/* Copyright (C) 2010 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __libpbd_property_basics_h__ #define __libpbd_property_basics_h__ #include #include #include "pbd/xml++.h" class Command; namespace PBD { class PropertyList; /** A unique identifier for a property of a Stateful object */ typedef GQuark PropertyID; template struct PropertyDescriptor { PropertyDescriptor () : property_id (0) {} PropertyDescriptor (PropertyID pid) : property_id (pid) {} PropertyID property_id; typedef T value_type; }; /** A list of IDs of Properties that have changed in some situation or other */ class PropertyChange : public std::set { public: PropertyChange() {} template PropertyChange(PropertyDescriptor p); PropertyChange(const PropertyChange& other) : std::set (other) {} PropertyChange operator=(const PropertyChange& other) { clear (); insert (other.begin (), other.end ()); return *this; } template PropertyChange operator=(PropertyDescriptor p); template bool contains (PropertyDescriptor p) const; bool contains (const PropertyChange& other) const { for (const_iterator x = other.begin (); x != other.end (); ++x) { if (find (*x) != end ()) { return true; } } return false; } void add (PropertyID id) { insert (id); } void add (const PropertyChange& other) { insert (other.begin (), other.end ()); } template void add (PropertyDescriptor p); }; /** Base (non template) part of Property */ class PropertyBase { public: PropertyBase (PropertyID pid) : _property_id (pid) {} virtual ~PropertyBase () {} /** Forget about any old value for this state */ virtual void clear_history () = 0; /** Make XML that allows us to get from some previous state to the current state * of this property, and add it to @param history_node */ virtual void add_history_state (XMLNode* history_node) const = 0; /** Add information to two property lists: one that allows * undo of the changes in this property's state betwen now and * the last call to clear_history, and one that allows redo * of those changes. */ virtual void diff (PropertyList& undo, PropertyList& redo, Command*) const = 0; virtual PropertyBase* maybe_clone_self_if_found_in_history_node (const XMLNode&) const { return 0; } /** Set state from an XML node previously generated by add_history_state */ virtual bool set_state_from_owner_state (XMLNode const&) = 0; /** Add complete current state in XML form to an existing XML node @param node */ virtual void add_state_to_owner_state (XMLNode& node) const = 0; /** @return true if this property has changed in value since construction or since * the last call to clear_history(), whichever was more recent. */ virtual bool changed() const = 0; /** Set the value of this property from another */ virtual void set_state_from_property (PropertyBase const *) = 0; const gchar*property_name () const { return g_quark_to_string (_property_id); } PropertyID property_id () const { return _property_id; } bool operator==(PropertyID pid) const { return _property_id == pid; } protected: PropertyID _property_id; }; } #endif /* __libpbd_property_basics_h__ */