ardour { ["type"] = "EditorAction", name = "Tom's Loop", license = "MIT", author = "Ardour Team", description = [[Bounce the loop-range of all non muted audio tracks, paste N times at playhead]] } function action_params () return { ["times"] = { title = "Number of copies to add", default = "1"}, } end function factory (params) return function () -- get options local p = params or {} local n_paste = tonumber (p["times"] or 1) assert (n_paste > 0) local proc = ARDOUR.LuaAPI.nil_proc () -- bounce w/o processing local itt = ARDOUR.InterThreadInfo () -- bounce progress info (unused) local loop = Session:locations ():auto_loop_location () local playhead = Session:transport_frame () -- make sure we have a loop, and the playhead (edit point) is after it if not loop then print ("A Loop range must be set.") goto errorout end assert (loop:start () < loop:_end ()) if loop:_end () >= playhead then print ("The Playhead (paste point) needs to be after the loop.") goto errorout end -- prepare undo operation Session:begin_reversible_command ("Tom's Loop") local add_undo = false -- keep track if something has changed -- prefer solo'ed tracks local soloed_track_found = false for route in Session:get_tracks ():iter () do if route:soloed () then soloed_track_found = true break end end -- count regions that are bounced local n_regions_created = 0 -- loop over all tracks in the session for route in Session:get_tracks ():iter () do if soloed_track_found then -- skip not soloed tracks if not route:soloed () then goto continue end end -- skip muted tracks (also applies to soloed + muted) if route:muted () then goto continue end -- at this point the track is either soloed (if at least one track is soloed) -- or not muted (if no track is soloed) -- test if bouncing is possible local track = route:to_track () if not track:bounceable (proc, false) then goto continue end -- only audio tracks local playlist = track:playlist () if playlist:data_type ():to_string () ~= "audio" then goto continue end -- check if there is at least one unmuted region in the loop-range local reg_unmuted_count = 0 for reg in playlist:regions_touched (loop:start (), loop:_end ()):iter () do if not reg:muted() then reg_unmuted_count = reg_unmuted_count + 1 end end if reg_unmuted_count < 1 then goto continue end -- clear existing changes, prepare "diff" of state for undo playlist:to_stateful ():clear_changes () -- do the actual work local region = track:bounce_range (loop:start (), loop:_end (), itt, proc, false) playlist:add_region (region, playhead, n_paste, false) n_regions_created = n_regions_created + 1 -- create a diff of the performed work, add it to the session's undo stack -- and check if it is not empty if not Session:add_stateful_diff_command (playlist:to_statefuldestructible ()):empty () then add_undo = true end ::continue:: end --advance playhead so it's just after the newly added regions if n_regions_created > 0 then Session:request_locate((playhead + loop:length() * n_paste),false) end -- all done, commit the combined Undo Operation if add_undo then -- the 'nil' Command here mean to use the collected diffs added above Session:commit_reversible_command (nil) else Session:abort_reversible_command () end print ("bounced " .. n_regions_created .. " regions from loop range (" .. loop:length() .. " frames) to playhead @ frame # " .. playhead) ::errorout:: end end