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authorRobin Gareus <robin@gareus.org>2017-04-20 19:03:52 +0200
committerRobin Gareus <robin@gareus.org>2017-04-20 19:03:52 +0200
commit39c2b544f034f7289a8efdeed6817dd2ef8a5bea (patch)
tree1ac04d62760171daa7628218b34a52fdbf6c4b43 /gtk2_ardour/strip_silence_dialog.h
parentb6c222555f33fdab72a0d823d77faa24246a83d6 (diff)
Keep Dialogs which report process around.
Since 5.8-245-g3e43585fa, a response hides the dialog Window in ArdourDialog::on_response (to prevent dialogs windows staying around unresponsively while Ardour does background work). This logic does not apply to Dialog Windows which implement ProgressReporter or support dialog responses other than OK, Close.
Diffstat (limited to 'gtk2_ardour/strip_silence_dialog.h')
-rw-r--r--gtk2_ardour/strip_silence_dialog.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/gtk2_ardour/strip_silence_dialog.h b/gtk2_ardour/strip_silence_dialog.h
index 7445b72327..a4d444e0ed 100644
--- a/gtk2_ardour/strip_silence_dialog.h
+++ b/gtk2_ardour/strip_silence_dialog.h
@@ -49,6 +49,10 @@ public:
ARDOUR::framecnt_t minimum_length () const;
ARDOUR::framecnt_t fade_length () const;
+ void on_response (int response_id) {
+ Gtk::Dialog::on_response (response_id);
+ }
+
private:
void create_waves ();
void canvas_allocation (Gtk::Allocation &);