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/*
    Copyright (C) 2000-2006 Paul Davis 

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#ifndef __ardour_audio_diskstream_h__
#define __ardour_audio_diskstream_h__

#include <sigc++/signal.h>

#include <cmath>
#include <string>
#include <queue>
#include <map>
#include <vector>

#include <time.h>

#include <pbd/fastlog.h>
#include <pbd/ringbufferNPT.h>
#include <pbd/stateful.h> 

#include <ardour/ardour.h>
#include <ardour/configuration.h>
#include <ardour/session.h>
#include <ardour/route_group.h>
#include <ardour/route.h>
#include <ardour/port.h>
#include <ardour/utils.h>
#include <ardour/diskstream.h>
#include <ardour/audioplaylist.h>

struct tm;

namespace ARDOUR {

class AudioEngine;
class Send;
class Session;
class AudioPlaylist;
class AudioFileSource;
class IO;

class AudioDiskstream : public Diskstream
{	
  public:
	AudioDiskstream (Session &, const string& name, Diskstream::Flag f = Recordable);
	AudioDiskstream (Session &, const XMLNode&);

	const PBD::ID& id() const { return _id; }

	// FIXME
	AudioDiskstream& ref() { _refcnt++; return *this; }

	float playback_buffer_load() const;
	float capture_buffer_load() const;

	string input_source (uint32_t n=0) const {
		if (n < channels.size()) {
			return channels[n].source ? channels[n].source->name() : "";
		} else {
			return ""; 
		}
	}

	Port *input_source_port (uint32_t n=0) const { 
		if (n < channels.size()) return channels[n].source; return 0; 
	}

	void set_record_enabled (bool yn);

	float peak_power(uint32_t n=0) { 
		float x = channels[n].peak_power;
		channels[n].peak_power = 0.0f;
		if (x > 0.0f) {
			return 20.0f * fast_log10(x);
		} else {
			return minus_infinity();
		}
	}
	
	AudioPlaylist* audio_playlist () { return dynamic_cast<AudioPlaylist*>(_playlist); }

	int use_playlist (Playlist *);
	int use_new_playlist ();
	int use_copy_playlist ();

	Sample *playback_buffer (uint32_t n=0) {
		if (n < channels.size())
			return channels[n].current_playback_buffer;
		return 0;
	}
	
	Sample *capture_buffer (uint32_t n=0) {
		if (n < channels.size())
			return channels[n].current_capture_buffer;
		return 0;
	}

	AudioFileSource *write_source (uint32_t n=0) {
		if (n < channels.size())
			return channels[n].write_source;
		return 0;
	}

	int add_channel ();
	int remove_channel ();
	
	
	/* stateful */

	XMLNode& get_state(void);
	int      set_state(const XMLNode& node);

	void monitor_input (bool);

	static void swap_by_ptr (Sample *first, Sample *last) {
		while (first < last) {
			Sample tmp = *first;
			*first++ = *last;
			*last-- = tmp;
		}
	}

	static void swap_by_ptr (Sample *first, Sample *last, jack_nframes_t n) {
		while (n--) {
			Sample tmp = *first;
			*first++ = *last;
			*last-- = tmp;
		}
	}

	std::list<Region*>& last_capture_regions () { return _last_capture_regions; }

	XMLNode* deprecated_io_node;

  protected:
	friend class Session;

	/* the Session is the only point of access for these
	   because they require that the Session is "inactive"
	   while they are called.
	*/

	void set_pending_overwrite(bool);
	int  overwrite_existing_buffers ();
	void set_block_size (jack_nframes_t);
	int  internal_playback_seek (jack_nframes_t distance);
	int  can_internal_playback_seek (jack_nframes_t distance);
	int  rename_write_sources ();
	void reset_write_sources (bool, bool force = false);
	void non_realtime_input_change ();

  protected:
	friend class Auditioner;
	int  seek (jack_nframes_t which_sample, bool complete_refill = false);

  protected:
	friend class AudioTrack;

	int  process (jack_nframes_t transport_frame, jack_nframes_t nframes, jack_nframes_t offset, bool can_record, bool rec_monitors_input);
	bool commit  (jack_nframes_t nframes);

  private:

	/* use unref() to destroy a diskstream */
	~AudioDiskstream();

	struct ChannelInfo {

		Sample     *playback_wrap_buffer;
		Sample     *capture_wrap_buffer;
		Sample     *speed_buffer;

		float       peak_power;

		AudioFileSource   *fades_source;
		AudioFileSource   *write_source;

		Port         *source;
		Sample       *current_capture_buffer;
		Sample       *current_playback_buffer;

		RingBufferNPT<Sample> *playback_buf;
		RingBufferNPT<Sample> *capture_buf;

		Sample* scrub_buffer;
		Sample* scrub_forward_buffer;
		Sample* scrub_reverse_buffer;

		RingBufferNPT<Sample>::rw_vector playback_vector;
		RingBufferNPT<Sample>::rw_vector capture_vector;

		RingBufferNPT<CaptureTransition> * capture_transition_buf;
		// the following are used in the butler thread only
		jack_nframes_t                     curr_capture_cnt;
	};

	/* The two central butler operations */
	int do_flush (Session::RunContext context, bool force = false);
	int do_refill () { return _do_refill(_mixdown_buffer, _gain_buffer); }
	
	int do_refill_with_alloc();

	int read (Sample* buf, Sample* mixdown_buffer, float* gain_buffer,
		jack_nframes_t& start, jack_nframes_t cnt, 
		ChannelInfo& channel_info, int channel, bool reversed);

	void finish_capture (bool rec_monitors_input);
	void transport_stopped (struct tm&, time_t, bool abort);

	void init (Diskstream::Flag);

	void init_channel (ChannelInfo &chan);
	void destroy_channel (ChannelInfo &chan);
	
	int use_new_write_source (uint32_t n=0);

	int find_and_use_playlist (const string&);

	void allocate_temporary_buffers ();

	int use_pending_capture_data (XMLNode& node);

	void get_input_sources ();
	void check_record_status (jack_nframes_t transport_frame, jack_nframes_t nframes, bool can_record);
	void set_align_style_from_io();
	void setup_destructive_playlist ();
	void use_destructive_playlist ();

	void engage_record_enable ();
	void disengage_record_enable ();

	// Working buffers for do_refill (butler thread)
	static void allocate_working_buffers();
	static void free_working_buffers();

	static size_t  _working_buffers_size;
	static Sample* _mixdown_buffer;
	static gain_t* _gain_buffer;

	// Uh, /really/ private? (there should probably be less friends of Diskstream)
	int _do_refill (Sample *mixdown_buffer, float *gain_buffer);
	
	
	std::vector<AudioFileSource*> capturing_sources;
	
	typedef vector<ChannelInfo> ChannelList;
	ChannelList channels;
};

} // namespace ARDOUR

#endif /* __ardour_audio_diskstream_h__ */