/* Copyright (C) 2006,2007 John Anderson Copyright (C) 2012 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include "midi++/types.h" #include "midi++/port.h" #include "midi++/ipmidi_port.h" #include "pbd/pthread_utils.h" #include "pbd/error.h" #include "pbd/memento_command.h" #include "pbd/convert.h" #include "ardour/automation_control.h" #include "ardour/async_midi_port.h" #include "ardour/dB.h" #include "ardour/debug.h" #include "ardour/location.h" #include "ardour/meter.h" #include "ardour/panner.h" #include "ardour/panner_shell.h" #include "ardour/route.h" #include "ardour/session.h" #include "ardour/tempo.h" #include "ardour/track.h" #include "ardour/types.h" #include "ardour/audioengine.h" #include "mackie_control_protocol.h" #include "midi_byte_array.h" #include "mackie_control_exception.h" #include "device_profile.h" #include "surface_port.h" #include "surface.h" #include "strip.h" #include "control_group.h" #include "meter.h" #include "button.h" #include "fader.h" #include "pot.h" using namespace ARDOUR; using namespace std; using namespace PBD; using namespace Glib; using namespace ArdourSurface; using namespace Mackie; #include "i18n.h" #include "pbd/abstract_ui.cc" // instantiate template const int MackieControlProtocol::MODIFIER_OPTION = 0x1; const int MackieControlProtocol::MODIFIER_CONTROL = 0x2; const int MackieControlProtocol::MODIFIER_SHIFT = 0x4; const int MackieControlProtocol::MODIFIER_CMDALT = 0x8; const int MackieControlProtocol::MODIFIER_ZOOM = 0x10; const int MackieControlProtocol::MODIFIER_SCRUB = 0x20; const int MackieControlProtocol::MAIN_MODIFIER_MASK = (MackieControlProtocol::MODIFIER_OPTION| MackieControlProtocol::MODIFIER_CONTROL| MackieControlProtocol::MODIFIER_SHIFT| MackieControlProtocol::MODIFIER_CMDALT); MackieControlProtocol* MackieControlProtocol::_instance = 0; bool MackieControlProtocol::probe() { return true; } MackieControlProtocol::MackieControlProtocol (Session& session) : ControlProtocol (session, X_("Mackie")) , AbstractUI ("mackie") , _current_initial_bank (0) , _timecode_type (ARDOUR::AnyTime::BBT) , _gui (0) , _scrub_mode (false) , _flip_mode (Normal) , _view_mode (Mixer) , _current_selected_track (-1) , _modifier_state (0) , _ipmidi_base (MIDI::IPMIDIPort::lowest_ipmidi_port_default) , needs_ipmidi_restart (false) , _metering_active (true) , _initialized (false) , _surfaces_state (0) , _surfaces_version (0) , _session_load (true) { DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::MackieControlProtocol\n"); DeviceInfo::reload_device_info (); DeviceProfile::reload_device_profiles (); TrackSelectionChanged.connect (gui_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::gui_track_selection_changed, this, _1, true), this); _instance = this; build_button_map (); } MackieControlProtocol::~MackieControlProtocol() { DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::~MackieControlProtocol init\n"); for (Surfaces::const_iterator si = surfaces.begin(); si != surfaces.end(); ++si) { (*si)->reset (); } DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::~MackieControlProtocol drop_connections ()\n"); drop_connections (); DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::~MackieControlProtocol tear_down_gui ()\n"); tear_down_gui (); delete _surfaces_state; /* stop event loop */ DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::~MackieControlProtocol BaseUI::quit ()\n"); BaseUI::quit (); try { DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::~MackieControlProtocol close()\n"); close(); } catch (exception & e) { cout << "~MackieControlProtocol caught " << e.what() << endl; } catch (...) { cout << "~MackieControlProtocol caught unknown" << endl; } _instance = 0; DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::~MackieControlProtocol done\n"); } void MackieControlProtocol::thread_init () { struct sched_param rtparam; pthread_set_name (X_("MackieControl")); PBD::notify_gui_about_thread_creation (X_("gui"), pthread_self(), X_("MackieControl"), 2048); ARDOUR::SessionEvent::create_per_thread_pool (X_("MackieControl"), 128); memset (&rtparam, 0, sizeof (rtparam)); rtparam.sched_priority = 9; /* XXX should be relative to audio (JACK) thread */ if (pthread_setschedparam (pthread_self(), SCHED_FIFO, &rtparam) != 0) { // do we care? not particularly. } } void MackieControlProtocol::midi_connectivity_established () { for (Surfaces::const_iterator si = surfaces.begin(); si != surfaces.end(); ++si) { (*si)->say_hello (); } if (_device_info.no_handshake()) { for (Surfaces::const_iterator si = surfaces.begin(); si != surfaces.end(); ++si) { (*si)->turn_it_on (); } } } // go to the previous track. // Assume that get_sorted_routes().size() > route_table.size() void MackieControlProtocol::prev_track() { if (_current_initial_bank >= 1) { switch_banks (_current_initial_bank - 1); } } // go to the next track. // Assume that get_sorted_routes().size() > route_table.size() void MackieControlProtocol::next_track() { Sorted sorted = get_sorted_routes(); if (_current_initial_bank + n_strips() < sorted.size()) { switch_banks (_current_initial_bank + 1); } } bool MackieControlProtocol::route_is_locked_to_strip (boost::shared_ptr r) const { for (Surfaces::const_iterator si = surfaces.begin(); si != surfaces.end(); ++si) { if ((*si)->route_is_locked_to_strip (r)) { return true; } } return false; } // predicate for sort call in get_sorted_routes struct RouteByRemoteId { bool operator () (const boost::shared_ptr & a, const boost::shared_ptr & b) const { return a->remote_control_id() < b->remote_control_id(); } bool operator () (const Route & a, const Route & b) const { return a.remote_control_id() < b.remote_control_id(); } bool operator () (const Route * a, const Route * b) const { return a->remote_control_id() < b->remote_control_id(); } }; MackieControlProtocol::Sorted MackieControlProtocol::get_sorted_routes() { Sorted sorted; // fetch all routes boost::shared_ptr routes = session->get_routes(); set remote_ids; // routes with remote_id 0 should never be added // TODO verify this with ardour devs // remote_ids.insert (0); // sort in remote_id order, and exclude master, control and hidden routes // and any routes that are already set. for (RouteList::iterator it = routes->begin(); it != routes->end(); ++it) { boost::shared_ptr route = *it; if (remote_ids.find (route->remote_control_id()) != remote_ids.end()) { continue; } if (route->is_auditioner() || route->is_master() || route->is_monitor()) { continue; } /* don't include locked routes */ if (route_is_locked_to_strip(route)) { continue; } /* This next section which is not used yet, looks wrong to me The first four belong here but the bottom five are not a selection of routes and belong elsewhere as they are v-pot modes. */ switch (_view_mode) { case Mixer: break; case AudioTracks: break; case Busses: break; case MidiTracks: break; case Dynamics: break; case EQ: break; case Loop: break; case Sends: break; case Plugins: break; } sorted.push_back (*it); remote_ids.insert (route->remote_control_id()); } sort (sorted.begin(), sorted.end(), RouteByRemoteId()); return sorted; } void MackieControlProtocol::refresh_current_bank() { switch_banks (_current_initial_bank, true); } uint32_t MackieControlProtocol::n_strips (bool with_locked_strips) const { uint32_t strip_count = 0; for (Surfaces::const_iterator si = surfaces.begin(); si != surfaces.end(); ++si) { strip_count += (*si)->n_strips (with_locked_strips); } return strip_count; } void MackieControlProtocol::switch_banks (uint32_t initial, bool force) { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("switch banking to start at %1 force ? %2 current = %3\n", initial, force, _current_initial_bank)); if (initial == _current_initial_bank && !force) { return; } Sorted sorted = get_sorted_routes(); uint32_t strip_cnt = n_strips (false); // do not include locked strips // in this count if (sorted.size() <= strip_cnt && _current_initial_bank == 0 && !force) { /* no banking - not enough routes to fill all strips and we're * not at the first one. */ return; } _current_initial_bank = initial; _current_selected_track = -1; // Map current bank of routes onto each surface(+strip) if (_current_initial_bank <= sorted.size()) { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("switch to %1, %2, available routes %3 on %4 surfaces\n", _current_initial_bank, strip_cnt, sorted.size(), surfaces.size())); // link routes to strips Sorted::iterator r = sorted.begin() + _current_initial_bank; for (Surfaces::iterator si = surfaces.begin(); si != surfaces.end(); ++si) { vector > routes; uint32_t added = 0; DEBUG_TRACE (DEBUG::MackieControl, string_compose ("surface has %1 unlockedstrips\n", (*si)->n_strips (false))); for (; r != sorted.end() && added < (*si)->n_strips (false); ++r, ++added) { routes.push_back (*r); } DEBUG_TRACE (DEBUG::MackieControl, string_compose ("give surface %1 routes\n", routes.size())); (*si)->map_routes (routes); } } /* reset this to get the right display of view mode after the switch */ set_view_mode (_view_mode); /* make sure selection is correct */ _gui_track_selection_changed (&_last_selected_routes, false); /* current bank has not been saved */ session->set_dirty(); } int MackieControlProtocol::set_active (bool yn) { DEBUG_TRACE (DEBUG::MackieControl, string_compose("MackieControlProtocol::set_active init with yn: '%1'\n", yn)); if (yn == active()) { return 0; } if (yn) { /* start event loop */ BaseUI::run (); if (create_surfaces ()) { return -1; } connect_session_signals (); update_surfaces (); /* set up periodic task for metering and automation */ Glib::RefPtr periodic_timeout = Glib::TimeoutSource::create (100); // milliseconds periodic_connection = periodic_timeout->connect (sigc::mem_fun (*this, &MackieControlProtocol::periodic)); periodic_timeout->attach (main_loop()->get_context()); } else { BaseUI::quit (); close (); } ControlProtocol::set_active (yn); DEBUG_TRACE (DEBUG::MackieControl, string_compose("MackieControlProtocol::set_active done with yn: '%1'\n", yn)); return 0; } bool MackieControlProtocol::periodic () { if (!active()) { return false; } if (needs_ipmidi_restart) { ipmidi_restart (); return true; } if (!_initialized) { initialize(); } struct timeval now; uint64_t now_usecs; gettimeofday (&now, 0); now_usecs = (now.tv_sec * 1000000) + now.tv_usec; { Glib::Threads::Mutex::Lock lm (surfaces_lock); for (Surfaces::iterator s = surfaces.begin(); s != surfaces.end(); ++s) { (*s)->periodic (now_usecs); } } update_timecode_display (); return true; } void MackieControlProtocol::update_timecode_beats_led() { if (!_device_info.has_timecode_display()) { return; } DEBUG_TRACE (DEBUG::MackieControl, string_compose("MackieControlProtocol::update_timecode_beats_led(): %1\n", _timecode_type)); switch (_timecode_type) { case ARDOUR::AnyTime::BBT: update_global_led (Led::Beats, on); update_global_led (Led::Timecode, off); break; case ARDOUR::AnyTime::Timecode: update_global_led (Led::Timecode, on); update_global_led (Led::Beats, off); break; default: ostringstream os; os << "Unknown Anytime::Type " << _timecode_type; throw runtime_error (os.str()); } } void MackieControlProtocol::update_global_button (int id, LedState ls) { Glib::Threads::Mutex::Lock lm (surfaces_lock); if (!_device_info.has_global_controls()) { return; } // surface needs to be master surface boost::shared_ptr surface = _master_surface; map::iterator x = surface->controls_by_device_independent_id.find (id); if (x != surface->controls_by_device_independent_id.end()) { Button * button = dynamic_cast (x->second); surface->write (button->set_state (ls)); } else { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Button %1 not found\n", id)); } } void MackieControlProtocol::update_global_led (int id, LedState ls) { Glib::Threads::Mutex::Lock lm (surfaces_lock); if (!_device_info.has_global_controls()) { return; } boost::shared_ptr surface = _master_surface; map::iterator x = surface->controls_by_device_independent_id.find (id); if (x != surface->controls_by_device_independent_id.end()) { Led * led = dynamic_cast (x->second); DEBUG_TRACE (DEBUG::MackieControl, "Writing LedState\n"); surface->write (led->set_state (ls)); } else { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Led %1 not found\n", id)); } } void MackieControlProtocol::device_ready () { /* this is not required to be called, but for devices which do * handshaking, it can be called once the device has verified the * connection. */ DEBUG_TRACE (DEBUG::MackieControl, string_compose ("device ready init (active=%1)\n", active())); update_surfaces (); } // send messages to surface to set controls to correct values void MackieControlProtocol::update_surfaces() { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("MackieControlProtocol::update_surfaces() init (active=%1)\n", active())); if (!active()) { return; } // do the initial bank switch to connect signals // _current_initial_bank is initialised by set_state switch_banks (_current_initial_bank, true); DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::update_surfaces() finished\n"); } void MackieControlProtocol::initialize() { { Glib::Threads::Mutex::Lock lm (surfaces_lock); if (surfaces.empty()) { return; } if (!_master_surface->active ()) { return; } // sometimes the jog wheel is a pot if (_device_info.has_jog_wheel()) { _master_surface->blank_jog_ring (); } } // update global buttons and displays notify_record_state_changed(); notify_transport_state_changed(); update_timecode_beats_led(); _initialized = true; } void MackieControlProtocol::connect_session_signals() { // receive routes added session->RouteAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_route_added, this, _1), this); // receive record state toggled session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_record_state_changed, this), this); // receive transport state changed session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_transport_state_changed, this), this); session->TransportLooped.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_loop_state_changed, this), this); // receive punch-in and punch-out Config->ParameterChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_parameter_changed, this, _1), this); session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_parameter_changed, this, _1), this); // receive rude solo changed session->SoloActive.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_solo_active_changed, this, _1), this); // make sure remote id changed signals reach here // see also notify_route_added Sorted sorted = get_sorted_routes(); for (Sorted::iterator it = sorted.begin(); it != sorted.end(); ++it) { (*it)->RemoteControlIDChanged.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_remote_id_changed, this), this); } } void MackieControlProtocol::set_profile (const string& profile_name) { if (profile_name == "default") { /* reset to default */ _device_profile = DeviceProfile (profile_name); } map::iterator d = DeviceProfile::device_profiles.find (profile_name); if (d == DeviceProfile::device_profiles.end()) { return; } _device_profile = d->second; } int MackieControlProtocol::set_device_info (const string& device_name) { map::iterator d = DeviceInfo::device_info.find (device_name); DEBUG_TRACE (DEBUG::MackieControl, string_compose ("new device chosen %1\n", device_name)); if (d == DeviceInfo::device_info.end()) { return -1; } _device_info = d->second; return 0; } int MackieControlProtocol::set_device (const string& device_name) { if (set_device_info (device_name)) { return -1; } clear_surfaces (); if (create_surfaces ()) { return -1; } switch_banks (0, true); return 0; } gboolean ArdourSurface::ipmidi_input_handler (GIOChannel*, GIOCondition condition, void *data) { ArdourSurface::MackieControlProtocol::ipMIDIHandler* ipm = static_cast(data); return ipm->mcp->midi_input_handler (Glib::IOCondition (condition), ipm->port); } int MackieControlProtocol::create_surfaces () { string device_name; surface_type_t stype = mcu; // type not yet determined char buf[128]; if (_device_info.extenders() == 0) { device_name = X_("mackie control"); } else { device_name = X_("mackie control #1"); } DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Create %1 surfaces\n", 1 + _device_info.extenders())); for (uint32_t n = 0; n < 1 + _device_info.extenders(); ++n) { boost::shared_ptr surface; if (n == _device_info.master_position()) { stype = mcu; } else { stype = ext; } try { surface.reset (new Surface (*this, device_name, n, stype)); } catch (...) { return -1; } if (n == _device_info.master_position()) { _master_surface = surface; } if (_surfaces_state) { surface->set_state (*_surfaces_state, _surfaces_version); } { Glib::Threads::Mutex::Lock lm (surfaces_lock); surfaces.push_back (surface); } if (_device_info.extenders() < 2) { device_name = X_("mackie control #2"); } else { snprintf (buf, sizeof (buf), X_("mackie control #%d"), n+2); device_name = buf; } if (!_device_info.uses_ipmidi()) { _input_bundle.reset (new ARDOUR::Bundle (_("Mackie Control In"), true)); _output_bundle.reset (new ARDOUR::Bundle (_("Mackie Control Out"), false)); _input_bundle->add_channel ( surface->port().input_port().name(), ARDOUR::DataType::MIDI, session->engine().make_port_name_non_relative (surface->port().input_port().name()) ); _output_bundle->add_channel ( surface->port().output_port().name(), ARDOUR::DataType::MIDI, session->engine().make_port_name_non_relative (surface->port().output_port().name()) ); session->BundleAddedOrRemoved (); } else { _input_bundle.reset ((ARDOUR::Bundle*) 0); _output_bundle.reset ((ARDOUR::Bundle*) 0); session->BundleAddedOrRemoved (); } MIDI::Port& input_port (surface->port().input_port()); AsyncMIDIPort* asp = dynamic_cast (&input_port); if (asp) { /* async MIDI port */ asp->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &MackieControlProtocol::midi_input_handler), &input_port)); asp->xthread().attach (main_loop()->get_context()); } else { /* ipMIDI port, no IOSource method at this time */ int fd; if ((fd = input_port.selectable ()) >= 0) { GIOChannel* ioc = g_io_channel_unix_new (fd); GSource* gsrc = g_io_create_watch (ioc, GIOCondition (G_IO_IN|G_IO_HUP|G_IO_ERR)); /* hack up an object so that in the callback from the event loop we have both the MackieControlProtocol and the input port. If we were using C++ for this stuff we wouldn't need this but a nasty, not-fixable bug in the binding between C and C++ makes it necessary to avoid C++ for the IO callback setup. */ ipMIDIHandler* ipm = new ipMIDIHandler (); /* we will leak this sizeof(pointer)*2 sized object */ ipm->mcp = this; ipm->port = &input_port; g_source_set_callback (gsrc, (GSourceFunc) ipmidi_input_handler, ipm, NULL); g_source_attach (gsrc, main_loop()->get_context()->gobj()); } } } return 0; } void MackieControlProtocol::close() { session_connections.drop_connections (); route_connections.drop_connections (); periodic_connection.disconnect (); clear_surfaces(); } XMLNode& MackieControlProtocol::get_state() { XMLNode& node (ControlProtocol::get_state()); DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::get_state init\n"); char buf[16]; // add current bank snprintf (buf, sizeof (buf), "%d", _current_initial_bank); node.add_property (X_("bank"), buf); // ipMIDI base port (possibly not used) snprintf (buf, sizeof (buf), "%d", _ipmidi_base); node.add_property (X_("ipmidi-base"), buf); node.add_property (X_("device-profile"), _device_profile.name()); node.add_property (X_("device-name"), _device_info.name()); XMLNode* snode = new XMLNode (X_("Surfaces")); for (Surfaces::iterator s = surfaces.begin(); s != surfaces.end(); ++s) { snode->add_child_nocopy ((*s)->get_state()); } node.add_child_nocopy (*snode); DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::get_state done\n"); return node; } int MackieControlProtocol::set_state (const XMLNode & node, int version) { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("MackieControlProtocol::set_state: active %1\n", active())); int retval = 0; const XMLProperty* prop; uint32_t bank = 0; if (ControlProtocol::set_state (node, version)) { return -1; } if ((prop = node.property (X_("ipmidi-base"))) != 0) { set_ipmidi_base (atoi (prop->value())); } // fetch current bank if ((prop = node.property (X_("bank"))) != 0) { bank = atoi (prop->value()); } if ((prop = node.property (X_("device-name"))) != 0) { set_device_info (prop->value()); } if ((prop = node.property (X_("device-profile"))) != 0) { set_profile (prop->value()); } XMLNode* snode = node.child (X_("Surfaces")); delete _surfaces_state; _surfaces_state = 0; if (snode) { _surfaces_state = new XMLNode (*snode); _surfaces_version = version; } switch_banks (bank, true); DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::set_state done\n"); return retval; } string MackieControlProtocol::format_bbt_timecode (framepos_t now_frame) { Timecode::BBT_Time bbt_time; session->bbt_time (now_frame, bbt_time); // The Mackie protocol spec is built around a BBT time display of // // digits: 888/88/88/888 // semantics: BBB/bb/ss/ttt // // The third field is "subdivisions" which is a concept found in Logic // but not present in Ardour. Instead Ardour displays a 4 digit tick // count, which we need to spread across the 5 digits of ss/ttt. ostringstream os; os << setw(3) << setfill('0') << bbt_time.bars; os << setw(2) << setfill('0') << bbt_time.beats; os << ' '; os << setw(1) << setfill('0') << bbt_time.ticks / 1000; os << setw(3) << setfill('0') << bbt_time.ticks % 1000; return os.str(); } string MackieControlProtocol::format_timecode_timecode (framepos_t now_frame) { Timecode::Time timecode; session->timecode_time (now_frame, timecode); // According to the Logic docs // digits: 888/88/88/888 // Timecode mode: Hours/Minutes/Seconds/Frames ostringstream os; os << setw(2) << setfill('0') << timecode.hours; os << ' '; os << setw(2) << setfill('0') << timecode.minutes; os << setw(2) << setfill('0') << timecode.seconds; os << ' '; os << setw(2) << setfill('0') << timecode.frames; return os.str(); } void MackieControlProtocol::update_timecode_display() { Glib::Threads::Mutex::Lock lm (surfaces_lock); if (surfaces.empty()) { return; } boost::shared_ptr surface = _master_surface; if (surface->type() != mcu || !_device_info.has_timecode_display() || !surface->active ()) { return; } // do assignment here so current_frame is fixed framepos_t current_frame = session->transport_frame(); string timecode; switch (_timecode_type) { case ARDOUR::AnyTime::BBT: timecode = format_bbt_timecode (current_frame); break; case ARDOUR::AnyTime::Timecode: timecode = format_timecode_timecode (current_frame); break; default: return; } // only write the timecode string to the MCU if it's changed // since last time. This is to reduce midi bandwidth used. if (timecode != _timecode_last) { surface->display_timecode (timecode, _timecode_last); _timecode_last = timecode; } } /////////////////////////////////////////// // Session signals /////////////////////////////////////////// void MackieControlProtocol::notify_parameter_changed (std::string const & p) { if (p == "punch-in") { // no such button right now // update_global_button (Button::PunchIn, session->config.get_punch_in()); } else if (p == "punch-out") { // no such button right now // update_global_button (Button::PunchOut, session->config.get_punch_out()); } else if (p == "clicking") { update_global_button (Button::Click, Config->get_clicking()); } else { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("parameter changed: %1\n", p)); } } // RouteList is the set of routes that have just been added void MackieControlProtocol::notify_route_added (ARDOUR::RouteList & rl) { // currently assigned banks are less than the full set of // strips, so activate the new strip now. refresh_current_bank(); // otherwise route added, but current bank needs no updating // make sure remote id changes in the new route are handled typedef ARDOUR::RouteList ARS; for (ARS::iterator it = rl.begin(); it != rl.end(); ++it) { (*it)->RemoteControlIDChanged.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_remote_id_changed, this), this); } } void MackieControlProtocol::notify_solo_active_changed (bool active) { boost::shared_ptr surface; { Glib::Threads::Mutex::Lock lm (surfaces_lock); surface = _master_surface; } map::iterator x = surface->controls_by_device_independent_id.find (Led::RudeSolo); if (x != surface->controls_by_device_independent_id.end()) { Led* rude_solo = dynamic_cast (x->second); if (rude_solo) { surface->write (rude_solo->set_state (active ? flashing : off)); } } } void MackieControlProtocol::notify_remote_id_changed() { Sorted sorted = get_sorted_routes(); uint32_t sz = n_strips(); // if a remote id has been moved off the end, we need to shift // the current bank backwards. if (sorted.size() - _current_initial_bank < sz) { // but don't shift backwards past the zeroth channel switch_banks (max((Sorted::size_type) 0, sorted.size() - sz)); } else { // Otherwise just refresh the current bank refresh_current_bank(); } } /////////////////////////////////////////// // Transport signals /////////////////////////////////////////// void MackieControlProtocol::notify_loop_state_changed() { update_global_button (Button::Loop, session->get_play_loop()); } void MackieControlProtocol::notify_transport_state_changed() { if (!_device_info.has_global_controls()) { return; } // switch various play and stop buttons on / off update_global_button (Button::Loop, session->get_play_loop()); update_global_button (Button::Play, session->transport_speed() == 1.0); update_global_button (Button::Stop, session->transport_stopped ()); update_global_button (Button::Rewind, session->transport_speed() < 0.0); update_global_button (Button::Ffwd, session->transport_speed() > 1.0); notify_metering_state_changed (); } void MackieControlProtocol::notify_metering_state_changed() { Glib::Threads::Mutex::Lock lm (surfaces_lock); for (Surfaces::iterator s = surfaces.begin(); s != surfaces.end(); ++s) { (*s)->notify_metering_state_changed (); } } void MackieControlProtocol::notify_record_state_changed () { if (!_device_info.has_global_controls()) { return; } boost::shared_ptr surface; { Glib::Threads::Mutex::Lock lm (surfaces_lock); surface = _master_surface; } /* rec is a tristate */ map::iterator x = surface->controls_by_device_independent_id.find (Button::Record); if (x != surface->controls_by_device_independent_id.end()) { Button * rec = dynamic_cast (x->second); if (rec) { LedState ls; switch (session->record_status()) { case Session::Disabled: DEBUG_TRACE (DEBUG::MackieControl, "record state changed to disabled, LED off\n"); ls = off; break; case Session::Recording: DEBUG_TRACE (DEBUG::MackieControl, "record state changed to recording, LED on\n"); ls = on; break; case Session::Enabled: DEBUG_TRACE (DEBUG::MackieControl, "record state changed to enabled, LED flashing\n"); ls = flashing; break; } surface->write (rec->set_state (ls)); } } } list > MackieControlProtocol::bundles () { list > b; if (_input_bundle) { b.push_back (_input_bundle); b.push_back (_output_bundle); } return b; } void MackieControlProtocol::do_request (MackieControlUIRequest* req) { if (req->type == CallSlot) { call_slot (MISSING_INVALIDATOR, req->the_slot); } else if (req->type == Quit) { stop (); } } int MackieControlProtocol::stop () { BaseUI::quit (); return 0; } void MackieControlProtocol::update_led (Surface& surface, Button& button, Mackie::LedState ls) { if (ls != none) { surface.port().write (button.set_state (ls)); } } void MackieControlProtocol::build_button_map () { /* this maps our device-independent button codes to the methods that handle them. */ #define DEFINE_BUTTON_HANDLER(b,p,r) button_map.insert (pair ((b), ButtonHandlers ((p),(r)))); DEFINE_BUTTON_HANDLER (Button::Track, &MackieControlProtocol::track_press, &MackieControlProtocol::track_release); DEFINE_BUTTON_HANDLER (Button::Send, &MackieControlProtocol::send_press, &MackieControlProtocol::send_release); DEFINE_BUTTON_HANDLER (Button::Pan, &MackieControlProtocol::pan_press, &MackieControlProtocol::pan_release); DEFINE_BUTTON_HANDLER (Button::Plugin, &MackieControlProtocol::plugin_press, &MackieControlProtocol::plugin_release); DEFINE_BUTTON_HANDLER (Button::Eq, &MackieControlProtocol::eq_press, &MackieControlProtocol::eq_release); DEFINE_BUTTON_HANDLER (Button::Dyn, &MackieControlProtocol::dyn_press, &MackieControlProtocol::dyn_release); DEFINE_BUTTON_HANDLER (Button::Left, &MackieControlProtocol::left_press, &MackieControlProtocol::left_release); DEFINE_BUTTON_HANDLER (Button::Right, &MackieControlProtocol::right_press, &MackieControlProtocol::right_release); DEFINE_BUTTON_HANDLER (Button::ChannelLeft, &MackieControlProtocol::channel_left_press, &MackieControlProtocol::channel_left_release); DEFINE_BUTTON_HANDLER (Button::ChannelRight, &MackieControlProtocol::channel_right_press, &MackieControlProtocol::channel_right_release); DEFINE_BUTTON_HANDLER (Button::Flip, &MackieControlProtocol::flip_press, &MackieControlProtocol::flip_release); DEFINE_BUTTON_HANDLER (Button::View, &MackieControlProtocol::view_press, &MackieControlProtocol::view_release); DEFINE_BUTTON_HANDLER (Button::NameValue, &MackieControlProtocol::name_value_press, &MackieControlProtocol::name_value_release); DEFINE_BUTTON_HANDLER (Button::TimecodeBeats, &MackieControlProtocol::timecode_beats_press, &MackieControlProtocol::timecode_beats_release); DEFINE_BUTTON_HANDLER (Button::F1, &MackieControlProtocol::F1_press, &MackieControlProtocol::F1_release); DEFINE_BUTTON_HANDLER (Button::F2, &MackieControlProtocol::F2_press, &MackieControlProtocol::F2_release); DEFINE_BUTTON_HANDLER (Button::F3, &MackieControlProtocol::F3_press, &MackieControlProtocol::F3_release); DEFINE_BUTTON_HANDLER (Button::F4, &MackieControlProtocol::F4_press, &MackieControlProtocol::F4_release); DEFINE_BUTTON_HANDLER (Button::F5, &MackieControlProtocol::F5_press, &MackieControlProtocol::F5_release); DEFINE_BUTTON_HANDLER (Button::F6, &MackieControlProtocol::F6_press, &MackieControlProtocol::F6_release); DEFINE_BUTTON_HANDLER (Button::F7, &MackieControlProtocol::F7_press, &MackieControlProtocol::F7_release); DEFINE_BUTTON_HANDLER (Button::F8, &MackieControlProtocol::F8_press, &MackieControlProtocol::F8_release); DEFINE_BUTTON_HANDLER (Button::MidiTracks, &MackieControlProtocol::miditracks_press, &MackieControlProtocol::miditracks_release); DEFINE_BUTTON_HANDLER (Button::Inputs, &MackieControlProtocol::inputs_press, &MackieControlProtocol::inputs_release); DEFINE_BUTTON_HANDLER (Button::AudioTracks, &MackieControlProtocol::audiotracks_press, &MackieControlProtocol::audiotracks_release); DEFINE_BUTTON_HANDLER (Button::AudioInstruments, &MackieControlProtocol::audioinstruments_press, &MackieControlProtocol::audioinstruments_release); DEFINE_BUTTON_HANDLER (Button::Aux, &MackieControlProtocol::aux_press, &MackieControlProtocol::aux_release); DEFINE_BUTTON_HANDLER (Button::Busses, &MackieControlProtocol::busses_press, &MackieControlProtocol::busses_release); DEFINE_BUTTON_HANDLER (Button::Outputs, &MackieControlProtocol::outputs_press, &MackieControlProtocol::outputs_release); DEFINE_BUTTON_HANDLER (Button::User, &MackieControlProtocol::user_press, &MackieControlProtocol::user_release); DEFINE_BUTTON_HANDLER (Button::Shift, &MackieControlProtocol::shift_press, &MackieControlProtocol::shift_release); DEFINE_BUTTON_HANDLER (Button::Option, &MackieControlProtocol::option_press, &MackieControlProtocol::option_release); DEFINE_BUTTON_HANDLER (Button::Ctrl, &MackieControlProtocol::control_press, &MackieControlProtocol::control_release); DEFINE_BUTTON_HANDLER (Button::CmdAlt, &MackieControlProtocol::cmd_alt_press, &MackieControlProtocol::cmd_alt_release); DEFINE_BUTTON_HANDLER (Button::Read, &MackieControlProtocol::read_press, &MackieControlProtocol::read_release); DEFINE_BUTTON_HANDLER (Button::Write, &MackieControlProtocol::write_press, &MackieControlProtocol::write_release); DEFINE_BUTTON_HANDLER (Button::Trim, &MackieControlProtocol::trim_press, &MackieControlProtocol::trim_release); DEFINE_BUTTON_HANDLER (Button::Touch, &MackieControlProtocol::touch_press, &MackieControlProtocol::touch_release); DEFINE_BUTTON_HANDLER (Button::Latch, &MackieControlProtocol::latch_press, &MackieControlProtocol::latch_release); DEFINE_BUTTON_HANDLER (Button::Grp, &MackieControlProtocol::grp_press, &MackieControlProtocol::grp_release); DEFINE_BUTTON_HANDLER (Button::Save, &MackieControlProtocol::save_press, &MackieControlProtocol::save_release); DEFINE_BUTTON_HANDLER (Button::Undo, &MackieControlProtocol::undo_press, &MackieControlProtocol::undo_release); DEFINE_BUTTON_HANDLER (Button::Cancel, &MackieControlProtocol::cancel_press, &MackieControlProtocol::cancel_release); DEFINE_BUTTON_HANDLER (Button::Enter, &MackieControlProtocol::enter_press, &MackieControlProtocol::enter_release); DEFINE_BUTTON_HANDLER (Button::Marker, &MackieControlProtocol::marker_press, &MackieControlProtocol::marker_release); DEFINE_BUTTON_HANDLER (Button::Nudge, &MackieControlProtocol::nudge_press, &MackieControlProtocol::nudge_release); DEFINE_BUTTON_HANDLER (Button::Loop, &MackieControlProtocol::loop_press, &MackieControlProtocol::loop_release); DEFINE_BUTTON_HANDLER (Button::Drop, &MackieControlProtocol::drop_press, &MackieControlProtocol::drop_release); DEFINE_BUTTON_HANDLER (Button::Replace, &MackieControlProtocol::replace_press, &MackieControlProtocol::replace_release); DEFINE_BUTTON_HANDLER (Button::Click, &MackieControlProtocol::click_press, &MackieControlProtocol::click_release); DEFINE_BUTTON_HANDLER (Button::ClearSolo, &MackieControlProtocol::clearsolo_press, &MackieControlProtocol::clearsolo_release); DEFINE_BUTTON_HANDLER (Button::Rewind, &MackieControlProtocol::rewind_press, &MackieControlProtocol::rewind_release); DEFINE_BUTTON_HANDLER (Button::Ffwd, &MackieControlProtocol::ffwd_press, &MackieControlProtocol::ffwd_release); DEFINE_BUTTON_HANDLER (Button::Stop, &MackieControlProtocol::stop_press, &MackieControlProtocol::stop_release); DEFINE_BUTTON_HANDLER (Button::Play, &MackieControlProtocol::play_press, &MackieControlProtocol::play_release); DEFINE_BUTTON_HANDLER (Button::Record, &MackieControlProtocol::record_press, &MackieControlProtocol::record_release); DEFINE_BUTTON_HANDLER (Button::CursorUp, &MackieControlProtocol::cursor_up_press, &MackieControlProtocol::cursor_up_release); DEFINE_BUTTON_HANDLER (Button::CursorDown, &MackieControlProtocol::cursor_down_press, &MackieControlProtocol::cursor_down_release); DEFINE_BUTTON_HANDLER (Button::CursorLeft, &MackieControlProtocol::cursor_left_press, &MackieControlProtocol::cursor_left_release); DEFINE_BUTTON_HANDLER (Button::CursorRight, &MackieControlProtocol::cursor_right_press, &MackieControlProtocol::cursor_right_release); DEFINE_BUTTON_HANDLER (Button::Zoom, &MackieControlProtocol::zoom_press, &MackieControlProtocol::zoom_release); DEFINE_BUTTON_HANDLER (Button::Scrub, &MackieControlProtocol::scrub_press, &MackieControlProtocol::scrub_release); DEFINE_BUTTON_HANDLER (Button::UserA, &MackieControlProtocol::user_a_press, &MackieControlProtocol::user_a_release); DEFINE_BUTTON_HANDLER (Button::UserB, &MackieControlProtocol::user_b_press, &MackieControlProtocol::user_b_release); DEFINE_BUTTON_HANDLER (Button::MasterFaderTouch, &MackieControlProtocol::master_fader_touch_press, &MackieControlProtocol::master_fader_touch_release); } void MackieControlProtocol::handle_button_event (Surface& surface, Button& button, ButtonState bs) { Button::ID button_id = button.bid(); if (bs != press && bs != release) { update_led (surface, button, none); return; } DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Handling %1 for button %2 (%3)\n", (bs == press ? "press" : "release"), button.id(), Button::id_to_name (button.bid()))); /* check profile first */ string action = _device_profile.get_button_action (button.bid(), _modifier_state); if (!action.empty()) { if (action.find ('/') != string::npos) { /* good chance that this is really an action */ DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Looked up action for button %1 with modifier %2, got [%3]\n", button.bid(), _modifier_state, action)); /* if there is a bound action for this button, and this is a press event, carry out the action. If its a release event, do nothing since we don't bind to them at all but don't want any other handling to occur either. */ if (bs == press) { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("executing action %1\n", action)); access_action (action); } return; } else { /* "action" is more likely to be a button name. We use this to * allow remapping buttons to different (builtin) functionality * associated with an existing button. This is similar to the * way that (for example) Nuendo moves the "Shift" function to * the "Enter" key of the MCU Pro. */ int bid = Button::name_to_id (action); if (bid < 0) { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("apparent button name %1 not found\n", action)); return; } button_id = (Button::ID) bid; DEBUG_TRACE (DEBUG::MackieControl, string_compose ("handling button %1 as if it was %2 (%3)\n", Button::id_to_name (button.bid()), button_id, Button::id_to_name (button_id))); } } /* lookup using the device-INDEPENDENT button ID */ ButtonMap::iterator b = button_map.find (button_id); if (b != button_map.end()) { ButtonHandlers& bh (b->second); switch (bs) { case press: surface.write (button.set_state ((this->*(bh.press)) (button))); break; case release: surface.write (button.set_state ((this->*(bh.release)) (button))); break; default: break; } } else { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("no button handlers for button ID %1 (device ID %2)\n", button.bid(), button.id())); error << string_compose ("no button handlers for button ID %1 (device ID %2)\n", button.bid(), button.id()) << endmsg; } } bool MackieControlProtocol::midi_input_handler (IOCondition ioc, MIDI::Port* port) { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("something happend on %1\n", port->name())); if (ioc & ~IO_IN) { return false; } if (ioc & IO_IN) { /* Devices using regular JACK MIDI ports will need to have the x-thread FIFO drained to avoid burning endless CPU. Devices using ipMIDI have port->selectable() as the same file descriptor that data arrives on, so doing this for them will simply throw all incoming data away. */ if (!_device_info.uses_ipmidi()) { AsyncMIDIPort* asp = dynamic_cast(port); if (asp) { asp->clear (); } } DEBUG_TRACE (DEBUG::MackieControl, string_compose ("data available on %1\n", port->name())); framepos_t now = session->engine().sample_time(); port->parse (now); } return true; } void MackieControlProtocol::clear_ports () { if (_input_bundle) { _input_bundle->remove_channels (); _output_bundle->remove_channels (); } } void MackieControlProtocol::set_view_mode (ViewMode m) { Glib::Threads::Mutex::Lock lm (surfaces_lock); _view_mode = m; for (Surfaces::iterator s = surfaces.begin(); s != surfaces.end(); ++s) { (*s)->update_view_mode_display (); } } void MackieControlProtocol::set_flip_mode (FlipMode fm) { Glib::Threads::Mutex::Lock lm (surfaces_lock); _flip_mode = fm; for (Surfaces::iterator s = surfaces.begin(); s != surfaces.end(); ++s) { (*s)->update_flip_mode_display (); } } void MackieControlProtocol::set_master_on_surface_strip (uint32_t surface, uint32_t strip_number) { force_special_route_to_strip (session->master_out(), surface, strip_number); } void MackieControlProtocol::set_monitor_on_surface_strip (uint32_t surface, uint32_t strip_number) { force_special_route_to_strip (session->monitor_out(), surface, strip_number); } void MackieControlProtocol::force_special_route_to_strip (boost::shared_ptr r, uint32_t surface, uint32_t strip_number) { if (!r) { return; } Glib::Threads::Mutex::Lock lm (surfaces_lock); for (Surfaces::iterator s = surfaces.begin(); s != surfaces.end(); ++s) { if ((*s)->number() == surface) { Strip* strip = (*s)->nth_strip (strip_number); if (strip) { strip->set_route (session->master_out()); strip->lock_controls (); } } } } void MackieControlProtocol::gui_track_selection_changed (ARDOUR::RouteNotificationListPtr rl, bool save_list) { _gui_track_selection_changed (rl.get(), save_list); } void MackieControlProtocol::_gui_track_selection_changed (ARDOUR::RouteNotificationList* rl, bool save_list) { /* We need to keep a list of the most recently selected routes around, but we are not allowed to keep shared_ptr unless we want to handle the complexities of route deletion. So instead, the GUI sends us a notification using weak_ptr, which we keep a copy of. For efficiency's sake, however, we convert the weak_ptr's into shared_ptr before passing them to however many surfaces (and thus strips) that we have. */ StrongRouteNotificationList srl; for (ARDOUR::RouteNotificationList::const_iterator i = rl->begin(); i != rl->end(); ++i) { boost::shared_ptr r = (*i).lock(); if (r) { srl.push_back (r); } } { Glib::Threads::Mutex::Lock lm (surfaces_lock); for (Surfaces::iterator s = surfaces.begin(); s != surfaces.end(); ++s) { (*s)->gui_selection_changed (srl); } } if (save_list) { _last_selected_routes = *rl; } } framepos_t MackieControlProtocol::transport_frame() const { return session->transport_frame(); } void MackieControlProtocol::add_down_select_button (int surface, int strip) { _down_select_buttons.insert ((surface<<8)|(strip&0xf)); } void MackieControlProtocol::remove_down_select_button (int surface, int strip) { DownButtonList::iterator x = find (_down_select_buttons.begin(), _down_select_buttons.end(), (uint32_t) (surface<<8)|(strip&0xf)); DEBUG_TRACE (DEBUG::MackieControl, string_compose ("removing surface %1 strip %2 from down select buttons\n", surface, strip)); if (x != _down_select_buttons.end()) { _down_select_buttons.erase (x); } else { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("surface %1 strip %2 not found in down select buttons\n", surface, strip)); } } void MackieControlProtocol::select_range () { RouteList routes; pull_route_range (_down_select_buttons, routes); DEBUG_TRACE (DEBUG::MackieControl, string_compose ("select range: found %1 routes\n", routes.size())); if (!routes.empty()) { for (RouteList::iterator r = routes.begin(); r != routes.end(); ++r) { if (main_modifier_state() == MODIFIER_CONTROL) { ToggleRouteSelection ((*r)->remote_control_id ()); } else { if (r == routes.begin()) { SetRouteSelection ((*r)->remote_control_id()); } else { AddRouteToSelection ((*r)->remote_control_id()); } } } } } void MackieControlProtocol::add_down_button (AutomationType a, int surface, int strip) { DownButtonMap::iterator m = _down_buttons.find (a); if (m == _down_buttons.end()) { _down_buttons[a] = DownButtonList(); } _down_buttons[a].insert ((surface<<8)|(strip&0xf)); } void MackieControlProtocol::remove_down_button (AutomationType a, int surface, int strip) { DownButtonMap::iterator m = _down_buttons.find (a); DEBUG_TRACE (DEBUG::MackieControl, string_compose ("removing surface %1 strip %2 from down buttons for %3\n", surface, strip, (int) a)); if (m == _down_buttons.end()) { return; } DownButtonList& l (m->second); DownButtonList::iterator x = find (l.begin(), l.end(), (surface<<8)|(strip&0xf)); if (x != l.end()) { l.erase (x); } else { DEBUG_TRACE (DEBUG::MackieControl, string_compose ("surface %1 strip %2 not found in down buttons for %3\n", surface, strip, (int) a)); } } MackieControlProtocol::ControlList MackieControlProtocol::down_controls (AutomationType p) { ControlList controls; RouteList routes; DownButtonMap::iterator m = _down_buttons.find (p); if (m == _down_buttons.end()) { return controls; } DEBUG_TRACE (DEBUG::MackieControl, string_compose ("looking for down buttons for %1, got %2\n", p, m->second.size())); pull_route_range (m->second, routes); switch (p) { case GainAutomation: for (RouteList::iterator r = routes.begin(); r != routes.end(); ++r) { controls.push_back ((*r)->gain_control()); } break; case SoloAutomation: for (RouteList::iterator r = routes.begin(); r != routes.end(); ++r) { controls.push_back ((*r)->solo_control()); } break; case MuteAutomation: for (RouteList::iterator r = routes.begin(); r != routes.end(); ++r) { controls.push_back ((*r)->mute_control()); } break; case RecEnableAutomation: for (RouteList::iterator r = routes.begin(); r != routes.end(); ++r) { boost::shared_ptr trk = boost::dynamic_pointer_cast (*r); if (trk) { controls.push_back (trk->rec_enable_control()); } } break; default: break; } return controls; } struct ButtonRangeSorter { bool operator() (const uint32_t& a, const uint32_t& b) { return (a>>8) < (b>>8) // a.surface < b.surface || ((a>>8) == (b>>8) && (a&0xf) < (b&0xf)); // a.surface == b.surface && a.strip < b.strip } }; void MackieControlProtocol::pull_route_range (DownButtonList& down, RouteList& selected) { ButtonRangeSorter cmp; if (down.empty()) { return; } list ldown; ldown.insert (ldown.end(), down.begin(), down.end()); ldown.sort (cmp); uint32_t first = ldown.front(); uint32_t last = ldown.back (); uint32_t first_surface = first>>8; uint32_t first_strip = first&0xf; uint32_t last_surface = last>>8; uint32_t last_strip = last&0xf; DEBUG_TRACE (DEBUG::MackieControl, string_compose ("PRR %5 in list %1.%2 - %3.%4\n", first_surface, first_strip, last_surface, last_strip, down.size())); Glib::Threads::Mutex::Lock lm (surfaces_lock); for (Surfaces::const_iterator s = surfaces.begin(); s != surfaces.end(); ++s) { if ((*s)->number() >= first_surface && (*s)->number() <= last_surface) { uint32_t fs; uint32_t ls; if ((*s)->number() == first_surface) { fs = first_strip; } else { fs = 0; } if ((*s)->number() == last_surface) { ls = last_strip; ls += 1; } else { ls = (*s)->n_strips (); } DEBUG_TRACE (DEBUG::MackieControl, string_compose ("adding strips for surface %1 (%2 .. %3)\n", (*s)->number(), fs, ls)); for (uint32_t n = fs; n < ls; ++n) { boost::shared_ptr r = (*s)->nth_strip (n)->route(); if (r) { selected.push_back (r); } } } } } void MackieControlProtocol::set_ipmidi_base (int16_t portnum) { /* this will not be saved without a session save, so .. */ session->set_dirty (); _ipmidi_base = portnum; /* if the current device uses ipMIDI we need to restart. */ if (active() && _device_info.uses_ipmidi()) { needs_ipmidi_restart = true; } } int MackieControlProtocol::ipmidi_restart () { clear_surfaces (); if (create_surfaces ()) { return -1; } switch_banks (_current_initial_bank, true); needs_ipmidi_restart = false; return 0; } void MackieControlProtocol::clear_surfaces () { clear_ports (); Glib::Threads::Mutex::Lock lm (surfaces_lock); surfaces.clear (); } void MackieControlProtocol::set_touch_sensitivity (int sensitivity) { sensitivity = min (9, sensitivity); sensitivity = max (0, sensitivity); Glib::Threads::Mutex::Lock lm (surfaces_lock); for (Surfaces::const_iterator s = surfaces.begin(); s != surfaces.end(); ++s) { (*s)->set_touch_sensitivity (sensitivity); } } void MackieControlProtocol::recalibrate_faders () { Glib::Threads::Mutex::Lock lm (surfaces_lock); for (Surfaces::const_iterator s = surfaces.begin(); s != surfaces.end(); ++s) { (*s)->recalibrate_faders (); } } void MackieControlProtocol::toggle_backlight () { Glib::Threads::Mutex::Lock lm (surfaces_lock); for (Surfaces::const_iterator s = surfaces.begin(); s != surfaces.end(); ++s) { (*s)->toggle_backlight (); } }