/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Rubber Band An audio time-stretching and pitch-shifting library. Copyright 2007-2008 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "sysutils.h" #ifdef _WIN32 #include #else /* !_WIN32 */ #ifdef __APPLE__ #include #else /* !__APPLE__, !_WIN32 */ #include #include #endif /* !__APPLE__, !_WIN32 */ #endif /* !_WIN32 */ #include #include namespace RubberBand { bool system_is_multiprocessor() { static bool tested = false, mp = false; if (tested) return mp; int count = 0; #ifdef _WIN32 SYSTEM_INFO sysinfo; GetSystemInfo(&sysinfo); count = sysinfo.dwNumberOfProcessors; #else /* !_WIN32 */ #ifdef __APPLE__ size_t sz = sizeof(count); if (sysctlbyname("hw.ncpu", &count, &sz, NULL, 0)) { mp = false; } else { mp = (count > 1); } #else /* !__APPLE__, !_WIN32 */ //... FILE *cpuinfo = fopen("/proc/cpuinfo", "r"); if (!cpuinfo) return false; char buf[256]; while (!feof(cpuinfo)) { fgets(buf, 256, cpuinfo); if (!strncmp(buf, "processor", 9)) { ++count; } if (count > 1) break; } fclose(cpuinfo); #endif /* !__APPLE__, !_WIN32 */ #endif /* !_WIN32 */ mp = (count > 1); tested = true; return mp; } #ifdef _WIN32 int gettimeofday(struct timeval *tv, void *tz) { union { long long ns100; FILETIME ft; } now; ::GetSystemTimeAsFileTime(&now.ft); tv->tv_usec = (long)((now.ns100 / 10LL) % 1000000LL); tv->tv_sec = (long)((now.ns100 - 116444736000000000LL) / 10000000LL); return 0; } void usleep(unsigned long usec) { ::Sleep(usec == 0 ? 0 : usec < 1000 ? 1 : usec / 1000); } #endif float *allocFloat(float *ptr, int count) { if (ptr) free((void *)ptr); void *allocated; #ifndef _WIN32 if (!posix_memalign(&allocated, 16, count * sizeof(float))) #endif allocated = malloc(count * sizeof(float)); for (int i = 0; i < count; ++i) ((float *)allocated)[i] = 0.f; return (float *)allocated; } float *allocFloat(int count) { return allocFloat(0, count); } void freeFloat(float *ptr) { if (ptr) free(ptr); } double *allocDouble(double *ptr, int count) { if (ptr) free((void *)ptr); void *allocated; #ifndef _WIN32 if (!posix_memalign(&allocated, 16, count * sizeof(double))) #endif allocated = malloc(count * sizeof(double)); for (int i = 0; i < count; ++i) ((double *)allocated)[i] = 0.f; return (double *)allocated; } double *allocDouble(int count) { return allocDouble(0, count); } void freeDouble(double *ptr) { if (ptr) free(ptr); } }