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authorRobin Gareus <robin@gareus.org>2017-04-20 19:03:52 +0200
committerRobin Gareus <robin@gareus.org>2017-04-20 19:03:52 +0200
commit39c2b544f034f7289a8efdeed6817dd2ef8a5bea (patch)
tree1ac04d62760171daa7628218b34a52fdbf6c4b43 /gtk2_ardour/time_fx_dialog.h
parentb6c222555f33fdab72a0d823d77faa24246a83d6 (diff)
Keep Dialogs which report process around.
Since 5.8-245-g3e43585fa, a response hides the dialog Window in ArdourDialog::on_response (to prevent dialogs windows staying around unresponsively while Ardour does background work). This logic does not apply to Dialog Windows which implement ProgressReporter or support dialog responses other than OK, Close.
Diffstat (limited to 'gtk2_ardour/time_fx_dialog.h')
-rw-r--r--gtk2_ardour/time_fx_dialog.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/gtk2_ardour/time_fx_dialog.h b/gtk2_ardour/time_fx_dialog.h
index 03e0ccfdcd..1825414c32 100644
--- a/gtk2_ardour/time_fx_dialog.h
+++ b/gtk2_ardour/time_fx_dialog.h
@@ -74,6 +74,10 @@ class TimeFXDialog : public ArdourDialog, public ProgressReporter
void start_updates ();
+ void on_response (int response_id) {
+ Gtk::Dialog::on_response (response_id);
+ }
+
private:
ARDOUR::framecnt_t original_length;
Gtk::Adjustment pitch_octave_adjustment;