/* Copyright (C) 2000-2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_plugin_h__ #define __ardour_plugin_h__ #include #include #include "pbd/statefuldestructible.h" #include "pbd/controllable.h" #include #include "ardour/chan_count.h" #include "ardour/chan_mapping.h" #include "ardour/cycles.h" #include "ardour/latent.h" #include "ardour/plugin_insert.h" #include "ardour/types.h" #include #include #include namespace ARDOUR { class AudioEngine; class Session; class BufferSet; class Plugin; typedef boost::shared_ptr PluginPtr; class PluginInfo { public: PluginInfo () { } virtual ~PluginInfo () { } std::string name; std::string category; std::string creator; std::string path; ChanCount n_inputs; ChanCount n_outputs; ARDOUR::PluginType type; std::string unique_id; virtual PluginPtr load (Session& session) = 0; protected: friend class PluginManager; uint32_t index; }; typedef boost::shared_ptr PluginInfoPtr; typedef std::list PluginInfoList; class Plugin : public PBD::StatefulDestructible, public Latent { public: Plugin (ARDOUR::AudioEngine&, ARDOUR::Session&); Plugin (const Plugin&); virtual ~Plugin (); struct ParameterDescriptor { /* essentially a union of LADSPA and VST info */ bool integer_step; bool toggled; bool logarithmic; bool sr_dependent; std::string label; float lower; float upper; float step; float smallstep; float largestep; bool min_unbound; bool max_unbound; }; virtual std::string unique_id() const = 0; virtual const char * label() const = 0; virtual const char * name() const = 0; virtual const char * maker() const = 0; virtual uint32_t parameter_count () const = 0; virtual float default_value (uint32_t port) = 0; virtual float get_parameter(uint32_t which) const = 0; virtual int get_parameter_descriptor (uint32_t which, ParameterDescriptor&) const = 0; virtual uint32_t nth_parameter (uint32_t which, bool& ok) const = 0; virtual void activate () = 0; virtual void deactivate () = 0; virtual void flush () { deactivate(); activate(); } virtual int set_block_size (nframes_t nframes) = 0; virtual int connect_and_run (BufferSet& bufs, ChanMapping in, ChanMapping out, nframes_t nframes, nframes_t offset) = 0; virtual std::set automatable() const = 0; virtual std::string describe_parameter (Evoral::Parameter) = 0; virtual std::string state_node_name() const = 0; virtual void print_parameter (uint32_t, char*, uint32_t len) const = 0; virtual bool parameter_is_audio(uint32_t) const = 0; virtual bool parameter_is_control(uint32_t) const = 0; virtual bool parameter_is_input(uint32_t) const = 0; virtual bool parameter_is_output(uint32_t) const = 0; virtual bool save_preset (std::string) = 0; virtual bool load_preset (const std::string& uri); struct PresetRecord { PresetRecord(const std::string& u, const std::string& l) : uri(u), label(l) {} std::string uri; std::string label; }; virtual std::vector get_presets(); virtual std::string current_preset() const { return std::string(); } static PBD::Signal0 PresetFileExists; const PresetRecord* preset_by_label(const std::string& label); const PresetRecord* preset_by_uri(const std::string& uri); virtual bool has_editor() const = 0; PBD::Signal2 ParameterChanged; /* NOTE: this block of virtual methods looks like the interface to a Processor, but Plugin does not inherit from Processor. It is therefore not required that these precisely match the interface, but it is likely that they will evolve together. */ /* this returns true if the plugin can change its inputs or outputs on demand. LADSPA, LV2 and VST plugins cannot do this. AudioUnits can. */ virtual bool reconfigurable_io() const { return false; } /* this is only called if reconfigurable_io() returns true */ virtual bool configure_io (ChanCount /*in*/, ChanCount /*out*/) { return true; } /* specific types of plugins can overload this. As of September 2008, only AUPlugin does this. */ virtual bool can_support_io_configuration (const ChanCount& /*in*/, ChanCount& /*out*/) const { return false; } virtual ChanCount output_streams() const; virtual ChanCount input_streams() const; PluginInfoPtr get_info() const { return _info; } void set_info (const PluginInfoPtr inf) { _info = inf; } ARDOUR::AudioEngine& engine() const { return _engine; } ARDOUR::Session& session() const { return _session; } void set_cycles (uint32_t c) { _cycles = c; } cycles_t cycles() const { return _cycles; } protected: friend class PluginInsert; friend struct PluginInsert::PluginControl; virtual void set_parameter (uint32_t which, float val) = 0; bool save_preset (std::string, std::string /* vst, ladspa etc. */); ARDOUR::AudioEngine& _engine; ARDOUR::Session& _session; PluginInfoPtr _info; uint32_t _cycles; std::map presets; }; PluginPtr find_plugin(ARDOUR::Session&, std::string unique_id, ARDOUR::PluginType); } // namespace ARDOUR #endif /* __ardour_plugin_h__ */