** This signals is emitted if the MIDI output channel configuration changes */ - PBD::Signal0<void> MIDIOutputConfigChanged; - /** This signals is emitted if the MIDI Scene In connection changes */ - PBD::Signal2<void, const std::vector<std::string>&, bool> MIDISceneInputConnectionChanged; - /** This signals is emitted if the MIDI Scene Out connection changes */ - PBD::Signal2<void, const std::vector<std::string>&, bool> MIDISceneOutputConnectionChanged; - - /** This signal is emitted if the MTC Input channel is changed */ - PBD::Signal1<void, const std::string&> MTCInputChanged; - - /** This signal is emitted if new Audio/MIDI ports are registered or unregistered */ - PBD::Signal0<void> PortRegistrationChanged; - - private: - - EngineStateController(); /// singleton - ~EngineStateController(); /// singleton - EngineStateController(const EngineStateController& ); /// prohibited - EngineStateController& operator=(const EngineStateController&); /// prohibited - - //////////////////////////////////////////////////////////////////////////////////////////// - // private data structures - - /** @struct Engine state - * @brief State structure. - * Contains information about single device/backend state - */ - struct State { - std::string backend_name; ///< state backend name - std::string device_name; ///< state device name - ARDOUR::samplecnt_t sample_rate; ///< sample rate used by the device in this state - ARDOUR::pframes_t buffer_size; ///< buffer size used by the device in this state - - PortStateList input_channel_states; ///< states of device Audio inputs - PortStateList multi_out_channel_states; ///< states of device Audio inputs in Multi Out mode - PortStateList stereo_out_channel_states; ///< states of device Audio inputs in Stereo Out mode - bool active; ///< was this state the most recent active one - - State() - : sample_rate(0) - , buffer_size(0) - , input_channel_states (0) - , multi_out_channel_states (0) - , stereo_out_channel_states (0) - , active (false) - { - } - - bool operator==(const State& rhs) - { - return (backend_name == rhs.backend_name) && (device_name == rhs.device_name); - } - - /** Forms string name for the state - * @return name string - */ - std::string form_state_name() { - return std::string("State:" + backend_name + ":" + device_name); - } - - /** @struct StatepPredicate - * This predicate is used to identify a state during search in the list of states - */ - struct StatePredicate - { - StatePredicate(const std::string& backend_name, const std::string& device_name) - : _backend_name (backend_name) - , _device_name (device_name) - {} - - bool operator()(boost::shared_ptr<ARDOUR::EngineStateController::State> rhs) - { - return (_backend_name == rhs->backend_name) && (_device_name == rhs->device_name); - } - - private: - std::string _backend_name; - std::string _device_name; - }; - }; - - /// @typedef Type for the state pointer - typedef boost::shared_ptr<State> StatePtr; - /// @typedef Type for the list of states - typedef std::list<StatePtr> StateList; - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // methods to manage setting states - - /** Deserializes and loads Engine and Audio port states from the config to EngineStateController - */ - void _deserialize_and_load_engine_states(); - /** Deserializes and loads MIDI port states from the config to EngineStateController - */ - void _deserialize_and_load_midi_port_states(); - /** Serializes Engine and Audio port states from EngineStateController to XML node - * @param[in,out] audio_midi_settings_node - node to serialize the satets to - */ - void _serialize_engine_states(XMLNode* audio_midi_settings_node); - /** Serializes MIDI port states from EngineStateController to XML node - * @param[in,out] audio_midi_settings_node - node to serialize the satets to - */ - void _serialize_midi_port_states(XMLNode* audio_midi_settings_node); - - /** Provides initial state configuration. - * It loades the last active state if there is one and it is aplicable. - * Otherwise default state (None device with default sample rate and buffer size) is loaded. - */ - void _do_initial_engine_setup(); - - /** Loades provided state. - * @note It's possible that provided state can't be loaded - * (device disconnected or reqested parameters are not supported anymore). - * @param state - state to apply - * @return true on success, otherwise - false - */ - bool _apply_state(const StatePtr& state); - - /** Gets available device channels from engine and updates internal controller state - */ - void _update_device_channels_state(); - - /** Check "Stereo Out" mode channels state configuration and make it correspond Stereo Out mode requirements - */ - void _refresh_stereo_out_channel_states(); - - //////////////////////////////////////////////////////////////////////////////////////////////////////////// - // internal helper functions - /** make sure that current device parameters are supported and fit session requirements - * @return true if current state is valid and all parameters are supported, otherwise - false - */ - bool _validate_current_device_state(); - - /** change ltc source port in case of the input ports list change - */ - void _update_ltc_source_port (); - /** change ltc source port in case of the output ports list change - */ - void _update_ltc_output_port (); - - /** check that port is still existed in the list of input ports - @param[in] port - port name - @return true if current port is existed, otherwise - false - */ - bool _audio_input_port_exists (const std::string& port); - /** check that port is still existed in the list of output ports - @param[in] port - port name - @return true if current port is existed, otherwise - false - */ - bool _audio_output_port_exists (const std::string& port); - - - - //////////////////////////////////////// - // callbacks - /** Invoked when Engine starts running - */ - void _on_engine_running(); - /** Invoked when Engine is halted - */ - void _on_engine_halted(); - /** Invoked when Engine processing is terminated - */ - void _on_engine_stopped(); - /** Invoked when Device error accured, it failed to start or didn't accept the change which should - */ - void _on_device_error(); - /** Invoked when current device changes sample rate - */ - void _on_sample_rate_change(ARDOUR::samplecnt_t); - /** Invoked when current device changes buffer size - */ - void _on_buffer_size_change(ARDOUR::pframes_t); - /** Invoked when the list of available devices is changed - */ - void _on_device_list_change(); - /** Invoked when the config parameter is changed - */ - void _on_parameter_changed (const std::string&); - /** Invoked when Audio/MIDI ports are registered or unregistered - */ - void _on_ports_registration_update (); - /** Invoked when session loading process is complete - */ - void _on_session_loaded(); - //////////////////////////////////////// - - //////////////////////////////////////// - // attributes - StatePtr _current_state; ///< current state pointer - // list of system states - StateList _states; ///< list of all available states - - MidiPortStateList _midi_inputs; ///< midi input states - MidiPortStateList _midi_outputs; ///< midi output states - - std::string _last_used_real_device; ///< last active non-default (real) device - - Session* _session; ///< current session - - // Engine connections stuff - PBD::ScopedConnectionList update_connections; ///< connection container for update signals - PBD::ScopedConnectionList session_connections; ///< connection container for session signals - PBD::ScopedConnection running_connection; ///< connection container for EngineRunning signal - PBD::ScopedConnection halt_connection; ///< connection container for EngineHalted signal - PBD::ScopedConnection stopped_connection; ///< connection container for EngineStopped signal -}; - -} // namespace ARDOUR - -#endif /* defined(__gtk2_ardour__engine_state_controller__) */ diff --git a/libs/ardour/ardour/rc_configuration_vars.h b/libs/ardour/ardour/rc_configuration_vars.h index 3fb4404756..47ba9c1e7f 100644 --- a/libs/ardour/ardour/rc_configuration_vars.h +++ b/libs/ardour/ardour/rc_configuration_vars.h @@ -76,9 +76,6 @@ CONFIG_VARIABLE (bool, midi_input_follows_selection, "midi-input-follows-selecti CONFIG_VARIABLE (bool, run_all_transport_masters_always, "run-all-transport-masters-always", true) CONFIG_VARIABLE (int, mtc_qf_speed_tolerance, "mtc-qf-speed-tolerance", 5) CONFIG_VARIABLE (bool, timecode_sync_frame_rate, "timecode-sync-frame-rate", true) -#ifdef USE_TRACKS_CODE_FEATURES -CONFIG_VARIABLE (SyncSource, sync_source, "sync-source", MTC) -#endif CONFIG_VARIABLE (bool, send_ltc, "send-ltc", false) CONFIG_VARIABLE (bool, ltc_send_continuously, "ltc-send-continuously", true) CONFIG_VARIABLE (std::string, ltc_output_port, "ltc-output-port", "") @@ -120,11 +117,7 @@ CONFIG_VARIABLE (RegionSelectionAfterSplit, region_selection_after_split, "regio /* monitoring, mute, solo etc */ -#ifdef USE_TRACKS_CODE_FEATURES -CONFIG_VARIABLE (bool, mute_affects_pre_fader, "mute-affects-pre-fader", true) -#else CONFIG_VARIABLE (bool, mute_affects_pre_fader, "mute-affects-pre-fader", false) -#endif CONFIG_VARIABLE (bool, mute_affects_post_fader, "mute-affects-post-fader", true) CONFIG_VARIABLE (bool, mute_affects_control_outs, "mute-affects-control-outs", true) CONFIG_VARIABLE (bool, mute_affects_main_outs, "mute-affects-main-outs", true) @@ -169,11 +162,7 @@ CONFIG_VARIABLE (bool, create_xrun_marker, "create-xrun-marker", true) CONFIG_VARIABLE (bool, stop_at_session_end, "stop-at-session-end", false) CONFIG_VARIABLE (bool, seamless_loop, "seamless-loop", false) CONFIG_VARIABLE (float, preroll_seconds, "preroll-seconds", -2.0f) -#ifdef USE_TRACKS_CODE_FEATURES -CONFIG_VARIABLE (bool, loop_is_mode, "loop-is-mode", true) -#else CONFIG_VARIABLE (bool, loop_is_mode, "loop-is-mode", false) -#endif CONFIG_VARIABLE (samplecnt_t, preroll, "preroll", 0) CONFIG_VARIABLE (samplecnt_t, postroll, "postroll", 0) CONFIG_VARIABLE (float, shuttle_speed_factor, "shuttle-speed-factor", 1.0f) // used for MMC shuttle @@ -183,21 +172,12 @@ CONFIG_VARIABLE (ShuttleUnits, shuttle_units, "shuttle-units", Percentage) CONFIG_VARIABLE (float, shuttle_max_speed, "shuttle-max-speed", 8.0f) CONFIG_VARIABLE (bool, locate_while_waiting_for_sync, "locate-while-waiting-for-sync", false) CONFIG_VARIABLE (bool, disable_disarm_during_roll, "disable-disarm-during-roll", false) -#ifdef USE_TRACKS_CODE_FEATURES -CONFIG_VARIABLE (AutoReturnTarget, auto_return_target_list, "auto-return-target-list", AutoReturnTarget(LastLocate) ) -#else CONFIG_VARIABLE (AutoReturnTarget, auto_return_target_list, "auto-return-target-list", AutoReturnTarget(LastLocate|RangeSelectionStart|Loop|RegionSelectionStart)) -#endif /* metering */ -#ifdef USE_TRACKS_CODE_FEATURES -CONFIG_VARIABLE (float, meter_falloff, "meter-falloff", 60.0f) -CONFIG_VARIABLE (MeterType, meter_type_master, "meter-type-master", MeterPeak) -#else CONFIG_VARIABLE (float, meter_falloff, "meter-falloff", 13.3f) CONFIG_VARIABLE (MeterType, meter_type_master, "meter-type-master", MeterK14) -#endif CONFIG_VARIABLE (MeterType, meter_type_track, "meter-type-track", MeterPeak) CONFIG_VARIABLE (MeterType, meter_type_bus, "meter-type-bus", MeterPeak) diff --git a/libs/ardour/ardour/session.h b/libs/ardour/ardour/session.h index 3e7b4eaea3..a198f0eac6 100644 --- a/libs/ardour/ardour/session.h +++ b/libs/ardour/ardour/session.h @@ -1232,9 +1232,6 @@ protected: friend class AudioEngine; void set_block_size (pframes_t nframes); void set_sample_rate (samplecnt_t nframes); -#ifdef USE_TRACKS_CODE_FEATURES - void reconnect_existing_routes (bool withLock, bool reconnect_master = true, bool reconnect_inputs = true, bool reconnect_outputs = true); -#endif friend class Route; void update_latency_compensation (bool force = false); diff --git a/libs/ardour/ardour/session_configuration_vars.h b/libs/ardour/ardour/session_configuration_vars.h index 22f80dd2b8..75babeb706 100644 --- a/libs/ardour/ardour/session_configuration_vars.h +++ b/libs/ardour/ardour/session_configuration_vars.h @@ -89,14 +89,3 @@ CONFIG_VARIABLE (bool, show_solo_on_meterbridge, "show-solo-on-meterbridge", fal CONFIG_VARIABLE (bool, show_monitor_on_meterbridge, "show-monitor-on-meterbridge", false) CONFIG_VARIABLE (bool, show_name_on_meterbridge, "show-name-on-meterbridge", true) CONFIG_VARIABLE (uint32_t, meterbridge_label_height, "meterbridge-label-height", 0) - -#ifdef USE_TRACKS_CODE_FEATURES -/* This variable was not discussed with Ardour developers and is considered - weakly conceived. It is also poorly named, since we have "groups" already - present in libardour but this variable has nothing to do with it. There - should have been more discussion about what was required and the best - way to accomplish it. -*/ -CONFIG_VARIABLE (bool, enable_group_edit, "enable-group-edit", false) -/* These are GUI-only properties and should not be present in this context */ -#endif |