#!/bin/bash if [ -z "$ARCH" ]; then echo "ARCH not set defaulting to win32" ARCH=win32 elif [ "$ARCH" == "win32" ]; then echo "ARCH set to win32" elif [ "$ARCH" == "win64" ]; then echo "ARCH set to win64" else echo "ARCH set invalid value aborting..." exit 1 fi if [ "$ARCH" == "win32" ]; then HOST=i686-w64-mingw32 else HOST=x86_64-w64-mingw32 fi MINGW_ROOT=/usr/$HOST/sys-root/mingw export PKG_CONFIG_PREFIX=$MINGW_ROOT export PKG_CONFIG_LIBDIR=$MINGW_ROOT/lib/pkgconfig export PKGCONFIG=pkg-config export AR=$HOST-ar export RANLIB=$HOST-ranlib export CC=$HOST-gcc export CPP=$HOST-g++ export CXX=$HOST-g++ export AS=$HOST-as export LINK_CC=$HOST-gcc export LINK_CXX=$HOST-g++ export WINRC=$HOST-windres export STRIP=$HOST-strip BASE=$(readlink -f $0) BASE=$(dirname $BASE) # up one BASE=$(dirname $BASE) # up one more BASE=$(dirname $BASE) # up one more BUILD_DIR=$BASE/build BUILD_CACHE_FILE=$BUILD_DIR/c4che/_cache.py TOOLS_DIR=$BASE/tools/windows_packaging APPNAME=Ardour # These are only relevant after a build if test -f $BUILD_CACHE_FILE then . ../define_versions.sh # Figure out the Build Type if [ x$DEBUG = xT ]; then PACKAGE_DIR="$APPNAME-${release_version}-$ARCH-dbg" else PACKAGE_DIR="$APPNAME-${release_version}-$ARCH" fi if grep -q "BUILD_TESTS = True" $BUILD_CACHE_FILE; then WITH_TESTS=1 fi ARDOUR_DATA_DIR=$PACKAGE_DIR/share/ardour3 fi