/* * Copyright (C) 2007-2015 Tim Mayberry * Copyright (C) 2008-2009 David Robillard * Copyright (C) 2008-2015 Paul Davis * Copyright (C) 2013-2014 John Emmas * Copyright (C) 2014-2015 Robin Gareus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include "pbd/tokenizer.h" #include "pbd/search_path.h" #include "pbd/error.h" using namespace std; namespace PBD { Searchpath::Searchpath () { } Searchpath::Searchpath (const string& path) { vector tmp; if (tokenize (path, string(G_SEARCHPATH_SEPARATOR_S), std::back_inserter (tmp))) { add_directories (tmp); } } Searchpath::Searchpath (const vector& paths) { add_directories (paths); } void Searchpath::remove_directory (const std::string& directory_path) { if (directory_path.empty()) { return; } for (vector::iterator i = begin(); i != end();) { if (*i == directory_path) { i = erase (i); } else { ++i; } } } void Searchpath::remove_directories (const vector& paths) { for(vector::const_iterator i = paths.begin(); i != paths.end(); ++i) { remove_directory (*i); } } void Searchpath::add_directory (const std::string& directory_path) { if (directory_path.empty()) { return; } for (vector::const_iterator i = begin(); i != end(); ++i) { if (*i == directory_path) { return; } } push_back(directory_path); } void Searchpath::add_directories (const vector& paths) { for(vector::const_iterator i = paths.begin(); i != paths.end(); ++i) { add_directory (*i); } } const string Searchpath::to_string () const { string path; for (vector::const_iterator i = begin(); i != end(); ++i) { path += *i; path += G_SEARCHPATH_SEPARATOR; } path = path.substr (0, path.length() - 1); // drop final separator return path; } Searchpath& Searchpath::operator+= (const Searchpath& spath) { insert(end(), spath.begin(), spath.end()); return *this; } Searchpath& Searchpath::operator+= (const std::string& directory_path) { add_directory (directory_path); return *this; } const Searchpath Searchpath::operator+ (const std::string& directory_path) { return Searchpath (*this) += directory_path; } const Searchpath Searchpath::operator+ (const Searchpath& spath) { return Searchpath (*this) += spath; } Searchpath& Searchpath::operator-= (const Searchpath& spath) { remove_directories (spath); return *this; } Searchpath& Searchpath::operator-= (const std::string& directory_path) { remove_directory (directory_path); return *this; } Searchpath& Searchpath::add_subdirectory_to_paths (const string& subdir) { for (vector::iterator i = begin(); i != end(); ++i) { // should these new paths just be added to the end of // the search path rather than replace? *i = Glib::build_filename (*i, subdir); } return *this; } bool Searchpath::contains (const string& path) const { std::vector::const_iterator i = find(begin(), end(), path); if (i == end()) { return false; } return true; } /* This is not part of the Searchpath object, but is closely related to the * whole idea, and we put it here for convenience. */ void export_search_path (const string& base_dir, const char* varname, const char* dir) { string path; const char * cstr = g_getenv (varname); if (cstr) { path = cstr; path += G_SEARCHPATH_SEPARATOR; } else { path = ""; } path += base_dir; path += dir; g_setenv (varname, path.c_str(), 1); } } // namespace PBD