diff options
author | Paul Davis <paul@linuxaudiosystems.com> | 2013-09-05 21:39:43 -0400 |
---|---|---|
committer | Paul Davis <paul@linuxaudiosystems.com> | 2013-09-05 21:39:43 -0400 |
commit | 94efddd240f0cef752bfba5e1ccb06eb952221d1 (patch) | |
tree | 6ef76faea8c524827941d3350c469591d3ef6d19 /gtk2_ardour/global_port_matrix.cc | |
parent | bc1cc154dc5b67cd49bbca87537331af3328f85b (diff) |
fix a problem creating and displaying connected status for ports not owned by ardour (e.g. system:....)
This was caused by using jack_port_get_connections() which will
not return the correct status for ports owned by another JACK
client. Because of the potential for deadlock by calling
jack_port_get_all_connections(), an extra argument was added
to several PortEngine:: API calls to specify whether the call
is in a process-callback context, which defaults to true.
The only place where false is passed is within the GlobalPortMatrix
when we need to determine whether two non-ardour ports are
connected.
Diffstat (limited to 'gtk2_ardour/global_port_matrix.cc')
-rw-r--r-- | gtk2_ardour/global_port_matrix.cc | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/gtk2_ardour/global_port_matrix.cc b/gtk2_ardour/global_port_matrix.cc index cdba7f5c27..80e2616bd8 100644 --- a/gtk2_ardour/global_port_matrix.cc +++ b/gtk2_ardour/global_port_matrix.cc @@ -19,6 +19,7 @@ #include <gtkmm/image.h> #include <gtkmm/stock.h> + #include "global_port_matrix.h" #include "utils.h" @@ -118,15 +119,17 @@ GlobalPortMatrix::get_state (BundleChannel c[2]) const if (!p && !q) { /* two non-Ardour ports; things are slightly more involved */ - /* XXX: is this the easiest way to do this? */ - /* XXX: isn't this very inefficient? */ + + /* get a port handle for one of them .. */ PortEngine::PortHandle ph = AudioEngine::instance()->port_engine().get_port_by_name (*i); if (!ph) { return PortMatrixNode::NOT_ASSOCIATED; } - if (AudioEngine::instance()->port_engine().connected (ph)) { + /* see if it is connected to the other one ... */ + + if (AudioEngine::instance()->port_engine().connected_to (ph, *j, false)) { return PortMatrixNode::ASSOCIATED; } |