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authorBen Loftis <ben@glw.com>2012-12-13 16:42:05 +0000
committerBen Loftis <ben@glw.com>2012-12-13 16:42:05 +0000
commit2292e33ee418070c4d12971a72e01eb29dfc8de9 (patch)
tree6ed7d15db7ff0984efd2bd87f6f3cfa22adc3444 /gtk2_ardour/audio_region_view.h
parent1224fc07007a99a138678a800497c841f4f04e1b (diff)
crossfade hack and slash. removed overlap checks, overlap mode, default length, fade_is_xfade, fade_is_short, and other leftovers from previous crossfade models. Draw crossfade drags in realtime so fade_line is no longer needed. remove code for hiding crossfades during a drag. moved crossfade rect to top layer so crossfade lines dont grab mouse focus. drag-trim-with-fixed-fade-anchor is partially implemented and needs discussion
git-svn-id: svn://localhost/ardour2/branches/3.0@13659 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'gtk2_ardour/audio_region_view.h')
-rw-r--r--gtk2_ardour/audio_region_view.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/gtk2_ardour/audio_region_view.h b/gtk2_ardour/audio_region_view.h
index 85a1b1d869..6f6d76d06b 100644
--- a/gtk2_ardour/audio_region_view.h
+++ b/gtk2_ardour/audio_region_view.h
@@ -97,9 +97,6 @@ class AudioRegionView : public RegionView
framepos_t get_fade_in_shape_width ();
framepos_t get_fade_out_shape_width ();
- void show_fade_line(framepos_t pos);
- void hide_fade_line();
-
void set_fade_visibility (bool);
void update_coverage_frames (LayerDisplay);
@@ -159,7 +156,6 @@ class AudioRegionView : public RegionView
ArdourCanvas::Polygon* fade_out_shape;
ArdourCanvas::SimpleRect* fade_in_handle; ///< fade in handle, or 0
ArdourCanvas::SimpleRect* fade_out_handle; ///< fade out handle, or 0
- ArdourCanvas::SimpleLine* fade_position_line;
ArdourCanvas::Line *start_xfade_in;
ArdourCanvas::Line *start_xfade_out;