/* Copyright (C) 2009 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ CrossThreadChannel::CrossThreadChannel (bool non_blocking) : receive_channel (0) , receive_source (0) , receive_slot () , send_socket() , receive_socket() , recv_address() { struct sockaddr_in send_address; // Create Send Socket send_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); send_address.sin_family = AF_INET; send_address.sin_addr.s_addr = inet_addr("127.0.0.1"); send_address.sin_port = htons(0); int status = bind(send_socket, (SOCKADDR*)&send_address, sizeof(send_address)); if (status != 0) { std::cerr << "CrossThreadChannel::CrossThreadChannel() Send socket binding failed with error: " << WSAGetLastError() << std::endl; return; } // make the socket non-blockable if required u_long mode = (u_long)non_blocking; int otp_result = 0; otp_result = ioctlsocket(send_socket, FIONBIO, &mode); if (otp_result != NO_ERROR) { std::cerr << "CrossThreadChannel::CrossThreadChannel() Send socket cannot be set to non blocking mode with error: " << WSAGetLastError() << std::endl; } // Create Receive Socket, this socket will be set to unblockable mode by IO channel receive_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); recv_address.sin_family = AF_INET; recv_address.sin_addr.s_addr = inet_addr("127.0.0.1"); recv_address.sin_port = htons(0); status = bind(receive_socket, (SOCKADDR*)&recv_address, sizeof(recv_address)); if (status != 0) { std::cerr << "CrossThreadChannel::CrossThreadChannel() Receive socket binding failed with error: " << WSAGetLastError() << std::endl; return; } // recieve socket will be made non-blocking by GSource which will use it // get assigned port number for Receive Socket int recv_addr_len = sizeof(recv_address); status = getsockname(receive_socket, (SOCKADDR*)&recv_address, &recv_addr_len); if (status != 0) { std::cerr << "CrossThreadChannel::CrossThreadChannel() Setting receive socket address to local failed with error: " << WSAGetLastError() << std::endl; return; } // construct IOChannel receive_channel = g_io_channel_win32_new_socket((gint)receive_socket); // set binary data type GIOStatus g_status = g_io_channel_set_encoding (receive_channel, NULL, NULL); if (G_IO_STATUS_NORMAL != g_status ) { std::cerr << "CrossThreadChannel::CrossThreadChannel() Cannot set flag for IOChannel. " << g_status << std::endl; return; } // disable channel buffering g_io_channel_set_buffered (receive_channel, false); } CrossThreadChannel::~CrossThreadChannel () { /* glibmm hack */ if (receive_channel) { g_io_channel_unref (receive_channel); } closesocket(send_socket); closesocket(receive_socket); } void CrossThreadChannel::wakeup () { char c = 0; // write one byte to wake up a thread which is listening our IOS sendto(send_socket, &c, sizeof(c), 0, (SOCKADDR*)&recv_address, sizeof(recv_address) ); } void CrossThreadChannel::drain () { /* flush the buffer - empty the channel from all requests */ GError *g_error = 0; gchar buffer[512]; gsize read = 0; while (1) { GIOStatus g_status = g_io_channel_read_chars (receive_channel, buffer, sizeof(buffer), &read, &g_error); if (G_IO_STATUS_AGAIN == g_status) { break; } if (G_IO_STATUS_NORMAL != g_status) { std::cerr << "CrossThreadChannel::CrossThreadChannel() Cannot drain from read buffer! " << g_status << std::endl; if (g_error) { std::cerr << "Error is Domain: " << g_error->domain << " Code: " << g_error->code << std::endl; g_clear_error(&g_error); } else { std::cerr << "No error provided\n"; } break; } } } int CrossThreadChannel::deliver (char msg) { // write one particular byte to wake up the thread which is listening our IOS int status = sendto(send_socket, &msg, sizeof(msg), 0, (SOCKADDR*)&recv_address, sizeof(recv_address) ); if (SOCKET_ERROR == status) { return -1; } return status; } int CrossThreadChannel::receive (char& msg) { gsize read = 0; GError *g_error = 0; // fetch the message from the channel. GIOStatus g_status = g_io_channel_read_chars (receive_channel, &msg, sizeof(msg), &read, &g_error); if (G_IO_STATUS_NORMAL != g_status) { read = -1; } return read; }