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authorPaul Davis <paul@linuxaudiosystems.com>2013-08-08 19:31:10 -0400
committerPaul Davis <paul@linuxaudiosystems.com>2013-08-08 19:31:10 -0400
commit111d35c9c7805b47a806a8f435d19e86ad40c879 (patch)
tree2931e31cec82b958330bf204077270f240c29037 /gtk2_ardour
parentd90e2b42211ead2a38afd5590e2937992312795e (diff)
add methods to queue full MTC and SPP messages, now that they are synchronous
Diffstat (limited to 'gtk2_ardour')
-rw-r--r--gtk2_ardour/editor_drag.cc10
1 files changed, 7 insertions, 3 deletions
diff --git a/gtk2_ardour/editor_drag.cc b/gtk2_ardour/editor_drag.cc
index 3389164f50..9c65892ebd 100644
--- a/gtk2_ardour/editor_drag.cc
+++ b/gtk2_ardour/editor_drag.cc
@@ -2371,10 +2371,14 @@ CursorDrag::fake_locate (framepos_t t)
Session* s = _editor->session ();
if (s->timecode_transmission_suspended ()) {
framepos_t const f = _editor->playhead_cursor->current_frame;
+ /* This is asynchronous so it will be sent "now"
+ */
s->send_mmc_locate (f);
- // XXX need to queue full time code and SPP messages somehow
- // s->send_full_time_code (f);
- // s->send_song_position_pointer (f);
+ /* These are synchronous and will be sent during the next
+ process cycle
+ */
+ s->queue_full_time_code ();
+ s->queue_song_position_pointer ();
}
show_verbose_cursor_time (t);