/* * Copyright (C) 2016-2017 Damien Zammit * Copyright (C) 2017-2019 Johannes Mueller * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #ifdef LV2_EXTENDED #include #include "ardour/lv2_extensions.h" #endif #include "lv2/lv2plug.in/ns/lv2core/lv2.h" #define AEXP_URI "urn:ardour:a-exp" #define AEXP_STEREO_URI "urn:ardour:a-exp#stereo" #define RESET_PEAK_AFTER_SECONDS 3 #ifndef M_PI # define M_PI 3.14159265358979323846 #endif #ifdef COMPILER_MSVC #include #define isfinite_local(val) (bool)_finite((double)val) #else #define isfinite_local isfinite #endif #ifndef FLT_EPSILON # define FLT_EPSILON 1.192093e-07 #endif typedef enum { AEXP_ATTACK = 0, AEXP_RELEASE, AEXP_KNEE, AEXP_RATIO, AEXP_THRESHOLD, AEXP_MAKEUP, AEXP_GAINR, AEXP_INLEVEL, AEXP_OUTLEVEL, AEXP_SIDECHAIN, AEXP_ENABLE, AEXP_A0, AEXP_A1, AEXP_A2, AEXP_A3, AEXP_A4, } PortIndex; typedef struct { float* attack; float* release; float* knee; float* ratio; float* thresdb; float* makeup; float* gainr; float* outlevel; float* inlevel; float* sidechain; float* enable; float* input0; float* input1; float* sc; float* output0; float* output1; uint32_t n_channels; float srate; float makeup_gain; bool was_disabled; #ifdef LV2_EXTENDED LV2_Inline_Display_Image_Surface surf; bool need_expose; cairo_surface_t* display; LV2_Inline_Display* queue_draw; uint32_t w, h; /* ports pointers are only valid during run so we'll * have to cache them for the display, besides * we do want to check for changes */ float v_knee; float v_ratio; float v_thresdb; float v_gainr; float v_makeup; float v_lvl_in; float v_lvl_out; float v_peakdb; uint32_t peakdb_samples; #endif } AExp; static LV2_Handle instantiate(const LV2_Descriptor* descriptor, double rate, const char* bundle_path, const LV2_Feature* const* features) { AExp* aexp = (AExp*)calloc(1, sizeof(AExp)); if (!strcmp (descriptor->URI, AEXP_URI)) { aexp->n_channels = 1; } else if (!strcmp (descriptor->URI, AEXP_STEREO_URI)) { aexp->n_channels = 2; } else { free (aexp); return NULL; } for (int i=0; features[i]; ++i) { #ifdef LV2_EXTENDED if (!strcmp(features[i]->URI, LV2_INLINEDISPLAY__queue_draw)) { aexp->queue_draw = (LV2_Inline_Display*) features[i]->data; } #endif } aexp->srate = rate; #ifdef LV2_EXTENDED aexp->need_expose = true; aexp->v_lvl_out = -70.f; #endif return (LV2_Handle)aexp; } static void connect_port(LV2_Handle instance, uint32_t port, void* data) { AExp* aexp = (AExp*)instance; switch ((PortIndex)port) { case AEXP_ATTACK: aexp->attack = (float*)data; break; case AEXP_RELEASE: aexp->release = (float*)data; break; case AEXP_KNEE: aexp->knee = (float*)data; break; case AEXP_RATIO: aexp->ratio = (float*)data; break; case AEXP_THRESHOLD: aexp->thresdb = (float*)data; break; case AEXP_MAKEUP: aexp->makeup = (float*)data; break; case AEXP_GAINR: aexp->gainr = (float*)data; break; case AEXP_OUTLEVEL: aexp->outlevel = (float*)data; break; case AEXP_INLEVEL: aexp->inlevel = (float*)data; break; case AEXP_SIDECHAIN: aexp->sidechain = (float*)data; break; case AEXP_ENABLE: aexp->enable = (float*)data; break; default: break; } } static void connect_mono(LV2_Handle instance, uint32_t port, void* data) { AExp* aexp = (AExp*)instance; connect_port (instance, port, data); switch ((PortIndex)port) { case AEXP_A0: aexp->input0 = (float*)data; break; case AEXP_A1: aexp->sc = (float*)data; break; case AEXP_A2: aexp->output0 = (float*)data; break; default: break; } } static void connect_stereo(LV2_Handle instance, uint32_t port, void* data) { AExp* aexp = (AExp*)instance; connect_port (instance, port, data); switch ((PortIndex)port) { case AEXP_A0: aexp->input0 = (float*)data; break; case AEXP_A1: aexp->input1 = (float*)data; break; case AEXP_A2: aexp->sc = (float*)data; break; case AEXP_A3: aexp->output0 = (float*)data; break; case AEXP_A4: aexp->output1 = (float*)data; break; default: break; } } // Force already-denormal float value to zero static inline float sanitize_denormal(float value) { if (!isnormal(value)) { value = 0.f; } return value; } static inline float from_dB(float gdb) { return powf (10.0f, 0.05f * gdb); } static inline float to_dB(float g) { return (20.f * log10f (g)); } static void activate(LV2_Handle instance) { AExp* aexp = (AExp*)instance; *(aexp->gainr) = 160.0f; *(aexp->outlevel) = -45.0f; *(aexp->inlevel) = -45.0f; #ifdef LV2_EXTENDED aexp->v_peakdb = -160.f; aexp->peakdb_samples = 0; #endif } static void run(LV2_Handle instance, uint32_t n_samples) { AExp* aexp = (AExp*)instance; const float* const ins[2] = { aexp->input0, aexp->input1 }; const float* const sc = aexp->sc; float* const outs[2] = { aexp->output0, aexp->output1 }; float srate = aexp->srate; float width = (6.f * *(aexp->knee)) + 0.01; float attack_coeff = expf (-1000.f / (*(aexp->attack) * srate)); float release_coeff = expf (-1000.f / (*(aexp->release) * srate)); float max_out = 0.f; float Lgain = 1.f; float Lxg, Lyg; float current_gainr; float old_gainr = *aexp->gainr; int usesidechain = (*(aexp->sidechain) <= 0.f) ? 0 : 1; uint32_t i; float ingain; float sc0; float maxabs; uint32_t n_channels = aexp->n_channels; float ratio = *aexp->ratio; float thresdb = *aexp->thresdb; float makeup = *aexp->makeup; float makeup_target = from_dB(makeup); float makeup_gain = aexp->makeup_gain; const float tau = (1.f - expf (-2.f * M_PI * 25.f / aexp->srate)); if (*aexp->enable <= 0) { ratio = 1.f; thresdb = 0.f; makeup = 0.f; makeup_target = 1.f; if (!aexp->was_disabled) { *aexp->gainr = 0.f; aexp->was_disabled = true; } } else { if (aexp->was_disabled) { *aexp->gainr = 160.f; aexp->was_disabled = false; } } #ifdef LV2_EXTENDED if (aexp->v_knee != *aexp->knee) { aexp->v_knee = *aexp->knee; aexp->need_expose = true; } if (aexp->v_ratio != ratio) { aexp->v_ratio = ratio; aexp->need_expose = true; } if (aexp->v_thresdb != thresdb) { aexp->v_thresdb = thresdb; aexp->need_expose = true; } if (aexp->v_makeup != makeup) { aexp->v_makeup = makeup; aexp->need_expose = true; } #endif float in_peak_db = -160.f; float max_gainr = 0.0; for (i = 0; i < n_samples; i++) { maxabs = 0.f; for (uint32_t c=0; c in_peak_db) { in_peak_db = Lxg; } if (2.f*(Lxg-thresdb) < -width) { Lyg = thresdb + (Lxg-thresdb) * ratio; Lyg = sanitize_denormal(Lyg); } else if (2.f*(Lxg-thresdb) > width) { Lyg = Lxg; } else { Lyg = Lxg + (1.f-ratio)*(Lxg-thresdb-width/2.f)*(Lxg-thresdb-width/2.f)/(2.f*width); } current_gainr = Lxg - Lyg; if (current_gainr > 160.f) { current_gainr = 160.f; } if (current_gainr > old_gainr) { current_gainr = release_coeff*old_gainr + (1.f-release_coeff)*current_gainr; } else if (current_gainr < old_gainr) { current_gainr = attack_coeff*old_gainr + (1.f-attack_coeff)*current_gainr; } current_gainr = sanitize_denormal(current_gainr); Lgain = from_dB(-current_gainr); old_gainr = current_gainr; *(aexp->gainr) = current_gainr; if (current_gainr > max_gainr) { max_gainr = current_gainr; } makeup_gain += tau * (makeup_target - makeup_gain); for (uint32_t c=0; c max_out) { max_out = out; sanitize_denormal(max_out); } } } if (fabsf(tau * (makeup_gain - makeup_target)) < FLT_EPSILON*makeup_gain) { makeup_gain = makeup_target; } *(aexp->outlevel) = (max_out < 0.0056f) ? -45.f : to_dB(max_out); *(aexp->inlevel) = in_peak_db; aexp->makeup_gain = makeup_gain; #ifdef LV2_EXTENDED if (in_peak_db > aexp->v_peakdb) { aexp->v_peakdb = in_peak_db; aexp->peakdb_samples = 0; } else { aexp->peakdb_samples += n_samples; if ((float)aexp->peakdb_samples/aexp->srate > RESET_PEAK_AFTER_SECONDS) { aexp->v_peakdb = in_peak_db; aexp->peakdb_samples = 0; aexp->need_expose = true; } } const float v_lvl_out = (max_out < 0.001f) ? -1600.f : to_dB(max_out); const float v_lvl_in = in_peak_db; if (fabsf (aexp->v_lvl_out - v_lvl_out) >= .1 || fabsf (aexp->v_lvl_in - v_lvl_in) >= .1 || fabsf (aexp->v_gainr - max_gainr) >= .1) { // >= 0.1dB difference aexp->need_expose = true; aexp->v_lvl_in = v_lvl_in; aexp->v_lvl_out = v_lvl_out; aexp->v_gainr = max_gainr; } if (aexp->need_expose && aexp->queue_draw) { aexp->need_expose = false; aexp->queue_draw->queue_draw (aexp->queue_draw->handle); } #endif } static void deactivate(LV2_Handle instance) { activate(instance); } static void cleanup(LV2_Handle instance) { #ifdef LV2_EXTENDED AExp* aexp = (AExp*)instance; if (aexp->display) { cairo_surface_destroy (aexp->display); } #endif free(instance); } #ifndef MIN #define MIN(A,B) ((A) < (B)) ? (A) : (B) #endif #ifdef LV2_EXTENDED static float exp_curve (const AExp* self, float xg) { const float knee = self->v_knee; const float ratio = self->v_ratio; const float thresdb = self->v_thresdb; const float makeup = self->v_makeup; const float width = 6.f * knee + 0.01f; float yg = 0.f; if (2.f * (xg - thresdb) < -width) { yg = thresdb + (xg - thresdb) * ratio; } else if (2.f * (xg - thresdb) > width) { yg = xg; } else { yg = xg + (1.f - ratio) * (xg - thresdb - width / 2.f) * (xg - thresdb - width / 2.f) / (2.f * width); } yg += makeup; return yg; } #include "dynamic_display.c" static void render_inline_full (cairo_t* cr, const AExp* self) { const float w = self->w; const float h = self->h; const float makeup_thres = self->v_thresdb + self->v_makeup; draw_grid (cr, w,h); if (self->v_thresdb < 0) { const float y = -.5 + floorf (h * ((makeup_thres - 10.f) / -70.f)); cairo_move_to (cr, 0, y); cairo_line_to (cr, w, y); cairo_stroke (cr); } draw_GR_bar (cr, w,h, self->v_gainr); // draw peak input cairo_set_source_rgba (cr, .8, .8, .8, 1.0); cairo_set_line_width(cr, 1.0); const float peak_x = w * (1.f - (10.f-self->v_peakdb)/70.f); const float peak_y = fminf (h * (exp_curve (self, self->v_peakdb) - 10.f) / -70.f, h); cairo_arc (cr, peak_x, peak_y, 3.f, 0.f, 2.f*M_PI); cairo_fill (cr); // draw curve cairo_set_source_rgba (cr, .8, .8, .8, 1.0); cairo_move_to (cr, 0, h); for (uint32_t x = 0; x < w; ++x) { // plot -60..+10 dB const float x_db = 70.f * (-1.f + x / (float)w) + 10.f; const float y_db = exp_curve (self, x_db) - 10.f; const float y = h * (y_db / -70.f); cairo_line_to (cr, x, y); } cairo_stroke_preserve (cr); cairo_line_to (cr, w, h); cairo_close_path (cr); cairo_clip (cr); // draw signal level & reduction/gradient const float top = exp_curve (self, 0) - 10.f; cairo_pattern_t* pat = cairo_pattern_create_linear (0.0, 0.0, 0.0, h); if (top > makeup_thres - 10.f) { cairo_pattern_add_color_stop_rgba (pat, 0.0, 0.8, 0.1, 0.1, 0.5); cairo_pattern_add_color_stop_rgba (pat, top / -70.f, 0.8, 0.1, 0.1, 0.5); } if (self->v_knee > 0) { cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres -10.f) / -70.f), 0.7, 0.7, 0.2, 0.5); cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres - self->v_knee - 10.f) / -70.f), 0.5, 0.5, 0.5, 0.5); } else { cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres - 10.f)/ -70.f), 0.7, 0.7, 0.2, 0.5); cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres - 10.01f) / -70.f), 0.5, 0.5, 0.5, 0.5); } cairo_pattern_add_color_stop_rgba (pat, 1.0, 0.5, 0.5, 0.5, 0.5); // maybe cut off at x-position? const float x = w * (self->v_lvl_in + 60) / 70.f; const float y = x + h*self->v_makeup; cairo_rectangle (cr, 0, h - y, x, y); if (self->v_ratio > 1.0) { cairo_set_source (cr, pat); } else { cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5); } cairo_fill (cr); cairo_pattern_destroy (pat); // TODO cache pattern } static void render_inline_only_bars (cairo_t* cr, const AExp* self) { draw_inline_bars (cr, self->w, self->h, self->v_thresdb, self->v_ratio, self->v_peakdb, self->v_gainr, self->v_lvl_in, self->v_lvl_out); } static LV2_Inline_Display_Image_Surface * render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h) { AExp* self = (AExp*)instance; uint32_t h = MIN (w, max_h); if (w < 200) { h = 40; } if (!self->display || self->w != w || self->h != h) { if (self->display) cairo_surface_destroy(self->display); self->display = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, w, h); self->w = w; self->h = h; } cairo_t* cr = cairo_create (self->display); if (w >= 200) { render_inline_full (cr, self); } else { render_inline_only_bars (cr, self); } cairo_destroy (cr); cairo_surface_flush (self->display); self->surf.width = cairo_image_surface_get_width (self->display); self->surf.height = cairo_image_surface_get_height (self->display); self->surf.stride = cairo_image_surface_get_stride (self->display); self->surf.data = cairo_image_surface_get_data (self->display); return &self->surf; } #endif static const void* extension_data(const char* uri) { #ifdef LV2_EXTENDED static const LV2_Inline_Display_Interface display = { render_inline }; if (!strcmp(uri, LV2_INLINEDISPLAY__interface)) { return &display; } #endif return NULL; } static const LV2_Descriptor descriptor_mono = { AEXP_URI, instantiate, connect_mono, activate, run, deactivate, cleanup, extension_data }; static const LV2_Descriptor descriptor_stereo = { AEXP_STEREO_URI, instantiate, connect_stereo, activate, run, deactivate, cleanup, extension_data }; LV2_SYMBOL_EXPORT const LV2_Descriptor* lv2_descriptor(uint32_t index) { switch (index) { case 0: return &descriptor_mono; case 1: return &descriptor_stereo; default: return NULL; } }