#include #include "pbd/xml++.h" #include "pbd/compose.h" #include "canvas/poly_item.h" using namespace std; using namespace ArdourCanvas; PolyItem::PolyItem (Group* parent) : Item (parent) , Outline (parent) { } void PolyItem::compute_bounding_box () const { bool have_one = false; Rect bbox; for (Points::const_iterator i = _points.begin(); i != _points.end(); ++i) { if (have_one) { bbox.x0 = min (bbox.x0, i->x); bbox.y0 = min (bbox.y0, i->y); bbox.x1 = max (bbox.x1, i->x); bbox.y1 = max (bbox.y1, i->y); } else { bbox.x0 = bbox.x1 = i->x; bbox.y0 = bbox.y1 = i->y; have_one = true; } } if (!have_one) { _bounding_box = boost::optional (); } else { _bounding_box = bbox.expand (_outline_width / 2); } _bounding_box_dirty = false; } void PolyItem::render_path (Rect const & /*area*/, Cairo::RefPtr context) const { bool done_first = false; for (Points::const_iterator i = _points.begin(); i != _points.end(); ++i) { if (done_first) { context->line_to (i->x, i->y); } else { context->move_to (i->x, i->y); done_first = true; } } } void PolyItem::set (Points const & points) { begin_change (); _points = points; _bounding_box_dirty = true; end_change (); } Points const & PolyItem::get () const { return _points; } void PolyItem::add_poly_item_state (XMLNode* node) const { add_item_state (node); for (Points::const_iterator i = _points.begin(); i != _points.end(); ++i) { XMLNode* p = new XMLNode ("Point"); p->add_property ("x", string_compose ("%1", i->x)); p->add_property ("y", string_compose ("%1", i->y)); node->add_child_nocopy (*p); } } void PolyItem::set_poly_item_state (XMLNode const * node) { XMLNodeList const & children = node->children (); for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) { Duple p; p.x = atof ((*i)->property("x")->value().c_str()); p.y = atof ((*i)->property("y")->value().c_str()); _points.push_back (p); } _bounding_box_dirty = true; }