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authorRobin Gareus <robin@gareus.org>2018-11-28 00:01:50 +0100
committerRobin Gareus <robin@gareus.org>2018-11-28 00:01:50 +0100
commitf150f6c074e09e99531f8e82c5972fa49e302374 (patch)
treed78c5dfd2a63826b8ef274ec6336699f552bcdf8 /gtk2_ardour/editor_drag.cc
parent415721fa5b48f3c3dc164ac60095c095c4e48ad0 (diff)
Use central method to check for engine where required
These are generally places where tracks/busses are created or port connections change.
Diffstat (limited to 'gtk2_ardour/editor_drag.cc')
-rw-r--r--gtk2_ardour/editor_drag.cc3
1 files changed, 1 insertions, 2 deletions
diff --git a/gtk2_ardour/editor_drag.cc b/gtk2_ardour/editor_drag.cc
index 5310eeed33..7b8ffca750 100644
--- a/gtk2_ardour/editor_drag.cc
+++ b/gtk2_ardour/editor_drag.cc
@@ -1428,8 +1428,7 @@ RegionMoveDrag::finished (GdkEvent* ev, bool movement_occurred)
RouteTimeAxisView*
RegionMoveDrag::create_destination_time_axis (boost::shared_ptr<Region> region, TimeAxisView* original)
{
- if (!AudioEngine::instance()->running ()) {
- error << _("Not connected to audio engine - Could not create new track after region placed in the drop zone") << endmsg;
+ if (ARDOUR_UI_UTILS::no_engine_notify ()) {
return NULL;
}