#!/usr/bin/make -f # Makefile for DPF Example Plugins # # -------------------------------- # # Created by falkTX # # NOTE: NAME, FILES_DSP and FILES_UI must have been defined before including this file! ifeq (,$(wildcard ../../Makefile.base.mk)) DPF_PATH=../../dpf else DPF_PATH=../.. endif include $(DPF_PATH)/Makefile.base.mk # --------------------------------------------------------------------------------------------------------------------- # Basic setup TARGET_DIR = ../../bin BUILD_DIR = ../../build/$(NAME) BUILD_C_FLAGS += -I. BUILD_CXX_FLAGS += -I. -I$(DPF_PATH)/distrho -I$(DPF_PATH)/dgl ifeq ($(HAVE_CAIRO),true) DGL_FLAGS += -DHAVE_CAIRO endif ifeq ($(HAVE_OPENGL),true) DGL_FLAGS += -DHAVE_OPENGL endif ifeq ($(HAVE_JACK),true) BASE_FLAGS += -DHAVE_JACK endif ifeq ($(HAVE_LIBLO),true) BASE_FLAGS += -DHAVE_LIBLO endif # --------------------------------------------------------------------------------------------------------------------- # Set files to build OBJS_DSP = $(FILES_DSP:%=$(BUILD_DIR)/%.o) OBJS_UI = $(FILES_UI:%=$(BUILD_DIR)/%.o) # --------------------------------------------------------------------------------------------------------------------- # Set plugin binary file targets jack = $(TARGET_DIR)/$(NAME)$(APP_EXT) ladspa_dsp = $(TARGET_DIR)/$(NAME)-ladspa$(LIB_EXT) dssi_dsp = $(TARGET_DIR)/$(NAME)-dssi$(LIB_EXT) dssi_ui = $(TARGET_DIR)/$(NAME)-dssi/$(NAME)_ui$(APP_EXT) lv2 = $(TARGET_DIR)/$(NAME).lv2/$(NAME)$(LIB_EXT) lv2_dsp = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_dsp$(LIB_EXT) lv2_ui = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_ui$(LIB_EXT) vst = $(TARGET_DIR)/$(NAME)-vst$(LIB_EXT) au_plugin = $(TARGET_DIR)/$(NAME).component/Contents/MacOS/$(NAME) au_pkginfo = $(TARGET_DIR)/$(NAME).component/Contents/PkgInfo au_plist = $(TARGET_DIR)/$(NAME).component/Contents/Info.plist au_rsrc = $(TARGET_DIR)/$(NAME).component/Contents/Resources/$(NAME).rsrc au_ui = $(TARGET_DIR)/$(NAME).component/Contents/Resources/$(NAME)-CocoaUI.bundle/Contents/MacOS/$(NAME)-CocoaUI au_uiplist = $(TARGET_DIR)/$(NAME).component/Contents/Resources/$(NAME)-CocoaUI.bundle/Contents/Info.plist # --------------------------------------------------------------------------------------------------------------------- # Set stuff needed for AU AU_BUILD_FLAGS = \ -I$(DPF_PATH)/distrho/src/CoreAudio106/AudioUnits/AUPublic/AUBase \ -I$(DPF_PATH)/distrho/src/CoreAudio106/AudioUnits/AUPublic/Utility \ -I$(DPF_PATH)/distrho/src/CoreAudio106/PublicUtility\ -I$(DPF_PATH)/distrho/src/CoreAudio106/AudioUnits/AUPublic/OtherBases \ -Wno-deprecated-declarations \ -Wno-four-char-constants \ -Wno-overloaded-virtual \ -Wno-unused-parameter # FIXME no-overloaded-virtual should be fixed! AU_DSP_LINK_FLAGS = \ -bundle \ -framework AudioToolbox \ -framework AudioUnit \ -framework CoreFoundation \ -framework CoreServices \ -exported_symbols_list $(DPF_PATH)/distrho/src/DistrhoPluginAU.exp AU_UI_LINK_FLAGS = \ -bundle \ -framework AudioToolbox \ -framework AudioUnit \ -framework Cocoa # not needed yet # -I$(DPF_PATH)/distrho/src/CoreAudio106/AudioUnits/AUPublic/AUCarbonViewBase # -I$(DPF_PATH)/distrho/src/CoreAudio106/AudioUnits/AUPublic/AUInstrumentBase # -I$(DPF_PATH)/distrho/src/CoreAudio106/AudioUnits/AUPublic/AUViewBase # -I$(DPF_PATH)/distrho/src/CoreAudio106/AudioUnits/AUPublic/OtherBases # -framework CoreAudio \ # --------------------------------------------------------------------------------------------------------------------- # Set flags for 'Rez', needed for AU ifneq ($(CROSS_COMPILING),true) # Use environment to find arch ifeq ($(shell echo ${CXXFLAGS} | grep -q -- -arch && echo true),true) ifeq ($(shell echo ${CXXFLAGS} | grep -q -- x86_64 && echo true),true) REZ_FLAGS += --arch x86_64 endif ifeq ($(shell echo ${CXXFLAGS} | grep -q -- i386 && echo true),true) REZ_FLAGS += --arch i386 endif else # No "-arch" in environment, automatically detect arch ifeq ($(shell gcc -dM -E - < /dev/null | grep -q -- __x86_64__ && echo true),true) REZ_FLAGS += --arch x86_64 endif ifeq ($(shell gcc -dM -E - < /dev/null | grep -q -- __i386__ && echo true),true) REZ_FLAGS += --arch i386 endif endif # CXXFLAGS endif # CROSS_COMPILING # --------------------------------------------------------------------------------------------------------------------- # Handle UI stuff, disable UI support automatically ifeq ($(FILES_UI),) UI_TYPE = none endif ifeq ($(UI_TYPE),) UI_TYPE = opengl endif ifeq ($(UI_TYPE),cairo) ifeq ($(HAVE_CAIRO),true) DGL_FLAGS += $(CAIRO_FLAGS) -DDGL_CAIRO DGL_LIBS += $(CAIRO_LIBS) DGL_LIB = $(DPF_PATH)/build/libdgl-cairo.a HAVE_DGL = true else HAVE_DGL = false endif endif ifeq ($(UI_TYPE),opengl) ifeq ($(HAVE_OPENGL),true) DGL_FLAGS += $(OPENGL_FLAGS) -DDGL_OPENGL DGL_LIBS += $(OPENGL_LIBS) DGL_LIB = $(DPF_PATH)/build/libdgl-opengl.a HAVE_DGL = true else HAVE_DGL = false endif endif DGL_LIBS += $(DGL_SYSTEM_LIBS) ifneq ($(HAVE_DGL),true) dssi_ui = lv2_ui = au_ui = DGL_LIBS = OBJS_UI = endif # TODO split dsp and ui object build flags BASE_FLAGS += $(DGL_FLAGS) # --------------------------------------------------------------------------------------------------------------------- # all needs to be first all: # --------------------------------------------------------------------------------------------------------------------- # Common $(BUILD_DIR)/%.c.o: %.c -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)" @echo "Compiling $<" @$(CC) $< $(BUILD_C_FLAGS) -c -o $@ $(BUILD_DIR)/%.cc.o: %.cc -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)" @echo "Compiling $<" @$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@ $(BUILD_DIR)/%.cpp.o: %.cpp -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)" @echo "Compiling $<" @$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@ clean: rm -rf $(BUILD_DIR) rm -rf $(TARGET_DIR)/$(NAME) $(TARGET_DIR)/$(NAME)-* $(TARGET_DIR)/$(NAME).lv2 # --------------------------------------------------------------------------------------------------------------------- $(BUILD_DIR)/DistrhoPluginMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp -@mkdir -p $(BUILD_DIR) @echo "Compiling DistrhoPluginMain.cpp ($*)" @$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@ $(BUILD_DIR)/DistrhoUIMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp -@mkdir -p $(BUILD_DIR) @echo "Compiling DistrhoUIMain.cpp ($*)" @$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@ $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp -@mkdir -p $(BUILD_DIR) @echo "Compiling DistrhoPluginMain.cpp (JACK)" @$(CXX) $< $(BUILD_CXX_FLAGS) $(shell $(PKG_CONFIG) --cflags jack) -DDISTRHO_PLUGIN_TARGET_JACK -c -o $@ $(BUILD_DIR)/DistrhoPluginMain_AU.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp -@mkdir -p $(BUILD_DIR) @echo "Compiling DistrhoPluginMain.cpp (AU)" $(CXX) $< $(BUILD_CXX_FLAGS) $(AU_BUILD_FLAGS) -DDISTRHO_PLUGIN_TARGET_AU -c -o $@ $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp -@mkdir -p $(BUILD_DIR) @echo "Compiling DistrhoUIMain.cpp (DSSI)" @$(CXX) $< $(BUILD_CXX_FLAGS) $(shell $(PKG_CONFIG) --cflags liblo) -DDISTRHO_PLUGIN_TARGET_DSSI -c -o $@ $(BUILD_DIR)/DistrhoPluginAUexport.cpp.o: $(DPF_PATH)/distrho/src/DistrhoPluginAUexport.cpp -@mkdir -p $(BUILD_DIR) @echo "Compiling DistrhoPluginAUexport.cpp" $(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@ $(BUILD_DIR)/DistrhoUIMain_AU.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp -@mkdir -p $(BUILD_DIR) @echo "Compiling DistrhoUIMain.cpp (AU)" @$(CXX) $< $(BUILD_CXX_FLAGS) -Wno-unused-parameter -DDISTRHO_PLUGIN_TARGET_AU -c -o $@ # --------------------------------------------------------------------------------------------------------------------- # JACK jack: $(jack) ifeq ($(HAVE_DGL),true) $(jack): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.o $(DGL_LIB) else $(jack): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o endif -@mkdir -p $(shell dirname $@) @echo "Creating JACK standalone for $(NAME)" @$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(shell $(PKG_CONFIG) --libs jack) -o $@ # --------------------------------------------------------------------------------------------------------------------- # LADSPA ladspa: $(ladspa_dsp) $(ladspa_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.o -@mkdir -p $(shell dirname $@) @echo "Creating LADSPA plugin for $(NAME)" @$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) -o $@ # --------------------------------------------------------------------------------------------------------------------- # DSSI dssi: $(dssi_dsp) $(dssi_ui) dssi_dsp: $(dssi_dsp) dssi_ui: $(dssi_ui) $(dssi_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.o -@mkdir -p $(shell dirname $@) @echo "Creating DSSI plugin library for $(NAME)" @$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) -o $@ $(dssi_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o $(DGL_LIB) -@mkdir -p $(shell dirname $@) @echo "Creating DSSI UI for $(NAME)" @$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(shell $(PKG_CONFIG) --libs liblo) -o $@ # --------------------------------------------------------------------------------------------------------------------- # LV2 lv2: $(lv2) lv2_dsp: $(lv2_dsp) lv2_sep: $(lv2_dsp) $(lv2_ui) $(lv2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB) -@mkdir -p $(shell dirname $@) @echo "Creating LV2 plugin for $(NAME)" @$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) -o $@ $(lv2_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o -@mkdir -p $(shell dirname $@) @echo "Creating LV2 plugin library for $(NAME)" @$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) -o $@ $(lv2_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB) -@mkdir -p $(shell dirname $@) @echo "Creating LV2 plugin UI for $(NAME)" @$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) -o $@ # --------------------------------------------------------------------------------------------------------------------- # VST vst: $(vst) ifeq ($(HAVE_DGL),true) $(vst): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_VST.cpp.o $(BUILD_DIR)/DistrhoUIMain_VST.cpp.o $(DGL_LIB) else $(vst): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST.cpp.o endif -@mkdir -p $(shell dirname $@) @echo "Creating VST plugin for $(NAME)" @$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) -o $@ # --------------------------------------------------------------------------------------------------------------------- # AU au: $(au_plugin) $(au_pkginfo) $(au_plist) $(au_ui) $(au_uiplist) $(au_rsrc) $(au_plugin): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_AU.cpp.o -@mkdir -p $(shell dirname $@) @echo "Creating AU plugin for $(NAME)" $(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(AU_DSP_LINK_FLAGS) -o $@ $(au_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_AU.cpp.o $(BUILD_DIR)/PluginAU_CocoaUI.mm.o $(DGL_LIB) -@mkdir -p $(shell dirname $@) @echo "Creating AU plugin for $(NAME)" $(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(AU_UI_LINK_FLAGS) $(DGL_LIBS) -o $@ $(au_pkginfo): -@mkdir -p $(shell dirname $@) @echo "Creating AU PkgInfo for $(NAME)" cp $(DPF_PATH)/distrho/src/CoreAudio106/PkgInfo $@ $(au_plist): -@mkdir -p $(shell dirname $@) @echo "Creating AU DSP Info.plist for $(NAME)" sed -e "s/X-DPF-EXECUTABLE-DPF-X/$(NAME)/g" $(DPF_PATH)/distrho/src/CoreAudio106/Info.plist > $@ $(au_uiplist): -@mkdir -p $(shell dirname $@) @echo "Creating AU UI Info.plist for $(NAME)" sed -e "s/X-DPF-EXECUTABLE-DPF-X/$(NAME)/g" $(DPF_PATH)/distrho/src/CocoaUI/Info.plist > $@ $(au_rsrc): -@mkdir -p $(shell dirname $@) @echo "Creating AU rsrc for $(NAME)" $(DPF_PATH)/utils/AuRez aufx \?\?\?\? DPFx \ $(REZ_FLAGS) \ -o $@ -M DPF -P $(NAME) -V 0.0.0 \ -e _PluginAUEntry -v PluginAU_CocoaUIFactory $(BUILD_DIR)/PluginAU_CocoaUI.mm.o: $(DPF_PATH)/distrho/src/CocoaUI/PluginAU_CocoaUI.m -@mkdir -p $(shell dirname $@) @echo "Compiling Cocoa UI for $(NAME)" $(CXX) $< $(BUILD_CXX_FLAGS) -I$(DPF_PATH)/distrho/src -Wno-unused-parameter -ObjC++ -c -o $@ # --------------------------------------------------------------------------------------------------------------------- -include $(OBJS_DSP:%.o=%.d) ifeq ($(HAVE_DGL),true) -include $(OBJS_UI:%.o=%.d) endif -include $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.d -include $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.d -include $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.d -include $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.d -include $(BUILD_DIR)/DistrhoPluginMain_VST.cpp.d -include $(BUILD_DIR)/DistrhoPluginMain_AU.cpp.d -include $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.d -include $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.d -include $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.d -include $(BUILD_DIR)/DistrhoUIMain_VST.cpp.d -include $(BUILD_DIR)/DistrhoUIMain_AU.cpp.d # ---------------------------------------------------------------------------------------------------------------------