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authorPaul Davis <paul@linuxaudiosystems.com>2019-09-25 12:16:13 -0600
committerPaul Davis <paul@linuxaudiosystems.com>2019-09-25 12:16:13 -0600
commit5ec5bc4523e5c0fd998a6a133c6a03ab1475f063 (patch)
treef9ef6c71d72ff95a4824c417ec874e8768627db7 /libs/ardour/ardour
parent13c874d8b071e4d1d540ec7da2d76856ef228918 (diff)
goodbye USE_TRACKS_CODE_FEATURES and is_tracks_build
Diffstat (limited to 'libs/ardour/ardour')
-rw-r--r--libs/ardour/ardour/audioengine.h2
-rw-r--r--libs/ardour/ardour/engine_state_controller.h652
-rw-r--r--libs/ardour/ardour/rc_configuration_vars.h20
-rw-r--r--libs/ardour/ardour/session.h3
-rw-r--r--libs/ardour/ardour/session_configuration_vars.h11
5 files changed, 0 insertions, 688 deletions
diff --git a/libs/ardour/ardour/audioengine.h b/libs/ardour/ardour/audioengine.h
index 09f3b46486..3d08759787 100644
--- a/libs/ardour/ardour/audioengine.h
+++ b/libs/ardour/ardour/audioengine.h
@@ -156,8 +156,6 @@ class LIBARDOUR_API AudioEngine : public PortManager, public SessionHandlePtr
void remove_session (); // not a replacement for SessionHandle::session_going_away()
Session* session() const { return _session; }
- void reconnect_session_routes (bool reconnect_inputs = true, bool reconnect_outputs = true);
-
class NoBackendAvailable : public std::exception {
public:
virtual const char *what() const throw() { return "could not connect to engine backend"; }
diff --git a/libs/ardour/ardour/engine_state_controller.h b/libs/ardour/ardour/engine_state_controller.h
deleted file mode 100644
index e64a7a6975..0000000000
--- a/libs/ardour/ardour/engine_state_controller.h
+++ /dev/null
@@ -1,652 +0,0 @@
-/*
- * Copyright (C) 2015-2017 Paul Davis <paul@linuxaudiosystems.com>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-#ifndef __gtk2_ardour__engine_state_controller__
-#define __gtk2_ardour__engine_state_controller__
-
-#include <vector>
-#include <list>
-
-#include "ardour/types.h"
-#include "ardour/audio_backend.h"
-
-namespace ARDOUR {
-
-class AudioBackendInfo;
-
-/**
- * @class EngineStateController
- * @brief EngineStateController class.
- *
- * Implements usecases for Audio devices and Audio/Midi ports.
- * Persistantly saves to the config device configuration settings and audio/midi port states
- */
-class EngineStateController
-{
- public:
-
- // public data types:
-
- /**
- * @struct PortState
- * Structure which represents AudioPort state
- */
- struct PortState {
- std::string name; ///< Audio Port name
- bool active; ///< Audio Port state
-
- PortState ()
- : name("")
- , active(false)
- {
- }
-
- PortState (const std::string& name)
- : name(name)
- , active(false)
- {
- }
-
- bool operator==(const PortState& rhs) {return rhs.name == name; }
-
- };
-
- /// @typedef Type for the list of all available audio ports
- typedef std::list<PortState> PortStateList;
-
- /**
- * @struct MidiPortState
- * Structure which represents MidiPort state.
- */
- struct MidiPortState
- {
- std::string name; ///< Midi Port name
- bool active; ///< Midi Port state
- bool available; ///< Midi Port availability - if it is physicaly available or not
- bool scene_connected; ///< Is midi port used for scene MIDI marker in/out
- bool mtc_in; ///< Is midi port used as MTC in
-
- MidiPortState(const std::string& name)
- : name(name)
- , active(false)
- , available(false)
- , scene_connected(false)
- , mtc_in(false)
- {}
-
- bool operator==(const MidiPortState& rhs)
- {
- return name == rhs.name;
- }
- };
-
- /// @typedef Type for the list of MidiPorts ever registered in the system
- typedef std::list<MidiPortState> MidiPortStateList;
-
-
- //Interfaces
-
- /** Get an instance of EngineStateController singleton.
- * @return EngineStateController instance pointer
- */
- static EngineStateController* instance ();
-
- /** Associate session with EngineStateController instance.
- */
- void set_session (Session* session);
-
- /** Remove link to the associated session.
- */
- void remove_session ();
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////
- // General backend/device information methods
-
- /** Provides names of all available backends.
- *
- * @param[out] available_backends - vector of available backends
- */
- void available_backends (std::vector<const AudioBackendInfo*>& available_backends);
-
- /** Provides the name of currently used backend.
- *
- * @return the name of currently used backend
- */
- const std::string& get_current_backend_name() const;
-
- /** Provides the name of currently used device.
- *
- * @return the name of currently used device
- */
- const std::string& get_current_device_name () const;
-
- /** Provides names for all available devices.
- *
- * @param[out] device_vector - vector of available devices
- */
- void enumerate_devices (std::vector<ARDOUR::AudioBackend::DeviceStatus>& device_vector) const;
-
- /** Get sample rate used by current device.
- *
- * @return current sample rate
- */
- ARDOUR::samplecnt_t get_current_sample_rate () const;
-
- /** Get default sample rate for current backend.
- *
- * @return default sample rate for current backend
- */
- ARDOUR::samplecnt_t get_default_sample_rate () const;
-
- /** Get sample rates which are supported by current device and current backend.
- *
- * @param[out] sample_rates - vector of supported sample rates
- */
- void available_sample_rates_for_current_device (std::vector<float>& sample_rates) const;
-
- /** Get buffer size used by current device.
- *
- * @return current buffer size
- */
- ARDOUR::pframes_t get_current_buffer_size () const;
-
- /** Get default buffer size for current backend.
- *
- * @return default buffer size for current backend
- */
- ARDOUR::pframes_t get_default_buffer_size () const;
-
- /** Get buffer sizes which are supported by current device and current backend.
- *
- * @param[out] buffer_sizes - vector of supported buffer_sizes
- */
- void available_buffer_sizes_for_current_device (std::vector<ARDOUR::pframes_t>& buffer_sizes) const;
-
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // device state control methods
-
- /** Get the number of all enabled Audio inputs.
- *
- * @return number of all enabled Audio inputs
- */
- uint32_t get_available_inputs_count() const;
- /** Get the number of all enabled Audio outputs.
- *
- * @return number of all enabled Audio outputs
- */
- uint32_t get_available_outputs_count () const;
-
- /** Get vector of all enabled physical Audio input port names.
- *
- * @param[out] port_names - vector of all enabled Audio input names
- */
- void get_physical_audio_inputs (std::vector<std::string>& port_names);
- /** Get vector of all enabled physical Audio input port names.
- *
- * @param[out] port_names - vector of all enabled Audio input names
- */
- void get_physical_audio_outputs (std::vector<std::string>& port_names);
-
- /** Get vector of all enabled physical MIDI input port names.
- *
- * @param[out] port_names - vector of all enabled MIDI input names
- */
- void get_physical_midi_inputs (std::vector<std::string>& port_names);
- /** Get vector of all enabled physical MIDI output port names.
- *
- * @param[out] port_names - vector of all enabled MIDI output names
- */
- void get_physical_midi_outputs (std::vector<std::string>& port_names);
-
- /** Sets new state to all Audio inputs.
- *
- * @param[in] state - new state
- */
- void set_state_to_all_inputs(bool state);
- /** Sets new state to all Audio outputs.
- * @note Does nothing in Stereo Out mode
- * @param[in] state - new state
- */
- void set_state_to_all_outputs(bool state);
-
- /** Get vector of states for all physical Audio input ports.
- *
- * @param[out] channel_states - vector of input port states
- */
- void get_physical_audio_input_states(std::vector<PortState>& channel_states);
- /** Get vector of states for all physical Audio output ports.
- *
- * @param[out] channel_states - vector of output port states
- */
- void get_physical_audio_output_states(std::vector<PortState>& channel_states);
-
- /** Set state of the specified Audio input port.
- *
- * @param[in] port_name - input name
- * @param[in] state - new state
- */
- void set_physical_audio_input_state(const std::string& port_name, bool state);
- /** Set state of the specified Audio output port.
- *
- * @param[in] port_name - output name
- * @param[in] state - new state
- */
- void set_physical_audio_output_state(const std::string& port_name, bool state);
-
- /** Get state of the specified Audio input port.
- *
- * @param[in] port_name - input name
- * @return input state
- */
- bool get_physical_audio_input_state(const std::string& port_name);
- /** Get state of the specified Audi output port.
- *
- * @param[in] port_name - output name
- * @return output state
- */
- bool get_physical_audio_output_state(const std::string& port_name);
-
-
- /** Get vector of all enabled MIDI input port names.
- *
- * @param[out] channel_states - vector of enabled inputs
- */
- void get_physical_midi_input_states (std::vector<MidiPortState>& channel_states);
- /** Get vector of all enabled MIDI output port names.
- *
- * @param[out] channel_states - vector of enabled outputs
- */
- void get_physical_midi_output_states (std::vector<MidiPortState>& channel_states);
-
- /** Get name of mtc source port
- *
- * return name of mtc source port
- */
- std::string get_mtc_source_port ();
-
- /** Set ltc source port
- *
- * @param[in] port - name of ltc source port
- */
- void set_ltc_source_port (const std::string& port);
- /** Get name of ltc source port
- *
- * return name of ltc source port
- */
- std::string get_ltc_source_port ();
-
- /** Set ltc output port
- *
- * @param[in] port - name of ltc output port
- */
- void set_ltc_output_port (const std::string&);
- /** Get name of ltc output port
- *
- * return name of ltc output port
- */
- std::string get_ltc_output_port ();
-
- /** Set state of the specified MIDI input port.
- *
- * @param[in] port_name - input name
- * @param[in] state - new state
- */
- void set_physical_midi_input_state(const std::string& port_name, bool state);
- /** Set state of the specified MIDI output port.
- *
- * @param[in] port_name - output name
- * @param[in] state - new state
- */
- void set_physical_midi_output_state(const std::string& port_name, bool state);
- /** Get state of the specified MIDI input port.
- *
- * @param[in] port_name - input name
- * @param[out] scene_connected - is port used as Scene In or not
- * @return input state
- */
- bool get_physical_midi_input_state(const std::string& port_name, bool& scene_connected);
- /** Get state of the specified MIDI output port.
- *
- * @param[in] port_name - output name
- * @param[out] scene_connected - is port used as Scene Out or not
- * @return output state
- */
- bool get_physical_midi_output_state(const std::string& port_name, bool& scene_connected);
-
- /** Set state of Scene In connection for the specified MIDI input port.
- *
- * @param[in] port_name - input name
- * @param[in] state - new state
- */
- void set_physical_midi_scene_in_connection_state(const std::string& port_name, bool state);
- /** Set state of Scene Out connection for the specified MIDI output port.
- *
- * @param[in] port_name - input name
- * @param[in] state - new state
- */
- void set_physical_midi_scenen_out_connection_state(const std::string&, bool);
-
- /** Disocnnect all MIDI input ports from Scene In.
- */
- void set_all_midi_scene_inputs_disconnected();
- /** Disocnnect all MIDI output ports from Scene Out.
- */
- void set_all_midi_scene_outputs_disconnected();
-
- /** Set MIDI TimeCode input port
- * @note There is a sense to choose MIDI TimeCode input only because
- * our MIDI TimeCode is propagated to all midi output ports.
- */
- void set_mtc_source_port (const std::string&);
-
- /** Check if AudioEngine setup is required
- * @return true if setup is required, otherwise - false
- */
- bool is_setup_required() const {return ARDOUR::AudioEngine::instance()->setup_required (); }
-
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // Methods set parameters inside the controller
- // the state of engine won't change untill we make a "push" of this state to the backend
- // NOTE: Use push_state_to_backend() method to update backend with the most recent controller state
-
- /** Set new sample rate for current device in EngineStateController database
- * @note Use push_state_to_backend() method to update backend/device state with the most recent controller state
- * @param sample_rate - new sample rate
- */
- bool set_new_sample_rate_in_controller(samplecnt_t sample_rate);
- /** Set new buffer size for current device in EngineStateController database
- * @note Use push_state_to_backend() method to update backend/device state with the most recent controller state
- * @param buffer_size - new buffer size
- */
- bool set_new_buffer_size_in_controller(pframes_t buffer_size);
-
- /** @brief push current controller state to backend.
- * Propagate and set all current EngineStateController parameters to the backend
- * @note Engine will be restarted if it's running when this method is called.
- * @note If an attempt ot set parameters is unsuccessful current device will be switched to "None".
- * @param start - start the Engine if it was not running when this function was called.
- * @return true on success, otherwise - false
- */
- bool push_current_state_to_backend(bool start);
- /** Switch to new backend
- * @note The change will be propagated emmidiatelly as if push_current_state_to_backend () was called.
- * @param backend_name - new backend name.
- * @return true on success, otherwise - false
- */
- bool set_new_backend_as_current(const std::string& backend_name);
- /** Switch to new device
- * @note The change will be propagated emmidiatelly as if push_current_state_to_backend () was called.
- * @param device_name - new device name.
- * @return true on success, otherwise - false
- */
- bool set_new_device_as_current(const std::string& device_name);
-
-
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // Methods to save/serialize setting states
-
- /** Serialize Audio/Midi settings (entire EngineStateController database) to XML
- * @return XML note with serialized states
- */
- XMLNode& serialize_audio_midi_settings();
- /** Save Audio/Midi settings (entire EngineStateController database) to config persistently
- */
- void save_audio_midi_settings();
-
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- //UPDATE SIGNALS
- /** This signal is emitted if the sample rate changes */
- PBD::Signal0<void> SampleRateChanged;
- /** This signal is emitted if the buffer size changes */
- PBD::Signal0<void> BufferSizeChanged;
- /** This signal is emitted if the device list changes */
- PBD::Signal1<void, bool> DeviceListChanged;
- /** This signal is emitted if the device cannot operate properly */
- PBD::Signal0<void> DeviceError;
-
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- //ENGINE STATE SIGNALS
- /** This signal is emitted when the engine is started */
- PBD::Signal0<void> EngineRunning;
- /** This signal is emitted when the engine is stopped */
- PBD::Signal0<void> EngineStopped;
- /** This signal is emitted if Engine processing is terminated */
- PBD::Signal0<void> EngineHalted;
-
- /** This signal is emitted if the AUDIO input channel configuration changes */
- PBD::Signal0<void> InputConfigChanged;
- /** This signal is emitted if the AUDIO output channel configuration changes */
- PBD::Signal0<void> OutputConfigChanged;
- /** This signal is emitted if the AUDIO output connection mode changes
- * @note By output connection mode "Stereo Out" or "Multi Out" is meant
- */
- PBD::Signal0<void> OutputConnectionModeChanged;
-
- /** This signals is emitted if the MIDI input channel configuration changes */
- PBD::Signal0<void> MIDIInputConfigChanged;
- /** This signals is emitted if the MIDI output channel configuration changes */
- PBD::Signal0<void> MIDIOutputConfigChanged;
- /** This signals is emitted if the MIDI Scene In connection changes */
- PBD::Signal2<void, const std::vector<std::string>&, bool> MIDISceneInputConnectionChanged;
- /** This signals is emitted if the MIDI Scene Out connection changes */
- PBD::Signal2<void, const std::vector<std::string>&, bool> MIDISceneOutputConnectionChanged;
-
- /** This signal is emitted if the MTC Input channel is changed */
- PBD::Signal1<void, const std::string&> MTCInputChanged;
-
- /** This signal is emitted if new Audio/MIDI ports are registered or unregistered */
- PBD::Signal0<void> PortRegistrationChanged;
-
- private:
-
- EngineStateController(); /// singleton
- ~EngineStateController(); /// singleton
- EngineStateController(const EngineStateController& ); /// prohibited
- EngineStateController& operator=(const EngineStateController&); /// prohibited
-
- ////////////////////////////////////////////////////////////////////////////////////////////
- // private data structures
-
- /** @struct Engine state
- * @brief State structure.
- * Contains information about single device/backend state
- */
- struct State {
- std::string backend_name; ///< state backend name
- std::string device_name; ///< state device name
- ARDOUR::samplecnt_t sample_rate; ///< sample rate used by the device in this state
- ARDOUR::pframes_t buffer_size; ///< buffer size used by the device in this state
-
- PortStateList input_channel_states; ///< states of device Audio inputs
- PortStateList multi_out_channel_states; ///< states of device Audio inputs in Multi Out mode
- PortStateList stereo_out_channel_states; ///< states of device Audio inputs in Stereo Out mode
- bool active; ///< was this state the most recent active one
-
- State()
- : sample_rate(0)
- , buffer_size(0)
- , input_channel_states (0)
- , multi_out_channel_states (0)
- , stereo_out_channel_states (0)
- , active (false)
- {
- }
-
- bool operator==(const State& rhs)
- {
- return (backend_name == rhs.backend_name) && (device_name == rhs.device_name);
- }
-
- /** Forms string name for the state
- * @return name string
- */
- std::string form_state_name() {
- return std::string("State:" + backend_name + ":" + device_name);
- }
-
- /** @struct StatepPredicate
- * This predicate is used to identify a state during search in the list of states
- */
- struct StatePredicate
- {
- StatePredicate(const std::string& backend_name, const std::string& device_name)
- : _backend_name (backend_name)
- , _device_name (device_name)
- {}
-
- bool operator()(boost::shared_ptr<ARDOUR::EngineStateController::State> rhs)
- {
- return (_backend_name == rhs->backend_name) && (_device_name == rhs->device_name);
- }
-
- private:
- std::string _backend_name;
- std::string _device_name;
- };
- };
-
- /// @typedef Type for the state pointer
- typedef boost::shared_ptr<State> StatePtr;
- /// @typedef Type for the list of states
- typedef std::list<StatePtr> StateList;
-
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // methods to manage setting states
-
- /** Deserializes and loads Engine and Audio port states from the config to EngineStateController
- */
- void _deserialize_and_load_engine_states();
- /** Deserializes and loads MIDI port states from the config to EngineStateController
- */
- void _deserialize_and_load_midi_port_states();
- /** Serializes Engine and Audio port states from EngineStateController to XML node
- * @param[in,out] audio_midi_settings_node - node to serialize the satets to
- */
- void _serialize_engine_states(XMLNode* audio_midi_settings_node);
- /** Serializes MIDI port states from EngineStateController to XML node
- * @param[in,out] audio_midi_settings_node - node to serialize the satets to
- */
- void _serialize_midi_port_states(XMLNode* audio_midi_settings_node);
-
- /** Provides initial state configuration.
- * It loades the last active state if there is one and it is aplicable.
- * Otherwise default state (None device with default sample rate and buffer size) is loaded.
- */
- void _do_initial_engine_setup();
-
- /** Loades provided state.
- * @note It's possible that provided state can't be loaded
- * (device disconnected or reqested parameters are not supported anymore).
- * @param state - state to apply
- * @return true on success, otherwise - false
- */
- bool _apply_state(const StatePtr& state);
-
- /** Gets available device channels from engine and updates internal controller state
- */
- void _update_device_channels_state();
-
- /** Check "Stereo Out" mode channels state configuration and make it correspond Stereo Out mode requirements
- */
- void _refresh_stereo_out_channel_states();
-
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // internal helper functions
- /** make sure that current device parameters are supported and fit session requirements
- * @return true if current state is valid and all parameters are supported, otherwise - false
- */
- bool _validate_current_device_state();
-
- /** change ltc source port in case of the input ports list change
- */
- void _update_ltc_source_port ();
- /** change ltc source port in case of the output ports list change
- */
- void _update_ltc_output_port ();
-
- /** check that port is still existed in the list of input ports
- @param[in] port - port name
- @return true if current port is existed, otherwise - false
- */
- bool _audio_input_port_exists (const std::string& port);
- /** check that port is still existed in the list of output ports
- @param[in] port - port name
- @return true if current port is existed, otherwise - false
- */
- bool _audio_output_port_exists (const std::string& port);
-
-
-
- ////////////////////////////////////////
- // callbacks
- /** Invoked when Engine starts running
- */
- void _on_engine_running();
- /** Invoked when Engine is halted
- */
- void _on_engine_halted();
- /** Invoked when Engine processing is terminated
- */
- void _on_engine_stopped();
- /** Invoked when Device error accured, it failed to start or didn't accept the change which should
- */
- void _on_device_error();
- /** Invoked when current device changes sample rate
- */
- void _on_sample_rate_change(ARDOUR::samplecnt_t);
- /** Invoked when current device changes buffer size
- */
- void _on_buffer_size_change(ARDOUR::pframes_t);
- /** Invoked when the list of available devices is changed
- */
- void _on_device_list_change();
- /** Invoked when the config parameter is changed
- */
- void _on_parameter_changed (const std::string&);
- /** Invoked when Audio/MIDI ports are registered or unregistered
- */
- void _on_ports_registration_update ();
- /** Invoked when session loading process is complete
- */
- void _on_session_loaded();
- ////////////////////////////////////////
-
- ////////////////////////////////////////
- // attributes
- StatePtr _current_state; ///< current state pointer
- // list of system states
- StateList _states; ///< list of all available states
-
- MidiPortStateList _midi_inputs; ///< midi input states
- MidiPortStateList _midi_outputs; ///< midi output states
-
- std::string _last_used_real_device; ///< last active non-default (real) device
-
- Session* _session; ///< current session
-
- // Engine connections stuff
- PBD::ScopedConnectionList update_connections; ///< connection container for update signals
- PBD::ScopedConnectionList session_connections; ///< connection container for session signals
- PBD::ScopedConnection running_connection; ///< connection container for EngineRunning signal
- PBD::ScopedConnection halt_connection; ///< connection container for EngineHalted signal
- PBD::ScopedConnection stopped_connection; ///< connection container for EngineStopped signal
-};
-
-} // namespace ARDOUR
-
-#endif /* defined(__gtk2_ardour__engine_state_controller__) */
diff --git a/libs/ardour/ardour/rc_configuration_vars.h b/libs/ardour/ardour/rc_configuration_vars.h
index 3fb4404756..47ba9c1e7f 100644
--- a/libs/ardour/ardour/rc_configuration_vars.h
+++ b/libs/ardour/ardour/rc_configuration_vars.h
@@ -76,9 +76,6 @@ CONFIG_VARIABLE (bool, midi_input_follows_selection, "midi-input-follows-selecti
CONFIG_VARIABLE (bool, run_all_transport_masters_always, "run-all-transport-masters-always", true)
CONFIG_VARIABLE (int, mtc_qf_speed_tolerance, "mtc-qf-speed-tolerance", 5)
CONFIG_VARIABLE (bool, timecode_sync_frame_rate, "timecode-sync-frame-rate", true)
-#ifdef USE_TRACKS_CODE_FEATURES
-CONFIG_VARIABLE (SyncSource, sync_source, "sync-source", MTC)
-#endif
CONFIG_VARIABLE (bool, send_ltc, "send-ltc", false)
CONFIG_VARIABLE (bool, ltc_send_continuously, "ltc-send-continuously", true)
CONFIG_VARIABLE (std::string, ltc_output_port, "ltc-output-port", "")
@@ -120,11 +117,7 @@ CONFIG_VARIABLE (RegionSelectionAfterSplit, region_selection_after_split, "regio
/* monitoring, mute, solo etc */
-#ifdef USE_TRACKS_CODE_FEATURES
-CONFIG_VARIABLE (bool, mute_affects_pre_fader, "mute-affects-pre-fader", true)
-#else
CONFIG_VARIABLE (bool, mute_affects_pre_fader, "mute-affects-pre-fader", false)
-#endif
CONFIG_VARIABLE (bool, mute_affects_post_fader, "mute-affects-post-fader", true)
CONFIG_VARIABLE (bool, mute_affects_control_outs, "mute-affects-control-outs", true)
CONFIG_VARIABLE (bool, mute_affects_main_outs, "mute-affects-main-outs", true)
@@ -169,11 +162,7 @@ CONFIG_VARIABLE (bool, create_xrun_marker, "create-xrun-marker", true)
CONFIG_VARIABLE (bool, stop_at_session_end, "stop-at-session-end", false)
CONFIG_VARIABLE (bool, seamless_loop, "seamless-loop", false)
CONFIG_VARIABLE (float, preroll_seconds, "preroll-seconds", -2.0f)
-#ifdef USE_TRACKS_CODE_FEATURES
-CONFIG_VARIABLE (bool, loop_is_mode, "loop-is-mode", true)
-#else
CONFIG_VARIABLE (bool, loop_is_mode, "loop-is-mode", false)
-#endif
CONFIG_VARIABLE (samplecnt_t, preroll, "preroll", 0)
CONFIG_VARIABLE (samplecnt_t, postroll, "postroll", 0)
CONFIG_VARIABLE (float, shuttle_speed_factor, "shuttle-speed-factor", 1.0f) // used for MMC shuttle
@@ -183,21 +172,12 @@ CONFIG_VARIABLE (ShuttleUnits, shuttle_units, "shuttle-units", Percentage)
CONFIG_VARIABLE (float, shuttle_max_speed, "shuttle-max-speed", 8.0f)
CONFIG_VARIABLE (bool, locate_while_waiting_for_sync, "locate-while-waiting-for-sync", false)
CONFIG_VARIABLE (bool, disable_disarm_during_roll, "disable-disarm-during-roll", false)
-#ifdef USE_TRACKS_CODE_FEATURES
-CONFIG_VARIABLE (AutoReturnTarget, auto_return_target_list, "auto-return-target-list", AutoReturnTarget(LastLocate) )
-#else
CONFIG_VARIABLE (AutoReturnTarget, auto_return_target_list, "auto-return-target-list", AutoReturnTarget(LastLocate|RangeSelectionStart|Loop|RegionSelectionStart))
-#endif
/* metering */
-#ifdef USE_TRACKS_CODE_FEATURES
-CONFIG_VARIABLE (float, meter_falloff, "meter-falloff", 60.0f)
-CONFIG_VARIABLE (MeterType, meter_type_master, "meter-type-master", MeterPeak)
-#else
CONFIG_VARIABLE (float, meter_falloff, "meter-falloff", 13.3f)
CONFIG_VARIABLE (MeterType, meter_type_master, "meter-type-master", MeterK14)
-#endif
CONFIG_VARIABLE (MeterType, meter_type_track, "meter-type-track", MeterPeak)
CONFIG_VARIABLE (MeterType, meter_type_bus, "meter-type-bus", MeterPeak)
diff --git a/libs/ardour/ardour/session.h b/libs/ardour/ardour/session.h
index 3e7b4eaea3..a198f0eac6 100644
--- a/libs/ardour/ardour/session.h
+++ b/libs/ardour/ardour/session.h
@@ -1232,9 +1232,6 @@ protected:
friend class AudioEngine;
void set_block_size (pframes_t nframes);
void set_sample_rate (samplecnt_t nframes);
-#ifdef USE_TRACKS_CODE_FEATURES
- void reconnect_existing_routes (bool withLock, bool reconnect_master = true, bool reconnect_inputs = true, bool reconnect_outputs = true);
-#endif
friend class Route;
void update_latency_compensation (bool force = false);
diff --git a/libs/ardour/ardour/session_configuration_vars.h b/libs/ardour/ardour/session_configuration_vars.h
index 22f80dd2b8..75babeb706 100644
--- a/libs/ardour/ardour/session_configuration_vars.h
+++ b/libs/ardour/ardour/session_configuration_vars.h
@@ -89,14 +89,3 @@ CONFIG_VARIABLE (bool, show_solo_on_meterbridge, "show-solo-on-meterbridge", fal
CONFIG_VARIABLE (bool, show_monitor_on_meterbridge, "show-monitor-on-meterbridge", false)
CONFIG_VARIABLE (bool, show_name_on_meterbridge, "show-name-on-meterbridge", true)
CONFIG_VARIABLE (uint32_t, meterbridge_label_height, "meterbridge-label-height", 0)
-
-#ifdef USE_TRACKS_CODE_FEATURES
-/* This variable was not discussed with Ardour developers and is considered
- weakly conceived. It is also poorly named, since we have "groups" already
- present in libardour but this variable has nothing to do with it. There
- should have been more discussion about what was required and the best
- way to accomplish it.
-*/
-CONFIG_VARIABLE (bool, enable_group_edit, "enable-group-edit", false)
-/* These are GUI-only properties and should not be present in this context */
-#endif