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author | nick_m <mainsbridge@gmail.com> | 2016-06-16 00:18:27 +1000 |
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committer | nick_m <mainsbridge@gmail.com> | 2016-07-10 02:18:36 +1000 |
commit | 94e0a15325278ec26dbeba4990a0e883db859338 (patch) | |
tree | e4d97368112f92ba8a66c673b68c68f7a76b025a /gtk2_ardour/region_view.h | |
parent | 2d5238d87581bc0ff9dcaaa8aad9e255b5d9c370 (diff) |
Exact beat - provide audio->music mapping for region split.
- for those not in the know, this series provides a way to
remove the temporal distortion introduced when using an
audio frame-based gui for music-locked objects.
In short, the gui uses an audio frame representation to move
objects. It displays the object using frame_at_beat(), quantizing
the time value to audio frames. This is fine until the user selects
that frame but expects it to be interpreted as a beat.
Thus beat_at_frame() would not produce the user-expected beat
(temporal quantization error of up to 0.5 audio samples).
This is one method of mapping audio time to music time accurately.
Diffstat (limited to 'gtk2_ardour/region_view.h')
-rw-r--r-- | gtk2_ardour/region_view.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gtk2_ardour/region_view.h b/gtk2_ardour/region_view.h index 43608c31d1..40485f93cf 100644 --- a/gtk2_ardour/region_view.h +++ b/gtk2_ardour/region_view.h @@ -107,7 +107,7 @@ class RegionView : public TimeAxisViewItem /** Called when a start trim has finished */ virtual void trim_front_ending () {} - bool trim_end (framepos_t, bool); + bool trim_end (framepos_t, bool, const int32_t& sub_num); void move_contents (ARDOUR::frameoffset_t); virtual void thaw_after_trim (); |