/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* QM DSP Library Centre for Digital Music, Queen Mary, University of London. This file 2005-2006 Christian Landone. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef MATHUTILITIES_H #define MATHUTILITIES_H #include #include "nan-inf.h" class MathUtilities { public: static double round( double x ); static void getFrameMinMax( const double* data, unsigned int len, double* min, double* max ); static double mean( const double* src, unsigned int len ); static double mean( const std::vector &data, unsigned int start, unsigned int count ); static double sum( const double* src, unsigned int len ); static double median( const double* src, unsigned int len ); static double princarg( double ang ); static double mod( double x, double y); static void getAlphaNorm(const double *data, unsigned int len, unsigned int alpha, double* ANorm); static double getAlphaNorm(const std::vector &data, unsigned int alpha ); static void circShift( double* data, int length, int shift); static int getMax( double* data, unsigned int length, double* max = 0 ); static int getMax( const std::vector &data, double* max = 0 ); static int compareInt(const void * a, const void * b); enum NormaliseType { NormaliseNone, NormaliseUnitSum, NormaliseUnitMax }; static void normalise(double *data, int length, NormaliseType n = NormaliseUnitMax); static void normalise(std::vector &data, NormaliseType n = NormaliseUnitMax); // moving mean threshholding: static void adaptiveThreshold(std::vector &data); static bool isPowerOfTwo(int x); static int nextPowerOfTwo(int x); // e.g. 1300 -> 2048, 2048 -> 2048 static int previousPowerOfTwo(int x); // e.g. 1300 -> 1024, 2048 -> 2048 static int nearestPowerOfTwo(int x); // e.g. 1300 -> 1024, 1700 -> 2048 }; #endif