/* Copyright (C) 2006,2007 John Anderson This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef mackie_types_h #define mackie_types_h #include namespace Mackie { /** This started off as an enum, but it got really annoying typing ? on : off */ class LedState { public: enum state_t { none, off, flashing, on }; LedState() : _state( none ) {} LedState( bool yn ): _state( yn ? on : off ) {} LedState( state_t state ): _state( state ) {} bool operator == ( const LedState & other ) const { return state() == other.state(); } bool operator != ( const LedState & other ) const { return state() != other.state(); } state_t state() const { return _state; } private: state_t _state; }; extern LedState on; extern LedState off; extern LedState flashing; extern LedState none; enum ButtonState { neither = -1, release = 0, press = 1 }; /** Contains the state for a control, with some convenience constructors */ struct ControlState { ControlState(): pos(0.0), sign(0), delta(0.0), ticks(0), led_state(off), button_state(neither) {} ControlState( LedState ls ): pos(0.0), delta(0.0), led_state(ls), button_state(neither) {} // Note that this sets both pos and delta to the flt value ControlState( LedState ls, float flt ): pos(flt), delta(flt), ticks(0), led_state(ls), button_state(neither) {} ControlState( float flt ): pos(flt), delta(flt), ticks(0), led_state(none), button_state(neither) {} ControlState( float flt, unsigned int tcks ): pos(flt), delta(flt), ticks(tcks), led_state(none), button_state(neither) {} ControlState( ButtonState bs ): pos(0.0), delta(0.0), ticks(0), led_state(none), button_state(bs) {} /// For faders. Between 0 and 1. float pos; /// For pots. Sign. Either -1 or 1; int sign; /// For pots. Signed value of total movement. Between 0 and 1 float delta; /// For pots. Unsigned number of ticks. Usually between 1 and 16. unsigned int ticks; LedState led_state; ButtonState button_state; }; std::ostream & operator << ( std::ostream &, const ControlState & ); class Control; class Fader; class Button; class Strip; class Group; class Pot; class Led; class LedRing; } #endif