/* Copyright (C) 2011 Paul Davis Author: Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file canvas/canvas.cc * @brief Implementation of the main canvas classes. */ #include #include #include #include #include "pbd/compose.h" #include "pbd/stacktrace.h" #include "canvas/canvas.h" #include "canvas/debug.h" #include "canvas/line.h" using namespace std; using namespace ArdourCanvas; /** Construct a new Canvas */ Canvas::Canvas () : _root (this) , _global_scroll (true) { set_epoch (); } void Canvas::scroll_to (Coord x, Coord y) { Duple d (x, y); if (_global_scroll) { _scroll_offset = d; } //_root.scroll_to (d); pick_current_item (0); // no current mouse position } void Canvas::set_global_scroll (bool yn) { _global_scroll = yn; } void Canvas::zoomed () { pick_current_item (0); // no current mouse position } /** Render an area of the canvas. * @param area Area in canvas coordinates. * @param context Cairo context to render to. */ void Canvas::render (Rect const & area, Cairo::RefPtr const & context) const { #ifdef CANVAS_DEBUG if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) { cerr << this << " RENDER: " << area << endl; cerr << "CANVAS @ " << this << endl; dump (cerr); cerr << "-------------------------\n"; } #endif render_count = 0; boost::optional root_bbox = _root.bounding_box(); if (!root_bbox) { /* the root has no bounding box, so there's nothing to render */ return; } boost::optional draw = root_bbox->intersection (area); if (draw) { /* there's a common area between the root and the requested area, so render it. */ _root.render (*draw, context); // This outlines the rect being rendered, after it has been drawn. // context->rectangle (draw->x0, draw->y0, draw->x1 - draw->x0, draw->y1 - draw->y0); // context->set_source_rgba (1.0, 0, 0, 1.0); // context->stroke (); } } ostream& operator<< (ostream& o, Canvas& c) { c.dump (o); return o; } std::string Canvas::indent() const { string s; for (int n = 0; n < ArdourCanvas::dump_depth; ++n) { s += '\t'; } return s; } std::string Canvas::render_indent() const { string s; for (int n = 0; n < ArdourCanvas::render_depth; ++n) { s += ' '; } return s; } void Canvas::dump (ostream& o) const { dump_depth = 0; _root.dump (o); } /** Called when an item has been shown or hidden. * @param item Item that has been shown or hidden. */ void Canvas::item_shown_or_hidden (Item* item) { boost::optional bbox = item->bounding_box (); if (bbox) { queue_draw_item_area (item, bbox.get ()); } } /** Called when an item has a change to its visual properties * that do NOT affect its bounding box. * @param item Item that has been modified. */ void Canvas::item_visual_property_changed (Item* item) { boost::optional bbox = item->bounding_box (); if (bbox) { queue_draw_item_area (item, bbox.get ()); } } /** Called when an item has changed, but not moved. * @param item Item that has changed. * @param pre_change_bounding_box The bounding box of item before the change, * in the item's coordinates. */ void Canvas::item_changed (Item* item, boost::optional pre_change_bounding_box) { if (pre_change_bounding_box) { /* request a redraw of the item's old bounding box */ queue_draw_item_area (item, pre_change_bounding_box.get ()); } boost::optional post_change_bounding_box = item->bounding_box (); if (post_change_bounding_box) { /* request a redraw of the item's new bounding box */ queue_draw_item_area (item, post_change_bounding_box.get ()); } } Duple Canvas::window_to_canvas (Duple const & d) const { return d.translate (Duple (_scroll_offset.x, _scroll_offset.y)); } Duple Canvas::canvas_to_window (Duple const & d, bool rounded) const { Duple wd = d.translate (Duple (-_scroll_offset.x, -_scroll_offset.y)); /* Note that this intentionally almost always returns integer coordinates */ if (rounded) { wd.x = round (wd.x); wd.y = round (wd.y); } return wd; } Rect Canvas::window_to_canvas (Rect const & r) const { return r.translate (Duple (_scroll_offset.x, _scroll_offset.y)); } Rect Canvas::canvas_to_window (Rect const & r, bool rounded) const { Rect wr = r.translate (Duple (-_scroll_offset.x, -_scroll_offset.y)); /* Note that this intentionally almost always returns integer coordinates */ if (rounded) { wr.x0 = round (wr.x0); wr.x1 = round (wr.x1); wr.y0 = round (wr.y0); wr.y1 = round (wr.y1); } return wr; } /** Called when an item has moved. * @param item Item that has moved. * @param pre_change_parent_bounding_box The bounding box of the item before * the move, in its parent's coordinates. */ void Canvas::item_moved (Item* item, boost::optional pre_change_parent_bounding_box) { if (pre_change_parent_bounding_box) { /* request a redraw of where the item used to be. The box has * to be in parent coordinate space since the bounding box of * an item does not change when moved. If we use * item->item_to_canvas() on the old bounding box, we will be * using the item's new position, and so will compute the wrong * invalidation area. If we use the parent (which has not * moved, then this will work. */ queue_draw_item_area (item->parent(), pre_change_parent_bounding_box.get ()); } boost::optional post_change_bounding_box = item->bounding_box (); if (post_change_bounding_box) { /* request a redraw of where the item now is */ queue_draw_item_area (item, post_change_bounding_box.get ()); } } /** Request a redraw of a particular area in an item's coordinates. * @param item Item. * @param area Area to redraw in the item's coordinates. */ void Canvas::queue_draw_item_area (Item* item, Rect area) { ArdourCanvas::Rect canvas_area = item->item_to_canvas (area); // cerr << "CANVAS " << this << " for " << item << ' ' << item->whatami() << ' ' << item->name << " invalidate " << area << " TRANSLATE AS " << canvas_area << " window = " << canvas_to_window (canvas_area) << std::endl; request_redraw (canvas_area); } /** Construct a GtkCanvas */ GtkCanvas::GtkCanvas () : _current_item (0) , _new_current_item (0) , _grabbed_item (0) , _focused_item (0) { /* these are the events we want to know about */ add_events (Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK | Gdk::POINTER_MOTION_MASK | Gdk::ENTER_NOTIFY_MASK | Gdk::LEAVE_NOTIFY_MASK); } void GtkCanvas::pick_current_item (int state) { int x; int y; /* this version of ::pick_current_item() is called after an item is * added or removed, so we have no coordinates to work from as is the * case with a motion event. Find out where the mouse is and use that. */ Glib::RefPtr pointer_window = Gdk::Display::get_default()->get_window_at_pointer (x, y); if (pointer_window != get_window()) { return; } pick_current_item (window_to_canvas (Duple (x, y)), state); } void GtkCanvas::pick_current_item (Duple const & point, int state) { /* we do not enter/leave items during a drag/grab */ if (_grabbed_item) { return; } /* find the items at the given position */ vector items; _root.add_items_at_point (point, items); DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("%1 covers %2 items\n", point, items.size())); #ifndef NDEBUG if (DEBUG_ENABLED(PBD::DEBUG::CanvasEnterLeave)) { for (vector::const_iterator it = items.begin(); it != items.end(); ++it) { #ifdef CANVAS_DEBUG std::cerr << "\tItem " << (*it)->whatami() << '/' << (*it)->name << std::endl; #else std::cerr << "\tItem " << (*it)->whatami() << std::endl; #endif } } #endif /* put all items at point that are event-sensitive and visible and NOT groups into within_items. Note that items is sorted from bottom to top, but we're going to reverse that for within_items so that its first item is the upper-most item that can be chosen as _current_item. */ vector::const_iterator i; list within_items; for (i = items.begin(); i != items.end(); ++i) { Item const * new_item = *i; /* We ignore invisible items, groups and items that ignore events */ if (!new_item->visible() || new_item->ignore_events() || dynamic_cast(new_item) != 0) { continue; } within_items.push_front (new_item); } if (within_items.empty()) { /* no items at point, just send leave event below */ _new_current_item = 0; } else { if (within_items.front() == _current_item) { /* uppermost item at point is already _current_item */ return; } _new_current_item = const_cast (within_items.front()); } if (_new_current_item != _current_item) { deliver_enter_leave (point, state); } } void GtkCanvas::deliver_enter_leave (Duple const & point, int state) { /* setup enter & leave event structures */ GdkEventCrossing enter_event; enter_event.type = GDK_ENTER_NOTIFY; enter_event.window = get_window()->gobj(); enter_event.send_event = 0; enter_event.subwindow = 0; enter_event.mode = GDK_CROSSING_NORMAL; enter_event.focus = FALSE; enter_event.state = state; enter_event.x = point.x; enter_event.y = point.y; GdkEventCrossing leave_event = enter_event; leave_event.type = GDK_LEAVE_NOTIFY; Item* i; GdkNotifyType enter_detail; GdkNotifyType leave_detail; vector items_to_leave_virtual; vector items_to_enter_virtual; if (_new_current_item == 0) { leave_detail = GDK_NOTIFY_UNKNOWN; if (_current_item) { /* no current item, so also send virtual leave events to the * entire heirarchy for the current item */ for (i = _current_item->parent(); i ; i = i->parent()) { items_to_leave_virtual.push_back (i); } } } else if (_current_item == 0) { enter_detail = GDK_NOTIFY_UNKNOWN; /* no current item, so also send virtual enter events to the * entire heirarchy for the new item */ for (i = _new_current_item->parent(); i ; i = i->parent()) { items_to_enter_virtual.push_back (i); } } else if (_current_item->is_descendant_of (*_new_current_item)) { /* move from descendant to ancestor (X: "_current_item is an * inferior ("child") of _new_current_item") * * Deliver "virtual" leave notifications to all items in the * heirarchy between current and new_current. */ for (i = _current_item->parent(); i && i != _new_current_item; i = i->parent()) { items_to_leave_virtual.push_back (i); } enter_detail = GDK_NOTIFY_INFERIOR; leave_detail = GDK_NOTIFY_ANCESTOR; } else if (_new_current_item->is_descendant_of (*_current_item)) { /* move from ancestor to descendant (X: "_new_current_item is * an inferior ("child") of _current_item") * * Deliver "virtual" enter notifications to all items in the * heirarchy between current and new_current. */ for (i = _new_current_item->parent(); i && i != _current_item; i = i->parent()) { items_to_enter_virtual.push_back (i); } enter_detail = GDK_NOTIFY_ANCESTOR; leave_detail = GDK_NOTIFY_INFERIOR; } else { Item const * common_ancestor = _current_item->closest_ancestor_with (*_new_current_item); /* deliver virtual leave events to everything between _current * and common_ancestor. */ for (i = _current_item->parent(); i && i != common_ancestor; i = i->parent()) { items_to_leave_virtual.push_back (i); } /* deliver virtual enter events to everything between * _new_current and common_ancestor. */ for (i = _new_current_item->parent(); i && i != common_ancestor; i = i->parent()) { items_to_enter_virtual.push_back (i); } enter_detail = GDK_NOTIFY_NONLINEAR; leave_detail = GDK_NOTIFY_NONLINEAR; } if (_current_item && !_current_item->ignore_events ()) { leave_event.detail = leave_detail; _current_item->Event ((GdkEvent*)&leave_event); DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("LEAVE %1/%2\n", _current_item->whatami(), _current_item->name)); } leave_event.detail = GDK_NOTIFY_VIRTUAL; enter_event.detail = GDK_NOTIFY_VIRTUAL; for (vector::iterator it = items_to_leave_virtual.begin(); it != items_to_leave_virtual.end(); ++it) { if (!(*it)->ignore_events()) { DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("leave %1/%2\n", (*it)->whatami(), (*it)->name)); (*it)->Event ((GdkEvent*)&leave_event); } } for (vector::iterator it = items_to_enter_virtual.begin(); it != items_to_enter_virtual.end(); ++it) { if (!(*it)->ignore_events()) { DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("enter %1/%2\n", (*it)->whatami(), (*it)->name)); (*it)->Event ((GdkEvent*)&enter_event); // std::cerr << "enter " << (*it)->whatami() << '/' << (*it)->name << std::endl; } } if (_new_current_item && !_new_current_item->ignore_events()) { enter_event.detail = enter_detail; DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("ENTER %1/%2\n", _new_current_item->whatami(), _new_current_item->name)); _new_current_item->Event ((GdkEvent*)&enter_event); } _current_item = _new_current_item; } /** Deliver an event to the appropriate item; either the grabbed item, or * one of the items underneath the event. * @param point Position that the event has occurred at, in canvas coordinates. * @param event The event. */ bool GtkCanvas::deliver_event (GdkEvent* event) { /* Point in in canvas coordinate space */ const Item* event_item; if (_grabbed_item) { /* we have a grabbed item, so everything gets sent there */ DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("%1 %2 (%3) was grabbed, send event there\n", _grabbed_item, _grabbed_item->whatami(), _grabbed_item->name)); event_item = _grabbed_item; } else { event_item = _current_item; } if (!event_item) { return false; } /* run through the items from child to parent, until one claims the event */ Item* item = const_cast (event_item); while (item) { Item* parent = item->parent (); if (!item->ignore_events () && item->Event (event)) { /* this item has just handled the event */ DEBUG_TRACE ( PBD::DEBUG::CanvasEvents, string_compose ("canvas event handled by %1 %2\n", item->whatami(), item->name.empty() ? "[unknown]" : item->name) ); return true; } DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas event %3 left unhandled by %1 %2\n", item->whatami(), item->name.empty() ? "[unknown]" : item->name, event_type_string (event->type))); if ((item = parent) == 0) { break; } } return false; } /** Called when an item is being destroyed. * @param item Item being destroyed. * @param bounding_box Last known bounding box of the item. */ void GtkCanvas::item_going_away (Item* item, boost::optional bounding_box) { if (bounding_box) { queue_draw_item_area (item, bounding_box.get ()); } if (_new_current_item == item) { _new_current_item = 0; } if (_grabbed_item == item) { _grabbed_item = 0; } if (_focused_item == item) { _focused_item = 0; } if (_current_item == item) { /* no need to send a leave event to this item, since it is going away */ _current_item = 0; pick_current_item (0); // no mouse state } } /** Handler for GDK expose events. * @param ev Event. * @return true if the event was handled. */ bool GtkCanvas::on_expose_event (GdkEventExpose* ev) { Cairo::RefPtr cairo_context = get_window()->create_cairo_context (); render (Rect (ev->area.x, ev->area.y, ev->area.x + ev->area.width, ev->area.y + ev->area.height), cairo_context); return true; } /** @return Our Cairo context, or 0 if we don't have one */ Cairo::RefPtr GtkCanvas::context () { Glib::RefPtr w = get_window (); if (!w) { return Cairo::RefPtr (); } return w->create_cairo_context (); } /** Handler for GDK button press events. * @param ev Event. * @return true if the event was handled. */ bool GtkCanvas::on_button_press_event (GdkEventButton* ev) { /* translate event coordinates from window to canvas */ GdkEvent copy = *((GdkEvent*)ev); Duple where = window_to_canvas (Duple (ev->x, ev->y)); copy.button.x = where.x; copy.button.y = where.y; /* Coordinates in the event will be canvas coordinates, correctly adjusted for scroll if this GtkCanvas is in a GtkCanvasViewport. */ pick_current_item (where, ev->state); DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button press @ %1, %2 => %3\n", ev->x, ev->y, where)); return deliver_event (reinterpret_cast(©)); } /** Handler for GDK button release events. * @param ev Event. * @return true if the event was handled. */ bool GtkCanvas::on_button_release_event (GdkEventButton* ev) { /* translate event coordinates from window to canvas */ GdkEvent copy = *((GdkEvent*)ev); Duple where = window_to_canvas (Duple (ev->x, ev->y)); pick_current_item (where, ev->state); copy.button.x = where.x; copy.button.y = where.y; /* Coordinates in the event will be canvas coordinates, correctly adjusted for scroll if this GtkCanvas is in a GtkCanvasViewport. */ pick_current_item (where, ev->state); DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button release @ %1, %2 => %3\n", ev->x, ev->y, where)); return deliver_event (reinterpret_cast(©)); } /** Handler for GDK motion events. * @param ev Event. * @return true if the event was handled. */ bool GtkCanvas::on_motion_notify_event (GdkEventMotion* ev) { /* translate event coordinates from window to canvas */ GdkEvent copy = *((GdkEvent*)ev); Duple point (ev->x, ev->y); Duple where = window_to_canvas (point); copy.motion.x = where.x; copy.motion.y = where.y; /* Coordinates in "copy" will be canvas coordinates, */ // DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas motion @ %1, %2\n", ev->x, ev->y)); pick_current_item (where, ev->state); /* Now deliver the motion event. It may seem a little inefficient to recompute the items under the event, but the enter notify/leave events may have deleted canvas items so it is important to recompute the list in deliver_event. */ return deliver_event (reinterpret_cast (©)); } bool GtkCanvas::on_enter_notify_event (GdkEventCrossing* ev) { Duple where = window_to_canvas (Duple (ev->x, ev->y)); pick_current_item (where, ev->state); return true; } bool GtkCanvas::on_leave_notify_event (GdkEventCrossing* ev) { _new_current_item = 0; Duple where = window_to_canvas (Duple (ev->x, ev->y)); deliver_enter_leave (where, ev->state); return true; } /** Called to request a redraw of our canvas. * @param area Area to redraw, in canvas coordinates. */ void GtkCanvas::request_redraw (Rect const & request) { boost::optional req = request.intersection (visible_area()); if (req) { Rect r = req.get(); Rect area = canvas_to_window (r); queue_draw_area (area.x0, area.y0, area.width(), area.height()); } } /** Called to request that we try to get a particular size for ourselves. * @param size Size to request, in pixels. */ void GtkCanvas::request_size (Duple size) { Duple req = size; if (req.x > INT_MAX) { req.x = INT_MAX; } if (req.y > INT_MAX) { req.y = INT_MAX; } set_size_request (req.x, req.y); } /** `Grab' an item, so that all events are sent to that item until it is `ungrabbed'. * This is typically used for dragging items around, so that they are grabbed during * the drag. * @param item Item to grab. */ void GtkCanvas::grab (Item* item) { /* XXX: should this be doing gdk_pointer_grab? */ _grabbed_item = item; } /** `Ungrab' any item that was previously grabbed */ void GtkCanvas::ungrab () { /* XXX: should this be doing gdk_pointer_ungrab? */ _grabbed_item = 0; } /** Set keyboard focus on an item, so that all keyboard events are sent to that item until the focus * moves elsewhere. * @param item Item to grab. */ void GtkCanvas::focus (Item* item) { _focused_item = item; } void GtkCanvas::unfocus (Item* item) { if (item == _focused_item) { _focused_item = 0; } } /** @return The visible area of the canvas, in canvas coordinates */ Rect GtkCanvas::visible_area () const { Distance const xo = _scroll_offset.x; Distance const yo = _scroll_offset.y; return Rect (xo, yo, xo + get_allocation().get_width (), yo + get_allocation().get_height ()); } /** Create a GtkCanvaSViewport. * @param hadj Adjustment to use for horizontal scrolling. * @param vadj Adjustment to use for vertica scrolling. */ GtkCanvasViewport::GtkCanvasViewport (Gtk::Adjustment& hadj, Gtk::Adjustment& vadj) : Alignment (0, 0, 1.0, 1.0) , hadjustment (hadj) , vadjustment (vadj) { add (_canvas); hadj.signal_value_changed().connect (sigc::mem_fun (*this, &GtkCanvasViewport::scrolled)); vadj.signal_value_changed().connect (sigc::mem_fun (*this, &GtkCanvasViewport::scrolled)); } void GtkCanvasViewport::scrolled () { _canvas.scroll_to (hadjustment.get_value(), vadjustment.get_value()); queue_draw (); } /** Handler for when GTK asks us what minimum size we want. * @param req Requsition to fill in. */ void GtkCanvasViewport::on_size_request (Gtk::Requisition* req) { /* force the canvas to size itself */ // _canvas.root()->bounding_box(); req->width = 16; req->height = 16; }