/* Copyright (C) 2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef ardour_generic_midi_control_protocol_h #define ardour_generic_midi_control_protocol_h #include #include #include "ardour/types.h" #include "ardour/port.h" #include "control_protocol/control_protocol.h" namespace PBD { class Controllable; } namespace ARDOUR { class AsyncMIDIPort; class MidiPort; class Session; } namespace MIDI { class Port; } class MIDIControllable; class MIDIFunction; class MIDIAction; class GenericMidiControlProtocol : public ARDOUR::ControlProtocol { public: GenericMidiControlProtocol (ARDOUR::Session&); virtual ~GenericMidiControlProtocol(); int set_active (bool yn); static bool probe() { return true; } void stripable_selection_changed () {} std::list > bundles (); boost::shared_ptr input_port () const; boost::shared_ptr output_port () const; void set_feedback_interval (ARDOUR::microseconds_t); int set_feedback (bool yn); bool get_feedback () const; boost::shared_ptr lookup_controllable (std::string const &) const; void maybe_start_touch (PBD::Controllable*); XMLNode& get_state (); int set_state (const XMLNode&, int version); bool has_editor () const { return true; } void* get_gui () const; void tear_down_gui (); int load_bindings (const std::string&); void drop_bindings (); void check_used_event (int, int); std::string current_binding() const { return _current_binding; } struct MapInfo { std::string name; std::string path; }; std::list map_info; void reload_maps (); void set_current_bank (uint32_t); void next_bank (); void prev_bank (); void set_motorised (bool); bool motorised () const { return _motorised; } void set_threshold (int); int threshold () const { return _threshold; } PBD::Signal0 ConnectionChange; private: boost::shared_ptr _input_bundle; boost::shared_ptr _output_bundle; boost::shared_ptr _input_port; boost::shared_ptr _output_port; ARDOUR::microseconds_t _feedback_interval; ARDOUR::microseconds_t last_feedback_time; bool do_feedback; void _send_feedback (); void send_feedback (); typedef std::list MIDIControllables; MIDIControllables controllables; typedef std::list MIDIFunctions; MIDIFunctions functions; typedef std::list MIDIActions; MIDIActions actions; struct MIDIPendingControllable { MIDIControllable* mc; bool own_mc; PBD::ScopedConnection connection; MIDIPendingControllable (MIDIControllable* c, bool omc) : mc (c) , own_mc (omc) {} }; typedef std::list MIDIPendingControllables; MIDIPendingControllables pending_controllables; Glib::Threads::Mutex controllables_lock; Glib::Threads::Mutex pending_lock; bool start_learning (PBD::Controllable*); void stop_learning (PBD::Controllable*); void learning_stopped (MIDIControllable*); void create_binding (PBD::Controllable*, int, int); void delete_binding (PBD::Controllable*); MIDIControllable* create_binding (const XMLNode&); MIDIFunction* create_function (const XMLNode&); MIDIAction* create_action (const XMLNode&); void reset_controllables (); void drop_all (); enum ConnectionState { InputConnected = 0x1, OutputConnected = 0x2 }; int connection_state; bool connection_handler (boost::weak_ptr, std::string name1, boost::weak_ptr, std::string name2, bool yn); PBD::ScopedConnection port_connection; void connected(); std::string _current_binding; uint32_t _bank_size; uint32_t _current_bank; /** true if this surface is motorised. If it is, we assume that the surface's controls are never out of sync with Ardour's state, so we don't have to take steps to avoid values jumping around when things are not in sync. */ bool _motorised; int _threshold; mutable void *gui; void build_gui (); }; #endif /* ardour_generic_midi_control_protocol_h */