/* * Copyright (C) 2019 Johannes Mueller * Copyright (C) 2019 Robin Gareus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef ardour_contourdesign_control_protocol_h #define ardour_contourdesign_control_protocol_h #include #include #include #include #define ABSTRACT_UI_EXPORTS #include "pbd/abstract_ui.h" #include "ardour/types.h" #include "control_protocol/control_protocol.h" struct libusb_device_handle; struct libusb_transfer; class ContourDesignGUI; namespace ArdourSurface { struct ContourDesignControlUIRequest : public BaseUI::BaseRequestObject { public: ContourDesignControlUIRequest () {} ~ContourDesignControlUIRequest () {} }; enum JumpUnit { SECONDS = 0, BEATS = 1, BARS = 2 }; struct JumpDistance { JumpDistance () : value (1.0), unit (BEATS) {} JumpDistance (double v, JumpUnit u) : value (v), unit (u) {} JumpDistance (const JumpDistance& o) : value (o.value), unit (o.unit) {} JumpDistance& operator= (const JumpDistance& o) { value = o.value; unit = o.unit; return *this; } double value; JumpUnit unit; }; class ButtonBase; class ContourDesignControlProtocol : public ARDOUR::ControlProtocol , public AbstractUI { public: ContourDesignControlProtocol (ARDOUR::Session &); virtual ~ContourDesignControlProtocol (); enum DeviceType { None = 0, ShuttlePRO, ShuttleXpress }; DeviceType device_type() const { return _device_type; } static bool probe (); static void* request_factory (uint32_t); int set_active (bool yn); XMLNode& get_state (); int set_state (const XMLNode&, int version); void stripable_selection_changed () {} void handle_event (); static const int num_shuttle_speeds = 7; void prev_marker_keep_rolling (); void next_marker_keep_rolling (); void jump_forward (JumpDistance dist); void jump_backward (JumpDistance dist); boost::shared_ptr make_button_action (std::string action_string); int usb_errorcode () const { return _error; } bool keep_rolling () const { return _keep_rolling; } void set_keep_rolling (bool kr) { _keep_rolling = kr; } bool test_mode () const { return _test_mode; } void set_test_mode (bool tm) { _test_mode = tm; } int get_button_count() const { return _button_actions.size(); } const boost::shared_ptr get_button_action (unsigned int index) const; void set_button_action (unsigned int index, const boost::shared_ptr btn_act); JumpDistance jog_distance () const { return _jog_distance; } void set_jog_distance (JumpDistance jd) { _jog_distance = jd; } void set_shuttle_speed (unsigned int index, double speed); double shuttle_speed (unsigned int index) const { return _shuttle_speeds[index]; } PBD::Signal1 ButtonPress; PBD::Signal1 ButtonRelease; private: void do_request (ContourDesignControlUIRequest*); void start (); void stop (); bool has_editor () const { return true; } void* get_gui () const; void tear_down_gui (); void thread_init (); int acquire_device (); void release_device (); void setup_default_button_actions (); void handle_button_press (unsigned short btn); void handle_button_release (unsigned short btn); void jog_event_backward (); void jog_event_forward (); void shuttle_event (int position); bool wait_for_event (); GSource* _io_source; libusb_device_handle* _dev_handle; libusb_transfer* _usb_transfer; bool _supposed_to_quit; unsigned char _buf[5]; DeviceType _device_type; bool _shuttle_was_zero, _was_rolling_before_shuttle; struct State { int8_t shuttle; uint8_t jog; uint16_t buttons; }; State _state; bool _test_mode; // Config stuff bool _keep_rolling; std::vector _shuttle_speeds; JumpDistance _jog_distance; std::vector > _button_actions; mutable ContourDesignGUI* _gui; void build_gui (); int _error; bool _needs_reattach; }; class ButtonBase { public: ButtonBase (ContourDesignControlProtocol& spc) : _spc (spc) {} virtual ~ButtonBase () {} virtual void execute () = 0; virtual XMLNode& get_state (XMLNode& node) const = 0; protected: ContourDesignControlProtocol& _spc; }; class ButtonJump : public ButtonBase { public: ButtonJump (JumpDistance dist, ContourDesignControlProtocol& ccp) : ButtonBase (ccp) , _dist (dist) {} ~ButtonJump () {} void execute (); JumpDistance get_jump_distance () const { return _dist; }; XMLNode& get_state (XMLNode& node) const; private: JumpDistance _dist; }; class ButtonAction : public ButtonBase { public: ButtonAction (const std::string as, ContourDesignControlProtocol& ccp) : ButtonBase (ccp) , _action_string (as) {} ~ButtonAction () {} void execute (); std::string get_path () const { return _action_string; } XMLNode& get_state (XMLNode& node) const; private: const std::string _action_string; }; } // namespace #endif /* ardour_contourdesign_control_protocol_h */