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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __AUPannerBase_h__ #define __AUPannerBase_h__ #include "AUBase.h" #include #include "CAAutoDisposer.h" #include "CAAudioChannelLayout.h" /*! @class AUPannerBase */ class AUPannerBase : public AUBase { public: /*! @ctor AUPannerBase */ AUPannerBase(AudioComponentInstance inAudioUnit); /*! @dtor ~AUPannerBase */ virtual ~AUPannerBase(); /*! @method Initialize */ virtual OSStatus Initialize(); /*! @method Cleanup */ virtual void Cleanup(); /*! @method Reset */ virtual OSStatus Reset( AudioUnitScope inScope, AudioUnitElement inElement); /*! @method GetParameterInfo */ virtual OSStatus GetParameterInfo( AudioUnitScope inScope, AudioUnitParameterID inParameterID, AudioUnitParameterInfo &outParameterInfo ); /*! @method GetPropertyInfo */ virtual OSStatus GetPropertyInfo (AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, UInt32 & outDataSize, Boolean & outWritable); /*! @method GetProperty */ virtual OSStatus GetProperty (AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, void * outData); /*! @method SetProperty */ virtual OSStatus SetProperty(AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, const void * inData, UInt32 inDataSize); /*! @method StreamFormatWritable */ virtual bool StreamFormatWritable (AudioUnitScope scope, AudioUnitElement element); /*! @method ChangeStreamFormat */ virtual OSStatus ChangeStreamFormat ( AudioUnitScope inScope, AudioUnitElement inElement, const CAStreamBasicDescription & inPrevFormat, const CAStreamBasicDescription & inNewFormat); /*! @method IsBypassEffect */ // This is used for the property value - to reflect to the UI if an effect is bypassed bool IsBypassEffect () { return mBypassEffect; } /*! @method SetBypassEffect */ virtual void SetBypassEffect (bool inFlag) { mBypassEffect = inFlag; } /*! @method Render */ virtual OSStatus Render(AudioUnitRenderActionFlags & ioActionFlags, const AudioTimeStamp & inTimeStamp, UInt32 inNumberFrames); /*! @method Render */ virtual OSStatus PannerRender(AudioUnitRenderActionFlags & ioActionFlags, const AudioTimeStamp & inTimeStamp, UInt32 inNumberFrames) = 0; /*! @method BypassRender */ virtual OSStatus BypassRender(AudioUnitRenderActionFlags & ioActionFlags, const AudioTimeStamp & inTimeStamp, UInt32 inNumberFrames); /*! @method GetAudioChannelLayout */ virtual UInt32 GetAudioChannelLayout( AudioUnitScope inScope, AudioUnitElement inElement, AudioChannelLayout * outLayoutPtr, Boolean & outWritable); /*! @method SetAudioChannelLayout */ virtual OSStatus SetAudioChannelLayout( AudioUnitScope inScope, AudioUnitElement inElement, const AudioChannelLayout * inLayout); /*! @method RemoveAudioChannelLayout */ virtual OSStatus RemoveAudioChannelLayout( AudioUnitScope inScope, AudioUnitElement inElement); /*! @method GetChannelLayoutTags */ virtual UInt32 GetChannelLayoutTags( AudioUnitScope inScope, AudioUnitElement inElement, AudioChannelLayoutTag* outTags); /*! @method GetNumberOfInputChannels */ UInt32 GetNumberOfInputChannels() { return ((AUIOElement*)Inputs().SafeGetElement(0))->NumberChannels(); }; /*! @method GetNumberOfOutputChannels */ UInt32 GetNumberOfOutputChannels() { return ((AUIOElement*)Outputs().SafeGetElement(0))->NumberChannels(); } /*! @method GetParameter */ virtual OSStatus GetParameter( AudioUnitParameterID inParamID, AudioUnitScope inScope, AudioUnitElement inElement, Float32 & outValue); /*! @method SetParameter */ virtual OSStatus SetParameter( AudioUnitParameterID inParamID, AudioUnitScope inScope, AudioUnitElement inElement, Float32 inValue, UInt32 inBufferOffsetInFrames); // convenience wrappers for accessing parameters in the global scope /*! @method SetParameter */ void SetParameter( UInt32 inParamID, Float32 inValue) { OSStatus err = SetParameter(inParamID, kAudioUnitScope_Global, 0, inValue, 0); if (err) throw err; } /*! @method GetParameter */ Float32 GetParameter( UInt32 inParamID ) { Float32 outValue = 0.; OSStatus err = GetParameter(inParamID, kAudioUnitScope_Global, 0, outValue); if (err) throw err; return outValue; } /*! @method InputChannelConfigIsSupported */ bool InputChannelConfigIsSupported(UInt32 inNumberChannels); /*! @method OutputChannelConfigIsSupported */ bool OutputChannelConfigIsSupported(UInt32 inNumberChannels); /*! @method ChannelConfigIsSupported */ bool ChannelConfigIsSupported(); /*! @method SupportsTail */ virtual bool SupportsTail () { return true; } /*! @method GetTailTime */ virtual Float64 GetTailTime() { return 0; } /*! @method GetGain */ Float32 GetGain() { return GetParameter(kPannerParam_Gain); } /*! @method GetTailTime */ Float32 GetAzimuth() { return GetParameter(kPannerParam_Azimuth); } /*! @method GetElevation */ Float32 GetElevation() { return GetParameter(kPannerParam_Elevation); } /*! @method GetDistance */ Float32 GetDistance() { return GetParameter(kPannerParam_Distance); } /*! @method GetCoordScale */ Float32 GetCoordScale() { return GetParameter(kPannerParam_CoordScale); } /*! @method GetRefDistance */ Float32 GetRefDistance() { return GetParameter(kPannerParam_RefDistance); } /*! @method SetGain */ void SetGain(Float32 inValue) { SetParameter(kPannerParam_Gain, inValue); } /*! @method SetAzimuth */ void SetAzimuth(Float32 inValue) { SetParameter(kPannerParam_Azimuth, inValue); } /*! @method SetElevation */ void SetElevation(Float32 inValue) { SetParameter(kPannerParam_Elevation, inValue); } /*! @method SetDistance */ void SetDistance(Float32 inValue) { SetParameter(kPannerParam_Distance, inValue); } /*! @method SetCoordScale */ void SetCoordScale(Float32 inValue) { SetParameter(kPannerParam_CoordScale, inValue); } /*! @method SetRefDistance */ void SetRefDistance(Float32 inValue) { SetParameter(kPannerParam_RefDistance, inValue); } protected: /*! @method ShouldBypassEffect */ // This is used in the render call to see if an effect is bypassed // It can return a different status than IsBypassEffect (though it MUST take that into account) virtual bool ShouldBypassEffect () { return IsBypassEffect(); } /*! @method AllocBypassMatrix */ void AllocBypassMatrix(); /*! @method UpdateBypassMatrix */ OSStatus UpdateBypassMatrix(); /*! @method SetDefaultChannelLayoutsIfNone */ OSStatus SetDefaultChannelLayoutsIfNone(); /*! @method ChannelLayoutTagIsSupported */ bool ChannelLayoutTagIsSupported( AudioUnitScope inScope, AudioUnitElement inElement, AudioChannelLayoutTag inTag); const AudioChannelLayout& GetInputLayout() const { return mInputLayout.Layout(); } const AudioChannelLayout& GetOutputLayout() const { return mOutputLayout.Layout(); } private: /*! @var UpdateBypassMatrix */ bool mBypassEffect; /*! @var mBypassMatrix */ CAAutoFree mBypassMatrix; /*! @var mInputLayout */ CAAudioChannelLayout mInputLayout; /*! @var mOutputLayout */ CAAudioChannelLayout mOutputLayout; }; #endif /* __AUPannerBase_h__ */