From b5b921d8203ea73e53e4460a9e464e17f411c900 Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Fri, 30 Dec 2011 21:56:11 +0000 Subject: Make coverage frames work slightly better; jury is still out on whether they are any use, I think. git-svn-id: svn://localhost/ardour2/branches/3.0@11121 d708f5d6-7413-0410-9779-e7cbd77b26cf --- gtk2_ardour/region_view.cc | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'gtk2_ardour/region_view.cc') diff --git a/gtk2_ardour/region_view.cc b/gtk2_ardour/region_view.cc index ac16a28bf4..4db77f030d 100644 --- a/gtk2_ardour/region_view.cc +++ b/gtk2_ardour/region_view.cc @@ -779,8 +779,8 @@ RegionView::update_coverage_frames (LayerDisplay d) ArdourCanvas::SimpleRect* cr = 0; bool me = false; - uint32_t const color = frame->property_fill_color_rgba (); - uint32_t const base_alpha = UINT_RGBA_A (color); + /* the color that will be used to show parts of regions that will not be heard */ + uint32_t non_playing_color = RGBA_TO_UINT (32, 32, 32, 192); while (t < end) { @@ -802,12 +802,11 @@ RegionView::update_coverage_frames (LayerDisplay d) cr->property_y1() = 1; cr->property_y2() = _height + 1; cr->property_outline_pixels() = 0; - /* areas that will be played get a lower alpha */ - uint32_t alpha = base_alpha; if (new_me) { - alpha /= 2; + cr->property_fill_color_rgba () = UINT_RGBA_CHANGE_A (non_playing_color, 0); + } else { + cr->property_fill_color_rgba () = non_playing_color; } - cr->property_fill_color_rgba () = UINT_RGBA_CHANGE_A (color, alpha); } t = pl->find_next_region_boundary (t, 1); -- cgit v1.2.3