/* * Copyright (C) 2014,2019 Robin Gareus * Copyright (C) 2013 Paul Davis * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __libbackend_pulse_audiobackend_h__ #define __libbackend_pulse_audiobackend_h__ #include #include #include #include #include #include #include #include #include "ardour/audio_backend.h" #include "ardour/dsp_load_calculator.h" #include "pbd/natsort.h" #define MaxPulseMidiEventSize (256) namespace ARDOUR { class PulseAudioBackend; class PulseMidiEvent { public: PulseMidiEvent (const pframes_t timestamp, const uint8_t* data, size_t size); PulseMidiEvent (const PulseMidiEvent& other); size_t size () const { return _size; }; pframes_t timestamp () const { return _timestamp; }; const uint8_t* data () const { return _data; }; const uint8_t* const_data () const { return _data; }; bool operator< (const PulseMidiEvent& other) const { return timestamp () < other.timestamp (); }; private: size_t _size; pframes_t _timestamp; uint8_t _data[MaxPulseMidiEventSize]; }; typedef std::vector > PulseMidiBuffer; class PulsePort { protected: PulsePort (PulseAudioBackend& b, const std::string&, PortFlags); public: virtual ~PulsePort (); const std::string& name () const { return _name; } const std::string& pretty_name () const { return _pretty_name; } PortFlags flags () const { return _flags; } int set_name (const std::string& name) { _name = name; return 0; } int set_pretty_name (const std::string& name) { _pretty_name = name; return 0; } virtual DataType type () const = 0; virtual void* get_buffer (pframes_t nframes) = 0; bool is_input () const { return flags () & IsInput; } bool is_output () const { return flags () & IsOutput; } bool is_physical () const { return flags () & IsPhysical; } bool is_terminal () const { return flags () & IsTerminal; } bool is_connected () const { return _connections.size () != 0; } bool is_connected (const PulsePort* port) const; bool is_physically_connected () const; int connect (PulsePort* port); int disconnect (PulsePort* port); void disconnect_all (); const std::set& get_connections () const { return _connections; } const LatencyRange latency_range (bool for_playback) const { return for_playback ? _playback_latency_range : _capture_latency_range; } void set_latency_range (const LatencyRange& latency_range, bool for_playback); void update_connected_latency (bool for_playback); private: PulseAudioBackend& _pulse_backend; std::string _name; std::string _pretty_name; const PortFlags _flags; LatencyRange _capture_latency_range; LatencyRange _playback_latency_range; std::set _connections; void _connect (PulsePort*, bool); void _disconnect (PulsePort*, bool); }; // class PulsePort class PulseAudioPort : public PulsePort { public: PulseAudioPort (PulseAudioBackend& b, const std::string&, PortFlags); ~PulseAudioPort (); DataType type () const { return DataType::AUDIO; }; Sample* buffer () { return _buffer; } const Sample* const_buffer () const { return _buffer; } void* get_buffer (pframes_t nframes); private: Sample _buffer[8192]; }; // class PulseAudioPort class PulseMidiPort : public PulsePort { public: PulseMidiPort (PulseAudioBackend& b, const std::string&, PortFlags); ~PulseMidiPort (); DataType type () const { return DataType::MIDI; }; void* get_buffer (pframes_t nframes); const PulseMidiBuffer* const_buffer () const { return &_buffer; } private: PulseMidiBuffer _buffer; }; // class PulseMidiPort class PulseAudioBackend : public AudioBackend { friend class PulsePort; public: PulseAudioBackend (AudioEngine& e, AudioBackendInfo& info); ~PulseAudioBackend (); /* AUDIOBACKEND API */ std::string name () const; bool is_realtime () const; std::vector enumerate_devices () const; std::vector available_sample_rates (const std::string& device) const; std::vector available_buffer_sizes (const std::string& device) const; uint32_t available_input_channel_count (const std::string& device) const; uint32_t available_output_channel_count (const std::string& device) const; bool can_change_sample_rate_when_running () const; bool can_change_buffer_size_when_running () const; int set_device_name (const std::string&); int set_sample_rate (float); int set_buffer_size (uint32_t); int set_interleaved (bool yn); int set_input_channels (uint32_t); int set_output_channels (uint32_t); int set_systemic_input_latency (uint32_t); int set_systemic_output_latency (uint32_t); int set_systemic_midi_input_latency (std::string const, uint32_t) { return 0; } int set_systemic_midi_output_latency (std::string const, uint32_t) { return 0; } int reset_device () { return 0; }; /* Retrieving parameters */ std::string device_name () const; float sample_rate () const; uint32_t buffer_size () const; bool interleaved () const; uint32_t input_channels () const; uint32_t output_channels () const; uint32_t systemic_input_latency () const; uint32_t systemic_output_latency () const; uint32_t systemic_midi_input_latency (std::string const) const { return 0; } uint32_t systemic_midi_output_latency (std::string const) const { return 0; } /* External control app */ std::string control_app_name () const; void launch_control_app (); /* MIDI */ std::vector enumerate_midi_options () const; std::vector enumerate_midi_devices () const; int set_midi_option (const std::string&); std::string midi_option () const; int set_midi_device_enabled (std::string const, bool) { return 0; } bool midi_device_enabled (std::string const) const { return true; } bool can_set_systemic_midi_latencies () const { return false; } /* State Control */ protected: int _start (bool for_latency_measurement); public: int stop (); int freewheel (bool); float dsp_load () const; size_t raw_buffer_size (DataType t); /* Process time */ samplepos_t sample_time (); samplepos_t sample_time_at_cycle_start (); pframes_t samples_since_cycle_start (); int create_process_thread (boost::function func); int join_process_threads (); bool in_process_thread (); uint32_t process_thread_count (); void update_latencies (); /* PORTENGINE API */ void* private_handle () const; const std::string& my_name () const; uint32_t port_name_size () const; int set_port_name (PortHandle, const std::string&); std::string get_port_name (PortHandle) const; PortFlags get_port_flags (PortHandle) const; PortHandle get_port_by_name (const std::string&) const; int get_port_property (PortHandle, const std::string& key, std::string& value, std::string& type) const; int set_port_property (PortHandle, const std::string& key, const std::string& value, const std::string& type); int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector&) const; DataType port_data_type (PortHandle) const; PortHandle register_port (const std::string& shortname, ARDOUR::DataType, ARDOUR::PortFlags); void unregister_port (PortHandle); int connect (const std::string& src, const std::string& dst); int disconnect (const std::string& src, const std::string& dst); int connect (PortHandle, const std::string&); int disconnect (PortHandle, const std::string&); int disconnect_all (PortHandle); bool connected (PortHandle, bool process_callback_safe); bool connected_to (PortHandle, const std::string&, bool process_callback_safe); bool physically_connected (PortHandle, bool process_callback_safe); int get_connections (PortHandle, std::vector&, bool process_callback_safe); /* MIDI */ int midi_event_get (pframes_t& timestamp, size_t& size, uint8_t const** buf, void* port_buffer, uint32_t event_index); int midi_event_put (void* port_buffer, pframes_t timestamp, const uint8_t* buffer, size_t size); uint32_t get_midi_event_count (void* port_buffer); void midi_clear (void* port_buffer); /* Monitoring */ bool can_monitor_input () const; int request_input_monitoring (PortHandle, bool); int ensure_input_monitoring (PortHandle, bool); bool monitoring_input (PortHandle); /* Latency management */ void set_latency_range (PortHandle, bool for_playback, LatencyRange); LatencyRange get_latency_range (PortHandle, bool for_playback); /* Discovering physical ports */ bool port_is_physical (PortHandle) const; void get_physical_outputs (DataType type, std::vector&); void get_physical_inputs (DataType type, std::vector&); ChanCount n_physical_outputs () const; ChanCount n_physical_inputs () const; /* Getting access to the data buffer for a port */ void* get_buffer (PortHandle, pframes_t); void* main_process_thread (); private: std::string _instance_name; /* pulse */ struct pa_stream* p_stream; struct pa_context* p_context; struct pa_threaded_mainloop* p_mainloop; int init_pulse (); void close_pulse (bool unlock = false); int sync_pulse (pa_operation*); bool cork_pulse (bool); static void context_state_cb (pa_context*, void*); static void stream_state_cb (pa_stream*, void*); static void stream_request_cb (pa_stream*, size_t, void*); static void stream_latency_update_cb (pa_stream*, void*); static void stream_xrun_cb (pa_stream*, void*); static void stream_operation_cb (pa_stream*, int, void*); bool _operation_succeeded; bool _run; /* keep going or stop, ardour thread */ bool _active; /* is running, process thread */ bool _freewheel; bool _freewheeling; uint64_t _last_process_start; /* audio settings */ float _samplerate; size_t _samples_per_period; uint32_t _systemic_audio_output_latency; static const size_t _max_buffer_size; /* processing */ float _dsp_load; ARDOUR::DSPLoadCalculator _dsp_load_calc; samplecnt_t _processed_samples; pthread_t _main_thread; /* process threads */ static void* pulse_process_thread (void*); std::vector _threads; struct ThreadData { PulseAudioBackend* engine; boost::function f; size_t stacksize; ThreadData (PulseAudioBackend* e, boost::function fp, size_t stacksz) : engine (e), f (fp), stacksize (stacksz) {} }; /* port engine */ PortHandle add_port (const std::string& shortname, ARDOUR::DataType, ARDOUR::PortFlags); int register_system_ports (); void unregister_ports (bool system_only = false); void update_system_port_latecies (); std::vector _system_outputs; struct SortByPortName { bool operator() (const PulsePort* lhs, const PulsePort* rhs) const { return PBD::naturally_less (lhs->name ().c_str (), rhs->name ().c_str ()); } }; typedef std::map PortMap; // fast lookup in _ports typedef std::set PortIndex; // fast lookup in _ports PortMap _portmap; PortIndex _ports; struct PortConnectData { std::string a; std::string b; bool c; PortConnectData (const std::string& a, const std::string& b, bool c) : a (a), b (b), c (c) {} }; std::vector _port_connection_queue; pthread_mutex_t _port_callback_mutex; bool _port_change_flag; void port_connect_callback (const std::string& a, const std::string& b, bool conn) { pthread_mutex_lock (&_port_callback_mutex); _port_connection_queue.push_back (new PortConnectData (a, b, conn)); pthread_mutex_unlock (&_port_callback_mutex); } void port_connect_add_remove_callback () { pthread_mutex_lock (&_port_callback_mutex); _port_change_flag = true; pthread_mutex_unlock (&_port_callback_mutex); } bool valid_port (PortHandle port) const { return std::find (_ports.begin (), _ports.end (), static_cast (port)) != _ports.end (); } PulsePort* find_port (const std::string& port_name) const { PortMap::const_iterator it = _portmap.find (port_name); if (it == _portmap.end ()) { return NULL; } return (*it).second; } }; // class PulseAudioBackend } // namespace #endif /* __libbackend_pulse_audiobackend_h__ */