summaryrefslogtreecommitdiff
path: root/libs/ardour/session_time.cc
blob: 453f5d6d27452853a18c4d3b27d9e8c175dd8c54 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489

/*
  Copyright (C) 1999-2002 Paul Davis 

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

  $Id$
*/

#include <iostream>
#include <cmath>
#include <unistd.h>

#include <ardour/timestamps.h>

#include <pbd/error.h>

#include <ardour/ardour.h>
#include <ardour/configuration.h>
#include <ardour/audioengine.h>
#include <ardour/session.h>
#include <ardour/tempo.h>

#include "i18n.h"

using namespace ARDOUR;
//using namespace sigc;

/* BBT TIME*/

void
Session::bbt_time (jack_nframes_t when, BBT_Time& bbt)
{
	_tempo_map->bbt_time (when, bbt);
}

/* SMPTE TIME */

int
Session::set_smpte_type (float fps, bool drop_frames)
{
	smpte_frames_per_second = fps;
	smpte_drop_frames = drop_frames;
	_frames_per_smpte_frame = (double) _current_frame_rate / (double) smpte_frames_per_second;
	_frames_per_hour = _current_frame_rate * 3600;
	_smpte_frames_per_hour = (unsigned long) (smpte_frames_per_second * 3600.0);


	last_smpte_valid = false;
	// smpte type bits are the middle two in the upper nibble
	switch ((int) ceil (fps)) {
	case 24:
		mtc_smpte_bits = 0;
		SMPTE::Time::default_rate = SMPTE::MTC_24_FPS;
		break;

	case 25:
		mtc_smpte_bits = 0x20;
		SMPTE::Time::default_rate = SMPTE::MTC_25_FPS;
		break;

	case 30:
	default:
		if (drop_frames) {
			mtc_smpte_bits = 0x40;
			SMPTE::Time::default_rate = SMPTE::MTC_30_FPS_DROP;
		} else {
			mtc_smpte_bits =  0x60;
	 		SMPTE::Time::default_rate = SMPTE::MTC_30_FPS;
		}
		break;
	};

	SMPTETypeChanged (); /* EMIT SIGNAL */

	set_dirty();

	return 0;
}

void
Session::set_smpte_offset (jack_nframes_t off)
{
	_smpte_offset = off;
	last_smpte_valid = false;
	SMPTEOffsetChanged (); /* EMIT SIGNAL */
}

void
Session::set_smpte_offset_negative (bool neg)
{
	_smpte_offset_negative = neg;
	last_smpte_valid = false;
	SMPTEOffsetChanged (); /* EMIT SIGNAL */
}


void
Session::smpte_to_sample( SMPTE::Time& smpte, jack_nframes_t& sample, bool use_offset, bool use_subframes ) const
{
	if (smpte_drop_frames) {
		// The drop frame format was created to better approximate the 30000/1001 = 29.97002997002997....
		// framerate of NTSC color TV. The used frame rate of drop frame is 29.97, which drifts by about
		// 0.108 frame per hour, or about 1.3 frames per 12 hours. This is not perfect, but a lot better
		// than using 30 non drop, which will drift with about 1.8 frame per minute.
		// Using 29.97, drop frame real time can be accurate only every 10th minute (10 minutes of 29.97 fps
		// is exactly 17982 frames). One minute is 1798.2 frames, but we count 30 frames per second
		// (30 * 60 = 1800). This means that at the first minute boundary (at the end of 0:0:59:29) we
		// are 1.8 frames too late relative to real time. By dropping 2 frames (jumping to 0:1:0:2) we are
		// approx. 0.2 frames too early. This adds up with 0.2 too early for each minute until we are 1.8
		// frames too early at 0:9:0:2 (9 * 0.2 = 1.8). The 10th minute brings us 1.8 frames later again
		// (at end of 0:9:59:29), which sums up to 0 (we are back to zero at 0:10:0:0 :-).
		// 
		// In table form:
		// 
		// SMPTE value    frames offset   subframes offset   seconds (rounded)  44100 sample (rounded)
		//  0:00:00:00        0.0             0                     0.000                0 (accurate)
		//  0:00:59:29        1.8           144                    60.027          2647177
		//  0:01:00:02       -0.2           -16                    60.060          2648648
		//  0:01:59:29        1.6           128                   120.020          5292883
		//  0:02:00:02       -0.4           -32                   120.053          5294354
		//  0:02:59:29        1.4           112                   180.013          7938588
		//  0:03:00:02       -0.6           -48                   180.047          7940060
		//  0:03:59:29        1.2            96                   240.007         10584294
		//  0:04:00:02       -0.8           -64                   240.040         10585766
		//  0:04:59:29        1.0            80                   300.000         13230000
		//  0:05:00:02       -1.0           -80                   300.033         13231471
		//  0:05:59:29        0.8            64                   359.993         15875706
		//  0:06:00:02       -1.2           -96                   360.027         15877177
		//  0:06:59:29        0.6            48                   419.987         18521411
		//  0:07:00:02       -1.4          -112                   420.020         18522883
		//  0:07:59:29        0.4            32                   478.980         21167117
		//  0:08:00:02       -1.6          -128                   480.013         21168589
		//  0:08:59:29        0.2            16                   539.973         23812823
		//  0:09:00:02       -1.8          -144                   540.007         23814294
		//  0:09:59:29        0.0+            0+                  599.967         26458529
		//  0:10:00:00        0.0             0                   600.000         26460000 (accurate)
		//
		//  Per Sigmond <per@sigmond.no>
    
		// Samples inside time dividable by 10 minutes (real time accurate)
		jack_nframes_t base_samples = ((smpte.hours * 60 * 60) + ((smpte.minutes / 10) * 10 * 60)) * frame_rate();
		// Samples inside time exceeding the nearest 10 minutes (always offset, see above)
		long exceeding_df_minutes = smpte.minutes % 10;
		long exceeding_df_seconds = (exceeding_df_minutes * 60) + smpte.seconds;
		long exceeding_df_frames = (30 * exceeding_df_seconds) + smpte.frames - (2 * exceeding_df_minutes);
		jack_nframes_t exceeding_samples = (jack_nframes_t) rint(exceeding_df_frames * _frames_per_smpte_frame);
		sample = base_samples + exceeding_samples;
	} else {
		// Non drop is easy:
		sample = (((smpte.hours * 60 * 60) + (smpte.minutes * 60) + smpte.seconds) * frame_rate()) + (jack_nframes_t)rint(smpte.frames * _frames_per_smpte_frame);
	}
  
	if (use_subframes) {
		sample += (long) (((double)smpte.subframes * _frames_per_smpte_frame) / 80.0);
	}
  
	if (use_offset) {
		if (smpte_offset_negative()) {
			if (sample >= smpte_offset()) {
				sample -= smpte_offset();
			} else {
				/* Prevent song-time from becoming negative */
				sample = 0;
			}
		} else {
			if (smpte.negative) {
				if (sample <= smpte_offset()) {
					sample = smpte_offset() - sample;
				} else {
					sample = 0;
				}
			} else {
				sample += smpte_offset();
			}
		}
	}
}


void
Session::sample_to_smpte( jack_nframes_t sample, SMPTE::Time& smpte, bool use_offset, bool use_subframes ) const
{
	jack_nframes_t offset_sample;
  
	if (!use_offset) {
		offset_sample = sample;
		smpte.negative = false;
	} else {
		if (_smpte_offset_negative) {
			offset_sample =  sample + _smpte_offset;
			smpte.negative = false;
		} else {
			if (sample < _smpte_offset) {
				offset_sample = (_smpte_offset - sample);
				smpte.negative = true;
			} else {
				offset_sample =  sample - _smpte_offset;
				smpte.negative = false;
			}
		}
	}
  
	double smpte_frames_left_exact;
	double smpte_frames_fraction;
	unsigned long smpte_frames_left;
  
	// Extract whole hours. Do this to prevent rounding errors with
	// high sample numbers in the calculations that follow.
	smpte.hours = offset_sample / _frames_per_hour;
	offset_sample = offset_sample % _frames_per_hour;
  
	// Calculate exact number of (exceeding) smpte frames and fractional frames
	smpte_frames_left_exact = (double) offset_sample / _frames_per_smpte_frame;
	smpte_frames_fraction = smpte_frames_left_exact - floor( smpte_frames_left_exact );
	smpte.subframes = (long) rint(smpte_frames_fraction * 80.0);
  
	// XXX Not sure if this is necessary anymore...
	if (smpte.subframes == 80) {
		// This can happen with 24 fps (and 29.97 fps ?)
		smpte_frames_left_exact = ceil( smpte_frames_left_exact );
		smpte.subframes = 0;
	}

	// Extract hour-exceeding frames for minute, second and frame calculations
	smpte_frames_left = ((long) floor( smpte_frames_left_exact ));

	if (smpte_drop_frames) {
		// See long explanation in smpte_to_sample()...

		// Number of 10 minute chunks
		smpte.minutes = (smpte_frames_left / 17982) * 10; // exactly 17982 frames in 10 minutes
		// frames exceeding the nearest 10 minute barrier
		long exceeding_df_frames = smpte_frames_left % 17982;

		// Find minutes exceeding the nearest 10 minute barrier
		if (exceeding_df_frames >= 1800) { // nothing to do if we are inside the first minute (0-1799)
			exceeding_df_frames -= 1800; // take away first minute (different number of frames than the others)
			long extra_minutes_minus_1 = exceeding_df_frames / 1798; // how many minutes after the first one
			exceeding_df_frames -= extra_minutes_minus_1 * 1798; // take away the (extra) minutes just found
			smpte.minutes += extra_minutes_minus_1 + 1; // update with exceeding minutes
		}
    
		// Adjust frame numbering for dropped frames (frame 0 and 1 skipped at start of every minute except every 10th)
		if (smpte.minutes % 10) {
			// Every minute except every 10th
			if (exceeding_df_frames < 28) {
				// First second, frames 0 and 1 are skipped
				smpte.seconds = 0;
				smpte.frames = exceeding_df_frames + 2;
			} else {
				// All other seconds, all 30 frames are counted
				exceeding_df_frames -= 28;
				smpte.seconds = (exceeding_df_frames / 30) + 1;
				smpte.frames = exceeding_df_frames % 30;
			}
		} else {
			// Every 10th minute, all 30 frames counted in all seconds
			smpte.seconds = exceeding_df_frames / 30;
			smpte.frames = exceeding_df_frames % 30;
		}
	} else {
		// Non drop is easy
		smpte.minutes = smpte_frames_left / ((long) smpte_frames_per_second * 60);
		smpte_frames_left = smpte_frames_left % ((long) smpte_frames_per_second * 60);
		smpte.seconds = smpte_frames_left / (long) smpte_frames_per_second;
		smpte.frames = smpte_frames_left % (long) smpte_frames_per_second;
	}

	if (!use_subframes) {
		smpte.subframes = 0;
	}
}

void
Session::smpte_time (jack_nframes_t when, SMPTE::Time& smpte)
{
	if (last_smpte_valid && when == last_smpte_when) {
		smpte = last_smpte;
		return;
	}

	sample_to_smpte( when, smpte, true /* use_offset */, false /* use_subframes */ );

	last_smpte_when = when;
	last_smpte = smpte;
	last_smpte_valid = true;
}

void
Session::smpte_time_subframes (jack_nframes_t when, SMPTE::Time& smpte)
{
	if (last_smpte_valid && when == last_smpte_when) {
		smpte = last_smpte;
		return;
	}
  
	sample_to_smpte( when, smpte, true /* use_offset */, true /* use_subframes */ );

	last_smpte_when = when;
	last_smpte = smpte;
	last_smpte_valid = true;
}

void
Session::smpte_duration (jack_nframes_t when, SMPTE::Time& smpte) const
{
	sample_to_smpte( when, smpte, false /* use_offset */, true /* use_subframes */ );
}

void
Session::smpte_duration_string (char* buf, jack_nframes_t when) const
{
	SMPTE::Time smpte;

	smpte_duration (when, smpte);
	snprintf (buf, sizeof (buf), "%02ld:%02ld:%02ld:%02ld", smpte.hours, smpte.minutes, smpte.seconds, smpte.frames);
}

void
Session::smpte_time (SMPTE::Time &t)

{
	smpte_time (_transport_frame, t);
}

int
Session::jack_sync_callback (jack_transport_state_t state,
			     jack_position_t* pos)
{
	bool slave = synced_to_jack();

	switch (state) {
	case JackTransportStopped:
		if (slave && _transport_frame != pos->frame && post_transport_work == 0) {
		 	request_locate (pos->frame, false);
			// cerr << "SYNC: stopped, locate to " << pos->frame << " from " << _transport_frame << endl;
			return false;
		} else {
			return true;
		}
		
	case JackTransportStarting:
		// cerr << "SYNC: starting @ " << pos->frame << " a@ " << _transport_frame << " our work = " <<  post_transport_work << " pos matches ? " << (_transport_frame == pos->frame) << endl;
		if (slave) {
			return _transport_frame == pos->frame && post_transport_work == 0;
		} else {
			return true;
		}
		break;

	case JackTransportRolling:
		// cerr << "SYNC: rolling slave = " << slave << endl;
		if (slave) {
			start_transport ();
		}
		break;

	default:
		error << string_compose (_("Unknown JACK transport state %1 in sync callback"), state)
		      << endmsg;
	} 

	return true;
}

void
Session::jack_timebase_callback (jack_transport_state_t state,
				 jack_nframes_t nframes,
				 jack_position_t* pos,
				 int new_position)
{
	BBT_Time bbt;

	/* frame info */

	pos->frame = _transport_frame;
	pos->valid = JackPositionTimecode;

	/* BBT info */
	
	if (_tempo_map) {

		TempoMap::Metric metric (_tempo_map->metric_at (_transport_frame));
		_tempo_map->bbt_time_with_metric (_transport_frame, bbt, metric);
		
		pos->bar = bbt.bars;
		pos->beat = bbt.beats;
		pos->tick = bbt.ticks;

		// XXX still need to set bar_start_tick

		pos->beats_per_bar = metric.meter().beats_per_bar();
		pos->beat_type = metric.meter().note_divisor();
		pos->ticks_per_beat = Meter::ticks_per_beat;
		pos->beats_per_minute = metric.tempo().beats_per_minute();

		pos->valid = jack_position_bits_t (pos->valid | JackPositionBBT);
	}

#if 0
	/* SMPTE info */

	t.smpte_offset = _smpte_offset;
	t.smpte_frame_rate = smpte_frames_per_second;

	if (_transport_speed) {

		if (auto_loop) {

			Location* location = _locations.auto_loop_location();

			if (location) {

				t.transport_state = JackTransportLooping;
				t.loop_start = location->start();
				t.loop_end = location->end();
				t.valid = jack_transport_bits_t (t.valid | JackTransportLoop);

			} else {

				t.loop_start = 0;
				t.loop_end = 0;
				t.transport_state = JackTransportRolling;

			}

		} else {

			t.loop_start = 0;
			t.loop_end = 0;
			t.transport_state = JackTransportRolling;

		}

	} 

#endif		
}

jack_nframes_t
Session::convert_to_frames_at (jack_nframes_t position, AnyTime& any)
{
	double secs;
	
	switch (any.type) {
	case AnyTime::BBT:
		return _tempo_map->frame_time ( any.bbt);
		break;

	case AnyTime::SMPTE:
		/* XXX need to handle negative values */
		secs = any.smpte.hours * 60 * 60;
		secs += any.smpte.minutes * 60;
		secs += any.smpte.seconds;
		secs += any.smpte.frames / smpte_frames_per_second;
		if (_smpte_offset_negative) 
		{
			return (jack_nframes_t) floor (secs * frame_rate()) - _smpte_offset;
		}
		else
		{
			return (jack_nframes_t) floor (secs * frame_rate()) + _smpte_offset;
		}
		break;

	case AnyTime::Seconds:
		return (jack_nframes_t) floor (any.seconds * frame_rate());
		break;

	case AnyTime::Frames:
		return any.frames;
		break;
	}

	return any.frames;
}