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authorCarl Hetherington <carl@carlh.net>2011-10-28 17:04:09 +0000
committerCarl Hetherington <carl@carlh.net>2011-10-28 17:04:09 +0000
commit7bdcc127e3e42bd76b997b56ecd938b1127d790b (patch)
treef1e9856094ee5a54cc28957508f2b693fbcd043a /gtk2_ardour/port_matrix.cc
parentf65e3f287b48fef6d4fdb8c4456c0eada4c4431c (diff)
Use shared_ptr for Port in the AudioEngine; improves thread-safety of the audio engine's port list as a writer cannot destroy a port in one thread while the port list is being iterated in another.
git-svn-id: svn://localhost/ardour2/branches/3.0@10327 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'gtk2_ardour/port_matrix.cc')
-rw-r--r--gtk2_ardour/port_matrix.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/gtk2_ardour/port_matrix.cc b/gtk2_ardour/port_matrix.cc
index d7e2cfd7fa..9336d520e8 100644
--- a/gtk2_ardour/port_matrix.cc
+++ b/gtk2_ardour/port_matrix.cc
@@ -700,7 +700,7 @@ PortMatrix::remove_channel (ARDOUR::BundleChannel b)
boost::shared_ptr<IO> io = io_from_bundle (b.bundle);
if (io) {
- Port* p = io->nth (b.channel);
+ boost::shared_ptr<Port> p = io->nth (b.channel);
if (p) {
int const r = io->remove_port (p, this);
if (r == -1) {